Merge branch 'master' into feature_perf_dev
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@@ -136,7 +136,7 @@ const draw = (
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// ctx.setLineDash([8, 4])
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ctx.globalAlpha = 0.8
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// 绘制贝塞尔曲线
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// 绘制直线
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ctx.beginPath()
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ctx.moveTo(localX1, localY1)
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@@ -151,7 +151,7 @@ const draw = (
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ctx.stroke()
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// 绘制箭头
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const arrowAngle = Math.atan2(localY2 - c2y, localX2 - c2x)
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const arrowAngle = Math.atan2(localY2 - localY1, localX2 - localX1)
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const arrowLength = 8
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const arrowWidth = 4
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