docs: improve teleport example with transitions
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@@ -16,14 +16,14 @@ const elements = ref([
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id: '2',
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label: 'Click to teleport',
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type: 'teleportable',
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position: { x: 250, y: 100 },
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position: { x: 350, y: 200 },
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data: {},
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},
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{
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id: '3',
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label: 'Click to teleport',
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type: 'teleportable',
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position: { x: 0, y: 100 },
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position: { x: 0, y: 200 },
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data: {},
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},
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{
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@@ -12,34 +12,64 @@ const props = defineProps({
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const { edges, getNode } = useVueFlow()
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const teleport = ref(null)
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const transition = ref(false)
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const onClick = () => {
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/**
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* specify a selector to teleport to
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*
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* teleported elements still behave like they're at their position before,
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* i.e. if they emit events, they will still emit them up their regular tree
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*/
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const target = teleport.value ? null : '#port'
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/**
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* specify a selector to teleport to
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*
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* teleported elements still behave like they're at their position before,
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* i.e. if they emit events, they will still emit them up their regular tree
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*/
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const onClick = (destination) => {
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const node = getNode.value(props.id)
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// teleport to target or disable teleport
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teleport.value = target
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transition.value = true
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// save current teleport destination to data of node
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node.data.destination = destination
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// hide connected edges when teleporting
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const connectedEdges = getConnectedEdges([getNode.value(props.id)], edges.value)
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const connectedEdges = getConnectedEdges([node], edges.value)
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console.log(connectedEdges)
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// if destination is not null, hide edges immediately
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// check if nodes connected to edge are teleported and hide edge if one of them is
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if (destination) {
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connectedEdges.forEach(
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(edge) => (edge.hidden = !!getNode.value(edge.source).data.destination || !!getNode.value(edge.target).data.destination),
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)
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}
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connectedEdges.forEach((edge) => (edge.hidden = !!target))
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setTimeout(() => {
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// teleport to destination or disable teleport
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teleport.value = destination
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setTimeout(() => {
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transition.value = false
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// if destination is null, defer hiding edges until node is teleported back
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if (!destination) {
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connectedEdges.forEach(
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(edge) =>
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(edge.hidden = !!getNode.value(edge.source).data.destination || !!getNode.value(edge.target).data.destination),
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)
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}
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}, 500)
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}, 500)
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}
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</script>
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<template>
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<teleport :disabled="!teleport" :to="teleport">
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<div class="teleportable" @click.prevent="onClick">
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<Handle type="target" :position="Position.Top" />
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Click to teleport
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<Handle type="source" :position="Position.Bottom" />
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</div>
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<transition name="fade">
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<div v-if="!transition" class="teleportable">
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<Handle type="target" :position="Position.Top" />
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[Node {{ id }}]
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<div class="buttons">
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<div v-if="teleport !== '#port'" class="button" @click.prevent="onClick('#port')">Teleport To Sidebar</div>
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<div v-if="teleport !== null" class="button" @click.prevent="onClick(null)">Teleport To Main Graph</div>
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</div>
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<Handle type="source" :position="Position.Bottom" />
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</div>
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</transition>
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</teleport>
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</template>
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@@ -45,8 +45,8 @@
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@media screen and (max-width: 639px) {
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.teleportflow aside .port {
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display: flex;
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flex-direction: row;
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display: grid;
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grid-template-columns: repeat(3, minmax(0, 1fr));
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gap: 5px;
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}
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}
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@@ -58,3 +58,37 @@
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border-radius: 10px;
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color: black
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}
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.teleportable .buttons {
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display: flex;
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flex-direction: row;
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justify-content: center;
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align-items: center;
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margin-top: 5px;
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gap: 5px;
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}
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.teleportable .buttons .button {
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cursor: pointer;
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padding: 5px 10px;
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border: 1px solid black;
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border-radius: 10px;
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color: black;
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font-weight: 700;
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box-shadow: 0 4px 6px -1px rgb(0 0 0 / 0.1), 0 2px 4px -2px rgb(0 0 0 / 0.1);
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}
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.teleportable .buttons .button:hover {
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background: black;
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color: white;
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}
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.fade-enter-active,
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.fade-leave-active {
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transition: opacity 0.5s ease;
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}
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.fade-enter-from,
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.fade-leave-to {
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opacity: 0;
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}
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