update(types): Add explicit action types
# What's changed? * use explicit types for actions and export those * add comments
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@@ -9,8 +9,16 @@ import { FlowHooks, FlowHooksOn } from './hooks'
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import { NodeChange, EdgeChange } from './changes'
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import { StartHandle, HandleType } from './handle'
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export type UpdateNodeDimensionsParams = {
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id: string
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nodeElement: HTMLDivElement
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forceUpdate?: boolean
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}
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export type UpdateNodePositionsParams = { id?: string; diff?: XYPosition; dragging?: boolean }
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export interface State extends Omit<FlowOptions, 'id' | 'modelValue'> {
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/** Event hooks, you can manipulate the triggers on your own peril */
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/** Event hooks, you can manipulate the triggers at your own peril */
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hooks: FlowHooks
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instance: FlowInstance | null
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@@ -93,57 +101,83 @@ export interface State extends Omit<FlowOptions, 'id' | 'modelValue'> {
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vueFlowVersion: string
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}
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export type SetElements = (elements: Elements | ((elements: FlowElements) => Elements), extent?: CoordinateExtent) => void
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export type SetNodes = (nodes: Node[] | ((nodes: GraphNode[]) => Node[]), extent?: CoordinateExtent) => void
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export type SetEdges = (edges: Edge[] | ((edges: GraphEdge[]) => Edge[])) => void
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export type AddNodes = (nodes: Node[] | ((nodes: GraphNode[]) => Node[]), extent?: CoordinateExtent) => void
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export type AddEdges = (edgesOrConnections: (Edge | Connection)[] | ((edges: GraphEdge[]) => (Edge | Connection)[])) => void
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export type UpdateEdge = (oldEdge: GraphEdge, newConnection: Connection) => GraphEdge | false
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export type SetState = (
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state:
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| Partial<FlowOptions & Omit<State, 'nodes' | 'edges' | 'modelValue'>>
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| ((state: State) => Partial<FlowOptions & Omit<State, 'nodes' | 'edges' | 'modelValue'>>),
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) => void
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export type UpdateNodePosition = ({ id, diff, dragging }: UpdateNodePositionsParams) => void
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export type UpdateNodeDimensions = (updates: UpdateNodeDimensionsParams[]) => void
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export interface Actions {
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/** parses elements (nodes + edges) and re-sets the state */
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setElements: (elements: Elements | ((elements: FlowElements) => Elements), extent?: CoordinateExtent) => void
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setElements: SetElements
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/** parses nodes and re-sets the state */
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setNodes: (nodes: Node[] | ((nodes: GraphNode[]) => Node[]), extent?: CoordinateExtent) => void
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setNodes: SetNodes
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/** parses edges and re-sets the state */
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setEdges: (edges: Edge[] | ((edges: GraphEdge[]) => Edge[])) => void
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setEdges: SetEdges
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/** parses nodes and adds to state */
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addNodes: (nodes: Node[] | ((nodes: GraphNode[]) => Node[]), extent?: CoordinateExtent) => void
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addNodes: AddNodes
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/** parses edges and adds to state */
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addEdges: (edgesOrConnections: (Edge | Connection)[] | ((edges: GraphEdge[]) => (Edge | Connection)[])) => void
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addEdges: AddEdges
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/** updates an edge */
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updateEdge: (oldEdge: GraphEdge, newConnection: Connection) => GraphEdge | false
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updateEdge: UpdateEdge
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/** applies default edge change handler */
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applyEdgeChanges: (changes: EdgeChange[]) => GraphEdge[]
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/** applies default node change handler */
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applyNodeChanges: (changes: NodeChange[]) => GraphNode[]
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/** manually select elements and add to state */
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addSelectedElements: (elements: FlowElements) => void
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/** manually select edges and add to state */
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addSelectedEdges: (edges: GraphEdge[]) => void
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/** manually select nodes and add to state */
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addSelectedNodes: (nodes: GraphNode[]) => void
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setMinZoom: (zoom: number) => void
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setMaxZoom: (zoom: number) => void
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setTranslateExtent: (translateExtent: CoordinateExtent) => void
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/** unselect all selected elements */
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resetSelectedElements: () => void
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/** apply min zoom value to d3 */
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setMinZoom: (zoom: number) => void
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/** apply max zoom value to d3 */
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setMaxZoom: (zoom: number) => void
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/** apply translate extent to d3 */
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setTranslateExtent: (translateExtent: CoordinateExtent) => void
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/** enable node interaction (dragging, selecting etc) */
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setInteractive: (isInteractive: boolean) => void
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setState: (
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state:
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| Partial<FlowOptions & Omit<State, 'nodes' | 'edges' | 'modelValue'>>
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| ((state: State) => Partial<FlowOptions & Omit<State, 'nodes' | 'edges' | 'modelValue'>>),
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) => void
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/** set new state */
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setState: SetState
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updateNodePosition: ({ id, diff, dragging }: { id?: string; diff?: XYPosition; dragging?: boolean }) => void
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updateNodeDimensions: (
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updates: {
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id: string
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nodeElement: HTMLDivElement
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forceUpdate?: boolean
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}[],
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) => void
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/** internal position updater, you probably don't want to use this */
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updateNodePosition: UpdateNodePosition
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/** internal dimensions' updater, you probably don't want to use this */
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updateNodeDimensions: UpdateNodeDimensions
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/** reset state to defaults */
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$reset: () => void
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}
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export interface Getters {
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/** returns object containing current edge types */
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getEdgeTypes: Record<keyof DefaultEdgeTypes | string, EdgeComponent>
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/** returns object containing current node types */
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getNodeTypes: Record<keyof DefaultNodeTypes | string, NodeComponent>
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/** filters hidden nodes */
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getNodes: GraphNode[]
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/** filters hidden edges */
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getEdges: GraphEdge[]
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/** returns a node by id */
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getNode: <Data = ElementData>(id: string) => GraphNode<Data> | undefined
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/** returns an edge by id */
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getEdge: <Data = ElementData>(id: string) => GraphEdge<Data> | undefined
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/** returns all currently selected elements */
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getSelectedElements: FlowElements
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/** returns all currently selected nodes */
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getSelectedNodes: GraphNode[]
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/** returns all currently selected edges */
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getSelectedEdges: GraphEdge[]
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}
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