feat(BezierEdge): use quadratic bezier curve for top-left and bottom-right edges

Signed-off-by: Braks <78412429+bcakmakoglu@users.noreply.github.com>
This commit is contained in:
Braks
2021-11-23 13:58:20 +01:00
parent 9ec1c4dc2b
commit 0e803839d6
+2 -2
View File
@@ -85,9 +85,9 @@ export function getBezierPath({
if (leftAndRight.includes(sourcePosition) && leftAndRight.includes(targetPosition)) {
path = `M${sourceX},${sourceY} C${cX},${sourceY} ${cX},${targetY} ${targetX},${targetY}`
} else if (leftAndRight.includes(targetPosition)) {
path = `M${sourceX},${sourceY} C${sourceX},${targetY} ${sourceX},${targetY} ${targetX},${targetY}`
path = `M${sourceX},${sourceY} Q${sourceX},${targetY} ${sourceX},${targetY} ${targetX},${targetY}`
} else if (leftAndRight.includes(sourcePosition)) {
path = `M${sourceX},${sourceY} C${targetX},${sourceY} ${targetX},${sourceY} ${targetX},${targetY}`
path = `M${sourceX},${sourceY} Q${targetX},${sourceY} ${targetX},${sourceY} ${targetX},${targetY}`
}
return path