fix(core): check if dragEnd event is UseDrag or MouseTouch event (#1680)
* feat(core): add snapPosition util Signed-off-by: braks <78412429+bcakmakoglu@users.noreply.github.com> * fix(core): check if dragEnd event is actually a UseDrag or MouseTouch event Signed-off-by: braks <78412429+bcakmakoglu@users.noreply.github.com> * chore(core): cleanup Signed-off-by: braks <78412429+bcakmakoglu@users.noreply.github.com> * chore(changeset): add Signed-off-by: braks <78412429+bcakmakoglu@users.noreply.github.com> --------- Signed-off-by: braks <78412429+bcakmakoglu@users.noreply.github.com>
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.changeset/early-walls-attack.md
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5
.changeset/early-walls-attack.md
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@@ -0,0 +1,5 @@
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---
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"@vue-flow/core": patch
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---
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check if event on drag end is mouse/touch event or a usedrag event
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@@ -22,10 +22,11 @@ import {
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elementSelectionKeys,
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getXYZPos,
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handleNodeClick,
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snapPosition,
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} from '../../utils'
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import { NodeId, NodeRef, Slots } from '../../context'
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import { isInputDOMNode, useDrag, useNode, useNodeHooks, useUpdateNodePositions, useVueFlow } from '../../composables'
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import type { NodeComponent } from '../../types'
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import type { MouseTouchEvent, NodeComponent } from '../../types'
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interface Props {
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id: string
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@@ -321,14 +322,15 @@ const NodeWrapper = defineComponent({
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}
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/** this re-calculates the current position, necessary for clamping by a node's extent */
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function clampPosition() {
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const nextPos = node.computedPosition
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const nextPosition = node.computedPosition
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if (snapToGrid.value) {
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nextPos.x = snapGrid.value[0] * Math.round(nextPos.x / snapGrid.value[0])
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nextPos.y = snapGrid.value[1] * Math.round(nextPos.y / snapGrid.value[1])
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}
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const { computedPosition, position } = calcNextPosition(node, nextPos, emits.error, nodeExtent.value, parentNode.value)
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const { computedPosition, position } = calcNextPosition(
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node,
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snapToGrid.value ? snapPosition(nextPosition, snapGrid.value) : nextPosition,
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emits.error,
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nodeExtent.value,
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parentNode.value,
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)
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// only overwrite positions if there are changes when clamping
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if (node.computedPosition.x !== computedPosition.x || node.computedPosition.y !== computedPosition.y) {
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@@ -372,7 +374,7 @@ const NodeWrapper = defineComponent({
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return emit.doubleClick({ event, node })
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}
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function onSelectNode(event: MouseEvent) {
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function onSelectNode(event: MouseTouchEvent) {
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if (isSelectable.value && (!selectNodesOnDrag.value || !isDraggable.value || nodeDragThreshold.value > 0)) {
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handleNodeClick(
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node,
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@@ -3,7 +3,7 @@ import { drag } from 'd3-drag'
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import { select } from 'd3-selection'
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import type { MaybeRefOrGetter, Ref } from 'vue'
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import { ref, toValue, watch } from 'vue'
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import type { NodeDragEvent, NodeDragItem, XYPosition } from '../types'
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import type { MouseTouchEvent, NodeDragEvent, NodeDragItem, XYPosition } from '../types'
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import {
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calcAutoPan,
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calcNextPosition,
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@@ -12,6 +12,8 @@ import {
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getEventPosition,
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handleNodeClick,
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hasSelector,
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isUseDragEvent,
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snapPosition,
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} from '../utils'
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import { useGetPointerPosition, useVueFlow } from '.'
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@@ -21,7 +23,7 @@ interface UseDragParams {
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onStart: (event: NodeDragEvent) => void
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onDrag: (event: NodeDragEvent) => void
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onStop: (event: NodeDragEvent) => void
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onClick?: (event: MouseEvent) => void
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onClick?: (event: MouseTouchEvent) => void
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el: Ref<Element | null>
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disabled?: MaybeRefOrGetter<boolean>
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selectable?: MaybeRefOrGetter<boolean>
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@@ -87,14 +89,9 @@ export function useDrag(params: UseDragParams) {
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dragItems = dragItems.map((n) => {
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const nextPosition = { x: x - n.distance.x, y: y - n.distance.y }
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if (snapToGrid.value) {
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nextPosition.x = snapGrid.value[0] * Math.round(nextPosition.x / snapGrid.value[0])
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nextPosition.y = snapGrid.value[1] * Math.round(nextPosition.y / snapGrid.value[1])
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}
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const { computedPosition } = calcNextPosition(
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n,
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nextPosition,
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snapToGrid.value ? snapPosition(nextPosition, snapGrid.value) : nextPosition,
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emits.error,
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nodeExtent.value,
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n.parentNode ? findNode(n.parentNode) : undefined,
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@@ -171,7 +168,7 @@ export function useDrag(params: UseDragParams) {
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)
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}
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const pointerPos = getPointerPosition(event)
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const pointerPos = getPointerPosition(event.sourceEvent)
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lastPos = pointerPos
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dragItems = getDragItems(nodes.value, nodesDraggable.value, pointerPos, findNode, id)
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@@ -195,14 +192,14 @@ export function useDrag(params: UseDragParams) {
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startDrag(event, nodeEl)
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}
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lastPos = getPointerPosition(event)
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lastPos = getPointerPosition(event.sourceEvent)
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containerBounds = vueFlowRef.value?.getBoundingClientRect() || null
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mousePosition = getEventPosition(event.sourceEvent, containerBounds!)
