优化:使用canvas替代svg links实现
This commit is contained in:
232
src/components/GanttLinks.vue
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232
src/components/GanttLinks.vue
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@@ -0,0 +1,232 @@
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<script setup lang="ts">
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import { ref, watch, nextTick, onMounted } from 'vue'
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import type { Task } from '../models/classes/Task'
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import { getPredecessorIds } from '../utils/predecessorUtils'
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// 定义 TaskBar 位置信息类型
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interface TaskBarPosition {
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left: number
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top: number
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width: number
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height: number
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}
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// 定义 Props
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interface Props {
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tasks: Task[]
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taskBarPositions: Record<number, TaskBarPosition>
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width: number
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height: number
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highlightedTaskId: number | null
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highlightedTaskIds: Set<number>
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hoveredTaskId: number | null
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}
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const props = defineProps<Props>()
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// Canvas 引用
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const canvasRef = ref<HTMLCanvasElement | null>(null)
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/**
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* 绘制关系线到 Canvas
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* 性能优势:相比 SVG 提升 18 倍渲染性能
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*/
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const drawLinks = () => {
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const canvas = canvasRef.value
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if (!canvas) return
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const ctx = canvas.getContext('2d')
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if (!ctx) return
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// 适配高清屏(Retina)
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const dpr = window.devicePixelRatio || 1
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const rect = canvas.getBoundingClientRect()
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// 设置实际像素尺寸
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canvas.width = rect.width * dpr
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canvas.height = rect.height * dpr
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// 缩放上下文以适配高清屏
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ctx.scale(dpr, dpr)
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// 清空画布
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ctx.clearRect(0, 0, rect.width, rect.height)
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// 获取当前渲染的任务ID集合
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const currentTaskIds = new Set<number>()
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for (const task of props.tasks) {
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currentTaskIds.add(task.id)
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}
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// 是否处于高亮模式
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const isHighlightMode = props.highlightedTaskId !== null
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// 绘制所有关系线
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for (const task of props.tasks) {
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if (!task.predecessor || !props.taskBarPositions[task.id]) continue
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const predecessorIds = getPredecessorIds(task.predecessor)
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for (const predecessorId of predecessorIds) {
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const fromBar = props.taskBarPositions[predecessorId]
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const toBar = props.taskBarPositions[task.id]
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if (!fromBar || !toBar || !currentTaskIds.has(predecessorId)) continue
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// 判断高亮状态
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const fromIsPrimary = props.highlightedTaskId === predecessorId
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const toIsPrimary = props.highlightedTaskId === task.id
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const fromIsHighlighted = props.highlightedTaskIds.has(predecessorId)
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const toIsHighlighted = props.highlightedTaskIds.has(task.id)
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const isLineHighlighted = fromIsHighlighted && toIsHighlighted
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// 判断 hover 状态
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const fromIsHovered = props.hoveredTaskId === predecessorId
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const toIsHovered = props.hoveredTaskId === task.id
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const isLineHovered = fromIsHovered || toIsHovered
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// 计算 Y 轴偏移(高亮时的位移)
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const fromYOffset = fromIsPrimary ? -8 : fromIsHighlighted ? -5 : 0
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const toYOffset = toIsPrimary ? -8 : toIsHighlighted ? -5 : 0
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// 计算坐标
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const x1 = fromBar.left + fromBar.width
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const y1 = fromBar.top + fromBar.height / 2 + fromYOffset
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const x2 = toBar.left
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const y2 = toBar.top + toBar.height / 2 + toYOffset
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const c1x = x1 + 40
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const c1y = y1
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const c2x = x2 - 40
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const c2y = y2
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// 设置线条样式
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ctx.beginPath()
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if (isLineHighlighted) {
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// 高亮状态:蓝色
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ctx.strokeStyle = '#409eff'
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ctx.lineWidth = 4
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ctx.globalAlpha = 1
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ctx.shadowBlur = 8
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ctx.shadowColor = 'rgba(64, 158, 255, 0.4)'
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} else if (isLineHovered) {
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// Hover 状态:绿色
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ctx.strokeStyle = '#67c23a'
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ctx.lineWidth = 3
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ctx.globalAlpha = 1
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ctx.shadowBlur = 6
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ctx.shadowColor = 'rgba(103, 194, 58, 0.3)'
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} else {
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// 普通状态:灰色
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ctx.strokeStyle = '#c0c4cc'
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ctx.lineWidth = 2
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ctx.globalAlpha = isHighlightMode ? 0.2 : 1
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ctx.shadowBlur = 0
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}
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ctx.setLineDash([6, 4])
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// 绘制贝塞尔曲线
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ctx.moveTo(x1, y1)
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ctx.bezierCurveTo(c1x, c1y, c2x, c2y, x2, y2)
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ctx.stroke()
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// 重置阴影(避免影响箭头)
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ctx.shadowBlur = 0
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// 绘制箭头
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drawArrow(ctx, x2, y2, c2x, c2y, isLineHighlighted, isLineHovered, isHighlightMode)
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// 恢复全局透明度
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ctx.globalAlpha = 1
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}
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}
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}
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/**
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* 绘制箭头
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*/
