import React, { MouseEvent } from 'react'; import ReactFlow, { MiniMap, Background, BackgroundVariant, Controls, ReactFlowProvider, Node, Edge, useReactFlow, } from 'reactflow'; const onNodeDrag = (_: MouseEvent, node: Node) => console.log('drag', node); const onNodeDragStop = (_: MouseEvent, node: Node) => console.log('drag stop', node); const onNodeClick = (_: MouseEvent, node: Node) => console.log('click', node); const initialNodes: Node[] = [ { id: '1', type: 'input', data: { label: 'Node 1' }, position: { x: 250, y: 5 }, className: 'light', }, { id: '2', data: { label: 'Node 2' }, position: { x: 100, y: 100 }, className: 'light', }, { id: '3', data: { label: 'Node 3' }, position: { x: 400, y: 100 }, className: 'light', }, { id: '4', data: { label: 'Node 4' }, position: { x: 400, y: 200 }, className: 'light', }, ]; const initialEdges: Edge[] = [ { id: 'e1-2', source: '1', target: '2', animated: true }, { id: 'e1-3', source: '1', target: '3' }, ]; const defaultEdgeOptions = { zIndex: 0 }; const BasicFlow = () => { const instance = useReactFlow(); const updatePos = () => { instance.setNodes((nodes) => nodes.map((node) => { node.position = { x: Math.random() * 400, y: Math.random() * 400, }; return node; }) ); }; const logToObject = () => console.log(instance.toObject()); const resetTransform = () => instance.setViewport({ x: 0, y: 0, zoom: 1 }); const toggleClassnames = () => { instance.setNodes((nodes) => nodes.map((node) => { node.className = node.className === 'light' ? 'dark' : 'light'; return node; }) ); }; return (
); }; export default function App() { return ( ); }