feat(core): add auto pan on node drag

Signed-off-by: braks <78412429+bcakmakoglu@users.noreply.github.com>
This commit is contained in:
braks
2023-02-01 22:09:09 +01:00
committed by Braks
parent 522efd4c94
commit 0dcfd6f9a4
6 changed files with 135 additions and 98 deletions

View File

@@ -28,6 +28,7 @@ declare global {
const asyncComputed: typeof import('@vueuse/core')['asyncComputed']
const autoResetRef: typeof import('@vueuse/core')['autoResetRef']
const boxToRect: typeof import('./utils/graph')['boxToRect']
const calcAutoPan: typeof import('./utils/autopan')['calcAutoPan']
const calcNextPosition: typeof import('./utils/drag')['calcNextPosition']
const checkElementBelowIsValid: typeof import('./composables/useHandleDepr')['checkElementBelowIsValid']
const clamp: typeof import('./utils/graph')['clamp']

View File

@@ -46,7 +46,7 @@ const parentNode = $computed(() => (node.parentNode ? findNode(node.parentNode)
const connectedEdges = $computed(() => getConnectedEdges([node], edges))
const nodeElement = ref()
const nodeElement = ref<HTMLDivElement>()
provide(NodeRef, nodeElement)
@@ -89,17 +89,17 @@ onUpdateNodeInternals((updateIds) => {
})
onMounted(() => {
props.resizeObserver.observe(nodeElement.value)
props.resizeObserver.observe(nodeElement.value as HTMLDivElement)
})
onBeforeUnmount(() => {
props.resizeObserver.unobserve(nodeElement.value)
props.resizeObserver.unobserve(nodeElement.value as HTMLDivElement)
})
watch(
[() => node.type, () => node.sourcePosition, () => node.targetPosition],
() => {
updateNodeDimensions([{ id, nodeElement: nodeElement.value, forceUpdate: true }])
updateNodeDimensions([{ id, nodeElement: nodeElement.value as HTMLDivElement, forceUpdate: true }])
},
{ flush: 'pre' },
)