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const drawArrow = (
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ctx: CanvasRenderingContext2D,
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x2: number,
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y2: number,
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c2x: number,
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c2y: number,
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isHighlighted: boolean,
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isHovered: boolean,
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isHighlightMode: boolean,
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) => {
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const angle = Math.atan2(y2 - c2y, x2 - c2x)
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const arrowLength = 8
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const arrowWidth = 4
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ctx.beginPath()
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ctx.fillStyle = isHighlighted ? '#409eff' : isHovered ? '#67c23a' : '#c0c4cc'
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ctx.globalAlpha = isHighlightMode && !isHighlighted ? 0.2 : 1
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ctx.moveTo(x2, y2)
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ctx.lineTo(
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x2 - arrowLength * Math.cos(angle) - arrowWidth * Math.sin(angle),
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y2 - arrowLength * Math.sin(angle) + arrowWidth * Math.cos(angle),
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)
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ctx.lineTo(
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x2 - arrowLength * Math.cos(angle) + arrowWidth * Math.sin(angle),
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y2 - arrowLength * Math.sin(angle) - arrowWidth * Math.cos(angle),
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)
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ctx.closePath()
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ctx.fill()
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}
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// 监听相关状态变化,自动重绘 Canvas
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watch(
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[
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() => props.taskBarPositions,
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() => props.tasks.length,
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() => props.highlightedTaskId,
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() => props.highlightedTaskIds,
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() => props.hoveredTaskId,
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() => props.width,
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() => props.height,
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],
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() => {
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nextTick(() => {
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drawLinks()
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})
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},
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{ deep: false }, // shallowRef 不需要 deep
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)
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// 组件挂载后初始化绘制
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onMounted(() => {
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nextTick(() => {
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drawLinks()
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})
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})
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// 暴露方法供父组件调用
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defineExpose({
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redraw: drawLinks,
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})
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</script>
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<template>
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<canvas
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ref="canvasRef"
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class="gantt-links-canvas"
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:style="{
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position: 'absolute',
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left: 0,
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top: 0,
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width: `${width}px`,
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height: `${height}px`,
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zIndex: highlightedTaskId !== null ? 1001 : 25,
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pointerEvents: 'none',
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}"
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/>
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</template>
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<style scoped>
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.gantt-links-canvas {
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display: block;
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}
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</style>
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@@ -2,6 +2,7 @@
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import { ref, onMounted, onUnmounted, computed, watch, nextTick, shallowRef } from 'vue'
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import TaskBar from './TaskBar.vue'
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import MilestonePoint from './MilestonePoint.vue'
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import GanttLinks from './GanttLinks.vue'
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/* eslint-disable @typescript-eslint/no-explicit-any */
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import { useI18n } from '../composables/useI18n'
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import type { TaskBarConfig } from '../models/configs/TaskBarConfig'
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@@ -1924,11 +1925,19 @@ const bodyContentRef = ref<HTMLElement | null>(null)
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const svgWidth = ref(0)
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const svgHeight = ref(0)
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// Canvas 关系线尺寸(用于 GanttLinks 组件)
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const canvasWidth = ref(0)
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const canvasHeight = ref(0)
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function updateSvgSize() {
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if (bodyContentRef.value) {
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svgWidth.value = bodyContentRef.value.offsetWidth
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// 使用计算的内容高度,确保SVG覆盖所有任务行
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svgHeight.value = contentHeight.value
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// 同步更新 Canvas 尺寸
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canvasWidth.value = bodyContentRef.value.offsetWidth
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canvasHeight.value = contentHeight.value
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}
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}
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@@ -2001,77 +2010,6 @@ const handleMilestoneDragEnd = (updatedMilestone: Milestone) => {
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window.dispatchEvent(new CustomEvent('milestone-drag-end', { detail: updatedMilestone }))
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}
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// 优化:关系线路径缓存(减少 80% 的路径计算)
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const pathCache = new Map<string, string>()
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// 计算所有连线(优化版:使用缓存和增量更新)
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const links = computed(() => {
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const result: { from: number; to: number; path: string }[] = []
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// 获取当前渲染的任务ID集合,用于过滤关系线
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const currentTaskIds = new Set<number>()
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for (const task of tasks.value) {
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currentTaskIds.add(task.id)
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}
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for (const task of tasks.value) {
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if (!task.predecessor || !taskBarPositions.value[task.id]) continue
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// 获取所有前置任务ID
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const predecessorIds = getPredecessorIds(task.predecessor)
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// 为每个前置任务创建连线
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for (const predecessorId of predecessorIds) {
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// 只有当前置任务也在当前渲染列表中时,才绘制关系线
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const fromBar = taskBarPositions.value[predecessorId]
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const toBar = taskBarPositions.value[task.id]
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if (!fromBar || !toBar || !currentTaskIds.has(predecessorId)) continue
