Files
xyflow/packages/system/src/xyresizer/utils.ts
T

156 lines
5.1 KiB
TypeScript

import { clamp, getPointerPosition } from '../utils';
import { ControlPosition } from './types';
type GetResizeDirectionParams = {
width: number;
prevWidth: number;
height: number;
prevHeight: number;
affectsX: boolean;
affectsY: boolean;
};
/**
* Get all connecting edges for a given set of nodes
* @param width - new width of the node
* @param prevWidth - previous width of the node
* @param height - new height of the node
* @param prevHeight - previous height of the node
* @param affectsX - whether to invert the resize direction for the x axis
* @param affectsY - whether to invert the resize direction for the y axis
* @returns array of two numbers representing the direction of the resize for each axis, 0 = no change, 1 = increase, -1 = decrease
*/
export function getResizeDirection({
width,
prevWidth,
height,
prevHeight,
affectsX,
affectsY,
}: GetResizeDirectionParams) {
const deltaWidth = width - prevWidth;
const deltaHeight = height - prevHeight;
const direction = [deltaWidth > 0 ? 1 : deltaWidth < 0 ? -1 : 0, deltaHeight > 0 ? 1 : deltaHeight < 0 ? -1 : 0];
if (deltaWidth && affectsX) {
direction[0] = direction[0] * -1;
}
if (deltaHeight && affectsY) {
direction[1] = direction[1] * -1;
}
return direction;
}
/**
* Parses the control position that is being dragged to dimensions that are being resized
* @param controlPosition - position of the control that is being dragged
* @returns isHorizontal, isVertical, affectsX, affectsY,
*/
export function getControlDirection(controlPosition: ControlPosition) {
const isHorizontal = controlPosition.includes('right') || controlPosition.includes('left');
const isVertical = controlPosition.includes('bottom') || controlPosition.includes('top');
const affectsX = controlPosition.includes('left');
const affectsY = controlPosition.includes('top');
return {
isHorizontal,
isVertical,
affectsX,
affectsY,
};
}
type PrevValues = {
width: number;
height: number;
x: number;
y: number;
};
type StartValues = PrevValues & {
pointerX: number;
pointerY: number;
aspectRatio: number;
};
/**
* Calculates new width & height of node after resize based on pointer position
* @param startValues - starting values of resize
* @param controlDirection - dimensions affected by the resize
* @param pointerPosition - the current pointer position corrected for snapping
* @param boundaries - minimum and maximum dimensions of the node
* @param keepAspectRatio - prevent changes of asprect ratio
* @returns width: new width of node, height: new height of node
*/
export function getDimensionsAfterResize(
startValues: StartValues,
controlDirection: ReturnType<typeof getControlDirection>,
pointerPosition: ReturnType<typeof getPointerPosition>,
boundaries: { minWidth: number; maxWidth: number; minHeight: number; maxHeight: number },
keepAspectRatio: boolean
) {
const { isHorizontal, isVertical, affectsX, affectsY } = controlDirection;
const { xSnapped, ySnapped } = pointerPosition;
const { minWidth, maxWidth, minHeight, maxHeight } = boundaries;
const { pointerX: startX, pointerY: startY, width: startWidth, height: startHeight, aspectRatio } = startValues;
const distX = Math.floor(isHorizontal ? xSnapped - startX : 0);
const distY = Math.floor(isVertical ? ySnapped - startY : 0);
let width = clamp(startWidth + (affectsX ? -distX : distX), minWidth, maxWidth);
let height = clamp(startHeight + (affectsY ? -distY : distY), minHeight, maxHeight);
if (keepAspectRatio) {
const nextAspectRatio = width / height;
const isDiagonal = isHorizontal && isVertical;
const isOnlyHorizontal = isHorizontal && !isVertical;
const isOnlyVertical = isVertical && !isHorizontal;
width = (nextAspectRatio <= aspectRatio && isDiagonal) || isOnlyVertical ? height * aspectRatio : width;
height = (nextAspectRatio > aspectRatio && isDiagonal) || isOnlyHorizontal ? width / aspectRatio : height;
if (width >= maxWidth) {
width = maxWidth;
height = maxWidth / aspectRatio;
} else if (width <= minWidth) {
width = minWidth;
height = minWidth / aspectRatio;
}
if (height >= maxHeight) {
height = maxHeight;
width = maxHeight * aspectRatio;
} else if (height <= minHeight) {
height = minHeight;
width = minHeight * aspectRatio;
}
}
return {
width,
height,
};
}
/**
* Determines new x & y position of node after resize based on new width & height
* @param startValues - starting values of resize
* @param controlDirection - dimensions affected by the resize
* @param width - new width of node
* @param height - new height of node
* @returns x: new x position of node, y: new y position of node
*/
export function getPositionAfterResize(
startValues: StartValues,
controlDirection: ReturnType<typeof getControlDirection>,
width: number,
height: number
) {
return {
x: controlDirection.affectsX ? startValues.x - (width - startValues.width) : startValues.x,
y: controlDirection.affectsY ? startValues.y - (height - startValues.height) : startValues.y,
};
}