fix(nodes): skip applying node extent on mount
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@@ -79,16 +79,10 @@ const updatePosition = (nodePos: XYZPosition, parentPos?: XYZPosition) => {
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const updateInternals = () => {
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if (nodeElement.value) updateNodeDimensions([{ id, nodeElement: nodeElement.value, forceUpdate: true }])
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const currentExtent = applyExtent(node, nodeExtent, parentNode)
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const nextPos =
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currentExtent && typeof currentExtent !== 'string'
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? clampPosition(node.position, currentExtent as CoordinateExtent)
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: node.position
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updatePosition(
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{
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...nextPos,
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x: node.position.x,
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y: node.position.y,
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z: node.computedPosition.z ? node.computedPosition.z : node.selected ? 1000 : 0,
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},
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parentNode ? { ...parentNode.computedPosition } : undefined,
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@@ -127,14 +121,9 @@ onMounted(() => {
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() => parentNode?.dimensions,
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],
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([newX, newY, parentX, parentY, parentZ]) => {
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const currentExtent = applyExtent(node, nodeExtent, parentNode)
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const nextPos =
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currentExtent && typeof currentExtent !== 'string'
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? clampPosition({ x: newX, y: newY }, currentExtent as CoordinateExtent)
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: { x: newX, y: newY }
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const xyzPos = {
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...nextPos,
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x: newX,
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y: newY,
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z: node.selected ? 1000 : 0,
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}
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@@ -24,7 +24,7 @@ export const getDimensions = (node: HTMLElement): Dimensions => ({
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height: node.offsetHeight,
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})
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export const clamp = (val: number, min = 0, max = 1): number => Math.min(Math.max(val, min), max)
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export const clamp = (val: number, min = 0, max = 1) => Math.min(Math.max(val, min), max)
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export const clampPosition = (position: XYPosition, extent: CoordinateExtent): XYPosition => ({
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x: clamp(position.x, extent[0][0], extent[1][0]),
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