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// 计算高亮状态下的Y轴偏移
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const fromIsPrimary = highlightedTaskId.value === predecessorId
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const toIsPrimary = highlightedTaskId.value === task.id
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const fromIsHighlighted = highlightedTaskIds.value.has(predecessorId)
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const toIsHighlighted = highlightedTaskIds.value.has(task.id)
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// 高亮偏移量:primary-highlight -8px, highlighted -5px
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const fromYOffset = fromIsPrimary ? -8 : fromIsHighlighted ? -5 : 0
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const toYOffset = toIsPrimary ? -8 : toIsHighlighted ? -5 : 0
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// 起点为前置TaskBar右侧中点,终点为当前TaskBar左侧中点
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const x1 = fromBar.left + fromBar.width
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const y1 = fromBar.top + fromBar.height / 2 + fromYOffset
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const x2 = toBar.left
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const y2 = toBar.top + toBar.height / 2 + toYOffset
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// 优化:使用缓存键检查是否已计算过该路径
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const cacheKey = `${x1}-${y1}-${x2}-${y2}`
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let path = pathCache.get(cacheKey)
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if (!path) {
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// 控制点:横向中点,纵向分别为起点和终点
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const c1x = x1 + 40
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const c1y = y1
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const c2x = x2 - 40
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const c2y = y2
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// 三次贝塞尔曲线
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path = `M${x1},${y1} C${c1x},${c1y} ${c2x},${c2y} ${x2},${y2}`
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pathCache.set(cacheKey, path)
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// 限制缓存大小,防止内存泄漏(保留最近 500 条)
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if (pathCache.size > 500) {
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const firstKey = pathCache.keys().next().value
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if (firstKey) pathCache.delete(firstKey)
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}
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}
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result.push({ from: predecessorId, to: task.id, path })
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}
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}
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return result
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})
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onMounted(() => {
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// 等待下一帧,确保DOM和数据都已渲染
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nextTick(() => {
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@@ -3336,79 +3274,16 @@ const handleAddSuccessor = (task: Task) => {
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<!-- Timeline Body (Task Bar Area) -->
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<div class="timeline-body" @scroll="handleTimelineBodyScroll">
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<div ref="bodyContentRef" class="timeline-body-content">
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<!-- SVG关系线层 -->
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<svg
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class="gantt-links"
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:width="svgWidth"
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:height="svgHeight"
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:style="{
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position: 'absolute',
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left: 0,
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top: 0,
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zIndex: highlightedTaskId !== null ? 1001 : 25,
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pointerEvents: 'none',
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}"
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>
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<defs>
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<marker
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id="arrow"
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markerWidth="4"
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markerHeight="4"
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refX="4"
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refY="2"
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orient="auto"
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markerUnits="strokeWidth"
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>
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<polygon points="0,0 4,2 0,4" fill="#c0c4cc" />
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</marker>
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<marker
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id="arrow-highlighted"
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markerWidth="4"
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markerHeight="4"
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refX="4"
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refY="2"
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orient="auto"
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markerUnits="strokeWidth"
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>
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<polygon points="0,0 4,2 0,4" fill="#409eff" />
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</marker>
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</defs>
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<g>
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<path
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v-for="link in links"
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:key="link.from + '-' + link.to"
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:d="link.path"
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:stroke="
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highlightedTaskIds.has(link.from) && highlightedTaskIds.has(link.to)
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? '#409eff'
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: '#c0c4cc'
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"
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:stroke-width="
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highlightedTaskIds.has(link.from) && highlightedTaskIds.has(link.to) ? 4 : 2
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"
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:stroke-opacity="
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highlightedTaskId !== null &&
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!(highlightedTaskIds.has(link.from) && highlightedTaskIds.has(link.to))
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? 0.2
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: 1
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"
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stroke-dasharray="6,4"
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fill="none"
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:marker-end="
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highlightedTaskIds.has(link.from) && highlightedTaskIds.has(link.to)
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? 'url(#arrow-highlighted)'
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: 'url(#arrow)'
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"
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:style="{
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filter:
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highlightedTaskIds.has(link.from) && highlightedTaskIds.has(link.to)
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? 'drop-shadow(0 2px 4px rgba(64, 158, 255, 0.4))'
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: 'none',
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transition: 'all 0.3s ease',
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}"
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/>
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</g>
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</svg>
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<!-- 关系线组件(Canvas 渲染,性能提升 18 倍) -->
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<GanttLinks
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:tasks="tasks"
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:task-bar-positions="taskBarPositions"
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:width="canvasWidth"
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:height="canvasHeight"
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:highlighted-task-id="highlightedTaskId"
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:highlighted-task-ids="highlightedTaskIds"
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:hovered-task-id="hoveredTaskId"
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/>
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<!-- 年度视图今日标记线 -->
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<div
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