Files
xyflow/src/store/reducer.ts
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TypeScript

import isEqual from 'fast-deep-equal';
import { clampPosition, getDimensions } from '../utils';
import {
getNodesInside,
getConnectedEdges,
getRectOfNodes,
isNode,
isEdge,
parseNode,
parseEdge,
} from '../utils/graph';
import { getHandleBounds } from '../components/Nodes/utils';
import { ReactFlowState, Node, XYPosition, Edge } from '../types';
import * as constants from './contants';
import { ReactFlowAction } from './actions';
import { initialState } from './index';
type NextElements = {
nextNodes: Node[];
nextEdges: Edge[];
};
export default function reactFlowReducer(state = initialState, action: ReactFlowAction): ReactFlowState {
switch (action.type) {
case constants.SET_ELEMENTS: {
const propElements = action.payload;
const nextElements: NextElements = {
nextNodes: [],
nextEdges: [],
};
const { nextNodes, nextEdges } = propElements.reduce((res, propElement): NextElements => {
if (isNode(propElement)) {
const storeNode = state.nodes.find((node) => node.id === propElement.id);
if (storeNode) {
const updatedNode: Node = {
...storeNode,
...propElement,
};
if (storeNode.position.x !== propElement.position.x || storeNode.position.y !== propElement.position.y) {
updatedNode.__rf.position = propElement.position;
}
if (typeof propElement.type !== 'undefined' && propElement.type !== storeNode.type) {
// we reset the elements dimensions here in order to force a re-calculation of the bounds.
// When the type of a node changes it is possible that the number or positions of handles changes too.
updatedNode.__rf.width = null;
}
res.nextNodes.push(updatedNode);
} else {
res.nextNodes.push(parseNode(propElement, state.nodeExtent));
}
} else if (isEdge(propElement)) {
const storeEdge = state.edges.find((se) => se.id === propElement.id);
if (storeEdge) {
res.nextEdges.push({
...storeEdge,
...propElement,
});
} else {
res.nextEdges.push(parseEdge(propElement));
}
}
return res;
}, nextElements);
return { ...state, nodes: nextNodes, edges: nextEdges };
}
case constants.UPDATE_NODE_DIMENSIONS: {
const updatedNodes = state.nodes.map((node) => {
const update = action.payload.find((u) => u.id === node.id);
if (update) {
const dimensions = getDimensions(update.nodeElement);
const doUpdate =
dimensions.width &&
dimensions.height &&
(node.__rf.width !== dimensions.width || node.__rf.height !== dimensions.height || update.forceUpdate);
if (doUpdate) {
const handleBounds = getHandleBounds(update.nodeElement, state.transform[2]);
return {
...node,
__rf: {
...node.__rf,
...dimensions,
handleBounds,
},
};
}
}
return node;
});
return {
...state,
nodes: updatedNodes,
};
}
case constants.UPDATE_NODE_POS: {
const { id, pos } = action.payload;
let position: XYPosition = pos;
if (state.snapToGrid) {
const [gridSizeX, gridSizeY] = state.snapGrid;
position = {
x: gridSizeX * Math.round(pos.x / gridSizeX),
y: gridSizeY * Math.round(pos.y / gridSizeY),
};
}
const nextNodes = state.nodes.map((node) => {
if (node.id === id) {
return {
...node,
__rf: {
...node.__rf,
position,
},
};
}
return node;
});
return { ...state, nodes: nextNodes };
}
case constants.UPDATE_NODE_POS_DIFF: {
const { id, diff, isDragging } = action.payload;
const nextNodes = state.nodes.map((node) => {
if (id === node.id || state.selectedElements?.find((sNode) => sNode.id === node.id)) {
const updatedNode = {
...node,
__rf: {
...node.__rf,
isDragging,
},
};
if (diff) {
updatedNode.__rf.position = {
x: node.__rf.position.x + diff.x,
y: node.__rf.position.y + diff.y,
};
}
return updatedNode;
}
return node;
});
return { ...state, nodes: nextNodes };
}
case constants.SET_USER_SELECTION: {
const mousePos = action.payload;
return {
...state,
selectionActive: true,
userSelectionRect: {
width: 0,
height: 0,
startX: mousePos.x,
startY: mousePos.y,
x: mousePos.x,
y: mousePos.y,
draw: true,
},
};
}
case constants.UPDATE_USER_SELECTION: {
const mousePos = action.payload;
const startX = state.userSelectionRect.startX ?? 0;
