docs: use updateNodeInternals in teleport example
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@@ -1,6 +1,5 @@
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<script setup>
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import { Handle, Position } from '@braks/vue-flow'
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import { watch } from 'vue'
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import { useTransition } from './useTransition.js'
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const props = defineProps({
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@@ -8,17 +7,9 @@ const props = defineProps({
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type: String,
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required: true,
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},
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nodeElement: {
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type: Object,
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required: false,
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},
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})
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const { animation, transition, teleport, nodeElement, onClick } = useTransition(props.id, props.nodeElement)
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watch(props, () => {
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if (props.nodeElement) nodeElement.value = props.nodeElement
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})
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const { animation, transition, teleport, onClick } = useTransition(props.id)
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const changeAnimation = () => {
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animation.value = animation.value === 'fade' ? 'shrink' : 'fade'
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@@ -8,12 +8,11 @@ import { nextTick, ref } from 'vue'
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* Otherwise edges do not connect properly
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*/
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export const useTransition = (id) => {
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const nodeElement = ref()
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const animation = ref('fade')
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const transition = ref(false)
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const teleport = ref(null)
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const { updateNodeDimensions, getNode, edges } = useVueFlow()
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const { updateNodeInternals, getNode, edges } = useVueFlow()
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/**
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* specify a selector to teleport to
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@@ -48,7 +47,7 @@ export const useTransition = (id) => {
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setTimeout(() => {
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// if destination is null, defer hiding edges until node is teleported back
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if (!destination) {
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updateNodeDimensions([{ id, nodeElement: nodeElement.value, forceUpdate: true }])
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updateNodeInternals([id])
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nextTick(() => {
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onFinish()
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@@ -103,7 +102,6 @@ export const useTransition = (id) => {
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animation,
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transition,
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teleport,
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nodeElement,
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onClick,
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}
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}
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