View File

@@ -1,4 +1,4 @@
import type { D3DragEvent, SubjectPosition } from 'd3-drag'
import type { D3DragEvent, DragBehavior, SubjectPosition } from 'd3-drag'
import { drag } from 'd3-drag'
import { select } from 'd3-selection'
import type { Ref } from 'vue'
@@ -11,7 +11,7 @@ interface UseDragParams {
onStart: (event: NodeDragEvent['event'], currentNode: NodeDragEvent['node'], nodes: NodeDragEvent['nodes']) => void
onDrag: (event: NodeDragEvent['event'], currentNode: NodeDragEvent['node'], nodes: NodeDragEvent['nodes']) => void
onStop: (event: NodeDragEvent['event'], currentNode: NodeDragEvent['node'], nodes: NodeDragEvent['nodes']) => void
el: Ref<Element>
el: Ref<Element | undefined>
disabled?: MaybeRef<boolean>
id?: string
}
@@ -19,13 +19,19 @@ interface UseDragParams {
function useDrag(params: UseDragParams) {
const scope = effectScope()
const dragging = scope.run(() => {
tryOnScopeDispose(() => scope.stop())
return scope.run(() => {
const {
vueFlowRef,
snapToGrid,
snapGrid,
noDragClassName,
nodes,
nodeExtent,
viewport,
autoPanOnNodeDrag,
panBy,
findNode,
multiSelectionActive,
nodesSelectionActive,
@@ -38,9 +44,19 @@ function useDrag(params: UseDragParams) {
const { onStart, onDrag, onStop, el, disabled = false, id } = $(params)
const dragging = ref(false)
let dragItems = $ref<NodeDragItem[]>()
let dragItems = $ref<NodeDragItem[]>([])
let dragHandler = $ref<DragBehavior<Element, unknown, unknown>>()
let containerBounds = $ref<DOMRect | null>(null)
let lastPos = $ref<Partial<XYPosition>>({ x: undefined, y: undefined })
let dragHandler = $ref<any>()
let mousePosition = $ref<XYPosition>({ x: 0, y: 0 })
let dragEvent = $ref<MouseEvent | null>(null)
let autoPanId = $ref(0)
let autoPanStarted = $ref(false)
const node = $computed(() => (id ? findNode(id) : undefined))
@@ -50,6 +66,68 @@ function useDrag(params: UseDragParams) {
if (el) {
const selection = select(el)
const updateNodes = ({ x, y }: XYPosition) => {
lastPos = { x, y }
let hasChange = false
dragItems = dragItems.map((n) => {
const nextPosition = { x: x - n.distance.x, y: y - n.distance.y }
if (snapToGrid) {
nextPosition.x = snapGrid[0] * Math.round(nextPosition.x / snapGrid[0])
nextPosition.y = snapGrid[1] * Math.round(nextPosition.y / snapGrid[1])
}
const { computedPosition } = calcNextPosition(
n,
nextPosition,
nodeExtent,
n.parentNode ? findNode(n.parentNode) : undefined,
)
// we want to make sure that we only fire a change event when there is a changes
hasChange = hasChange || n.position.x !== computedPosition.x || n.position.y !== computedPosition.y
n.position = computedPosition
return n
})
if (!hasChange) return
updateNodePositions(dragItems, true, true)
dragging.value = true
if (dragEvent) {
const [currentNode, nodes] = getEventHandlerParams({
id,
dragItems,
findNode,
})
onDrag(dragEvent, currentNode, nodes)
}
}
const autoPan = (): void => {
if (!containerBounds) return
const [xMovement, yMovement] = calcAutoPan(mousePosition, containerBounds)
if (xMovement !== 0 || yMovement !== 0) {
lastPos.x = (lastPos.x ?? 0) - xMovement / viewport.zoom
lastPos.y = (lastPos.y ?? 0) - yMovement / viewport.zoom
updateNodes(lastPos as XYPosition)
panBy({ x: xMovement, y: yMovement })
}
autoPanId = requestAnimationFrame(autoPan)
}
if (disabled) {
selection.on('.drag', null)
} else {
@@ -57,104 +135,72 @@ function useDrag(params: UseDragParams) {
.on('start', (event: UseDragEvent) => {
if (!selectNodesOnDrag && !multiSelectionActive && id) {
if (!node?.selected) {
// we need to reset selected nodes when selectNodesOnDrag=false
removeSelectedElements()
}
}
if (node && !disabled && selectNodesOnDrag) {
if (node && selectNodesOnDrag) {
handleNodeClick(node, multiSelectionActive, addSelectedNodes, removeSelectedElements, $$(nodesSelectionActive))
}
const mousePos = getPointerPosition(event, snapToGrid ? snapGrid : undefined)
dragItems = getDragItems(nodes, mousePos, findNode, id)
const pointerPos = getPointerPosition(event)
lastPos = pointerPos
dragItems = getDragItems(nodes, pointerPos, findNode, id)
if (onStart && dragItems) {
if (dragItems.length) {
const [currentNode, nodes] = getEventHandlerParams({
id,
dragItems,
findNode,
})
onStart(event.sourceEvent, currentNode, nodes)
}
containerBounds = vueFlowRef?.getBoundingClientRect() || null
mousePosition = getEventPosition(event.sourceEvent, containerBounds!)
})
.on('drag', (event: UseDragEvent) => {
const mousePos = getPointerPosition(event, snapToGrid ? snapGrid : undefined)
const pointerPos = getPointerPosition(event)
let hasChange = false
// skip events without movement
if ((lastPos.x !== mousePos.x || lastPos.y !== mousePos.y) && dragItems) {
lastPos = mousePos
dragItems = dragItems.map((n) => {
const nextPosition = { x: mousePos.x - n.distance.x, y: mousePos.y - n.distance.y }
if (snapToGrid && snapGrid) {
const [snapX, snapY] = snapGrid
nextPosition.x = snapX * Math.round(nextPosition.x / snapX)
nextPosition.y = snapY * Math.round(nextPosition.y / snapY)
}
const { computedPosition } = calcNextPosition(
n,
nextPosition,
nodeExtent,
n.parentNode ? findNode(n.parentNode) : undefined,
)
// we want to make sure that we only fire a change event when there is a changes
hasChange = hasChange || n.position.x !== nextPosition.x || n.position.y !== nextPosition.y
n.position = computedPosition
return n
})
if (!hasChange) return
updateNodePositions(dragItems, true, true)
if (onDrag) {
const [currentNode, nodes] = getEventHandlerParams({
id,
dragItems,
findNode,
})
dragging.value = true
onDrag(event.sourceEvent, currentNode, nodes)
}
if (!autoPanStarted && autoPanOnNodeDrag) {
autoPanStarted = true
autoPan()
}
event.on('end', (event) => {
dragging.value = false
// skip events without movement
if ((lastPos.x !== pointerPos.xSnapped || lastPos.y !== pointerPos.ySnapped) && dragItems.length) {
dragEvent = event.sourceEvent as MouseEvent
mousePosition = getEventPosition(event.sourceEvent, containerBounds!)
if (onStop && dragItems) {
updateNodePositions(dragItems, false, false)
const [currentNode, nodes] = getEventHandlerParams({
id,
dragItems,
findNode,
})
dragging.value = false
onStop(event.sourceEvent, currentNode, nodes)
}
})
updateNodes(pointerPos)
}
})
.on('end', () => {
.on('end', (event: UseDragEvent) => {
dragging.value = false
autoPanStarted = false
cancelAnimationFrame(autoPanId)
if (dragItems.length) {
updateNodePositions(dragItems, false, false)
const [currentNode, nodes] = getEventHandlerParams({
id,
dragItems,
findNode,
})
onStop(event.sourceEvent as MouseEvent, currentNode, nodes)
}
})
.filter((event: D3DragEvent<HTMLDivElement, null, SubjectPosition>['sourceEvent']) => {
const target = event.target as HTMLDivElement
return (
!event.button &&
(!noDragClassName ||
(!hasSelector(target, `.${noDragClassName}`, $$(el)) &&
(!node?.dragHandle || hasSelector(target, node.dragHandle, $$(el)))))
(!hasSelector(target, `.${noDragClassName}`, el) &&
(!node?.dragHandle || hasSelector(target, node.dragHandle, el))))
)
})
@@ -165,10 +211,6 @@ function useDrag(params: UseDragParams) {
return dragging
})
tryOnScopeDispose(() => scope.stop())
return dragging
}
export default useDrag