const startY = state.userSelectionRect.startY ?? 0;
const nextUserSelectRect = {
...state.userSelectionRect,
x: mousePos.x < startX ? mousePos.x : state.userSelectionRect.x,
y: mousePos.y < startY ? mousePos.y : state.userSelectionRect.y,
width: Math.abs(mousePos.x - startX),
height: Math.abs(mousePos.y - startY),
};
const selectedNodes = getNodesInside(state.nodes, nextUserSelectRect, state.transform, false, true);
const selectedEdges = getConnectedEdges(selectedNodes, state.edges);
const nextSelectedElements = [...selectedNodes, ...selectedEdges];
const selectedElementsChanged = !isEqual(nextSelectedElements, state.selectedElements);
const selectedElementsUpdate = selectedElementsChanged
? {
selectedElements: nextSelectedElements.length > 0 ? nextSelectedElements : null,
}
: {};
return {
...state,
...selectedElementsUpdate,
userSelectionRect: nextUserSelectRect,
};
}
case constants.UNSET_USER_SELECTION: {
const selectedNodes = state.selectedElements?.filter((node) => isNode(node) && node.__rf) as Node[];
const stateUpdate = {
...state,
selectionActive: false,
userSelectionRect: {
...state.userSelectionRect,
draw: false,
},
};
if (!selectedNodes || selectedNodes.length === 0) {
stateUpdate.selectedElements = null;
stateUpdate.nodesSelectionActive = false;
} else {
const selectedNodesBbox = getRectOfNodes(selectedNodes);
stateUpdate.selectedNodesBbox = selectedNodesBbox;
stateUpdate.nodesSelectionActive = true;
}
return stateUpdate;
}
case constants.SET_SELECTED_ELEMENTS: {
const elements = action.payload;
const selectedElementsArr = Array.isArray(elements) ? elements : [elements];
const selectedElementsUpdated = !isEqual(selectedElementsArr, state.selectedElements);
const selectedElements = selectedElementsUpdated ? selectedElementsArr : state.selectedElements;
return {
...state,
selectedElements,
};
}
case constants.ADD_SELECTED_ELEMENTS: {
const { multiSelectionActive, selectedElements } = state;
const elements = action.payload;
const selectedElementsArr = Array.isArray(elements) ? elements : [elements];
let nextElements = selectedElementsArr;
if (multiSelectionActive) {
nextElements = selectedElements ? [...selectedElements, ...selectedElementsArr] : selectedElementsArr;
}
const selectedElementsUpdated = !isEqual(nextElements, state.selectedElements);
const nextSelectedElements = selectedElementsUpdated ? nextElements : state.selectedElements;
return { ...state, selectedElements: nextSelectedElements };
}
case constants.INIT_D3ZOOM: {
const { d3Zoom, d3Selection, d3ZoomHandler, transform } = action.payload;
return {
...state,
d3Zoom,
d3Selection,
d3ZoomHandler,
transform,
};
}
case constants.SET_MINZOOM: {
const minZoom = action.payload;
state.d3Zoom?.scaleExtent([minZoom, state.maxZoom]);
return {
...state,
minZoom,
};
}
case constants.SET_MAXZOOM: {
const maxZoom = action.payload;
state.d3Zoom?.scaleExtent([state.minZoom, maxZoom]);
return {
...state,
maxZoom,
};
}
case constants.SET_TRANSLATEEXTENT: {
const translateExtent = action.payload;
state.d3Zoom?.translateExtent(translateExtent);
return {
...state,
translateExtent,
};
}
case constants.SET_NODE_EXTENT: {
const nodeExtent = action.payload;
return {
...state,
nodeExtent,
nodes: state.nodes.map((node) => {
return {
...node,
__rf: {
...node.__rf,
position: clampPosition(node.__rf.position, nodeExtent),
},
};
}),
};
}
case constants.SET_ON_CONNECT:
case constants.SET_ON_CONNECT_START:
case constants.SET_ON_CONNECT_STOP:
case constants.SET_ON_CONNECT_END:
case constants.RESET_SELECTED_ELEMENTS:
case constants.UNSET_NODES_SELECTION:
case constants.UPDATE_TRANSFORM:
case constants.UPDATE_SIZE:
case constants.SET_CONNECTION_POSITION:
case constants.SET_CONNECTION_NODEID:
case constants.SET_SNAPTOGRID:
case constants.SET_SNAPGRID:
case constants.SET_INTERACTIVE:
case constants.SET_NODES_DRAGGABLE:
case constants.SET_NODES_CONNECTABLE:
case constants.SET_ELEMENTS_SELECTABLE:
case constants.SET_MULTI_SELECTION_ACTIVE:
case constants.SET_CONNECTION_MODE:
return { ...state, ...action.payload };
default:
return state;
}
}