View File

@@ -1,15 +1,10 @@
import type { UseDragEvent } from './useDrag'
import type { SnapGrid } from '~/types'
export function useGetPointerPosition() {
const { viewport, snapGrid: globalSnapGrid, snapToGrid } = useVueFlow()
const hasSnapGrid = (sg?: SnapGrid) => (sg ?? snapToGrid.value ? globalSnapGrid.value : undefined)
const { viewport, snapGrid, snapToGrid } = useVueFlow()
// returns the pointer position projected to the RF coordinate system
return ({ sourceEvent }: UseDragEvent, snapGrid?: SnapGrid) => {
const currentSnapGrid = unref(hasSnapGrid(snapGrid))
return ({ sourceEvent }: UseDragEvent) => {
const x = sourceEvent.touches ? sourceEvent.touches[0].clientX : sourceEvent.clientX
const y = sourceEvent.touches ? sourceEvent.touches[0].clientY : sourceEvent.clientY
@@ -20,8 +15,8 @@ export function useGetPointerPosition() {
// we need the snapped position in order to be able to skip unnecessary drag events
return {
xSnapped: currentSnapGrid ? currentSnapGrid[0] * Math.round(pointerPos.x / currentSnapGrid[0]) : pointerPos.x,
ySnapped: currentSnapGrid ? currentSnapGrid[1] * Math.round(pointerPos.y / currentSnapGrid[1]) : pointerPos.y,
xSnapped: snapToGrid.value ? snapGrid.value[0] * Math.round(pointerPos.x / snapGrid.value[0]) : pointerPos.x,
ySnapped: snapToGrid.value ? snapGrid.value[1] * Math.round(pointerPos.y / snapGrid.value[1]) : pointerPos.y,
...pointerPos,
}
}

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@@ -1,13 +1,12 @@
import type { Ref } from 'vue'
import { isNumber } from '@vueuse/shared'
import type { Actions, CoordinateExtent, ExtendedParentExtent, GraphNode, NodeDragItem, XYPosition } from '~/types'
export function hasSelector(target: Element, selector: string, node: Ref<Element>): boolean {
export function hasSelector(target: Element, selector: string, node: Element): boolean {
let current = target
do {
if (current && current.matches(selector)) return true
else if (current === node.value) return false
else if (current === node) return false
current = current.parentElement as Element
} while (current)
@@ -28,8 +27,8 @@ export function getDragItems(
id: n.id,
position: n.position || { x: 0, y: 0 },
distance: {
x: mousePos.x - n.computedPosition?.x || 0,
y: mousePos.y - n.computedPosition?.y || 0,
x: mousePos.x - n.computedPosition.x || 0,
y: mousePos.y - n.computedPosition.y || 0,
},
from: n.computedPosition,
extent: n.extent,

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@@ -2,8 +2,8 @@ export const isMouseEvent = (event: MouseEvent | TouchEvent): event is MouseEven
export const getEventPosition = (event: MouseEvent | TouchEvent, bounds?: DOMRect) => {
const isMouseTriggered = isMouseEvent(event)
const evtX = isMouseTriggered ? event.clientX : event.touches?.[0].clientX
const evtY = isMouseTriggered ? event.clientY : event.touches?.[0].clientY
const evtX = isMouseTriggered ? event.clientX : event.touches[0].clientX
const evtY = isMouseTriggered ? event.clientY : event.touches[0].clientY
return {
x: evtX - (bounds?.left ?? 0),