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}
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const eventDrag = (event: UseDragEvent, nodeEl: Element) => {
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const pointerPos = getPointerPosition(event)
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const pointerPos = getPointerPosition(event.sourceEvent)
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if (!autoPanStarted && dragStarted && autoPanOnNodeDrag.value) {
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autoPanStarted = true
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@@ -229,8 +226,10 @@ export function useDrag(params: UseDragParams) {
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}
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const eventEnd = (event: UseDragEvent) => {
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if (!dragStarted && !dragging.value && !multiSelectionActive.value) {
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const pointerPos = getPointerPosition(event)
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if (!isUseDragEvent(event) && !dragStarted && !dragging.value && !multiSelectionActive.value) {
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const evt = event as MouseTouchEvent
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const pointerPos = getPointerPosition(evt)
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const x = pointerPos.xSnapped - (lastPos.x ?? 0)
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const y = pointerPos.ySnapped - (lastPos.y ?? 0)
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@@ -238,7 +237,7 @@ export function useDrag(params: UseDragParams) {
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// dispatch a click event if the node was attempted to be dragged but the threshold was not exceeded
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if (distance !== 0 && distance <= nodeDragThreshold.value) {
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onClick?.(event.sourceEvent)
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onClick?.(evt)
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}
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return
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@@ -1,5 +1,7 @@
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import type { UseDragEvent } from './useDrag'
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import { getEventPosition, isUseDragEvent, pointToRendererPoint, snapPosition } from '../utils'
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import type { MouseTouchEvent } from '../types'
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import { useVueFlow } from './useVueFlow'
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import type { UseDragEvent } from './useDrag'
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/**
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* Composable that returns a function to get the pointer position
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@@ -10,19 +12,17 @@ export function useGetPointerPosition() {
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const { viewport, snapGrid, snapToGrid } = useVueFlow()
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// returns the pointer position projected to the VF coordinate system
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return ({ sourceEvent }: UseDragEvent) => {
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const x = sourceEvent.touches ? sourceEvent.touches[0].clientX : sourceEvent.clientX
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const y = sourceEvent.touches ? sourceEvent.touches[0].clientY : sourceEvent.clientY
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return (event: UseDragEvent | MouseTouchEvent) => {
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const evt = isUseDragEvent(event) ? event.sourceEvent : event
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const pointerPos = {
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x: (x - viewport.value.x) / viewport.value.zoom,
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y: (y - viewport.value.y) / viewport.value.zoom,
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}
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const { x, y } = getEventPosition(evt)
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const pointerPos = pointToRendererPoint({ x, y }, viewport.value)
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const { x: xSnapped, y: ySnapped } = snapToGrid.value ? snapPosition(pointerPos, snapGrid.value) : pointerPos
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// we need the snapped position in order to be able to skip unnecessary drag events
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return {
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xSnapped: snapToGrid.value ? snapGrid.value[0] * Math.round(pointerPos.x / snapGrid.value[0]) : pointerPos.x,
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ySnapped: snapToGrid.value ? snapGrid.value[1] * Math.round(pointerPos.y / snapGrid.value[1]) : pointerPos.y,
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xSnapped,
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ySnapped,
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...pointerPos,
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}
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}
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@@ -1,13 +1,19 @@
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import type { GraphNode } from '../types'
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import type { GraphNode, SnapGrid, XYPosition } from '../types'
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import type { UseDragEvent } from '../composables'
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export function isMouseEvent(event: MouseEvent | TouchEvent): event is MouseEvent {
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return 'clientX' in event
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}
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export function isUseDragEvent(event: any): event is UseDragEvent {
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return 'sourceEvent' in event
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}
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export function getEventPosition(event: MouseEvent | TouchEvent, bounds?: DOMRect) {
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const isMouseTriggered = isMouseEvent(event)
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const evtX = isMouseTriggered ? event.clientX : event.touches?.[0].clientX
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const evtY = isMouseTriggered ? event.clientY : event.touches?.[0].clientY
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const isMouse = isMouseEvent(event)
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const evtX = isMouse ? event.clientX : event.touches?.[0].clientX
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const evtY = isMouse ? event.clientY : event.touches?.[0].clientY
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return {
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x: evtX - (bounds?.left ?? 0),
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@@ -23,3 +29,10 @@ export function getNodeDimensions(node: GraphNode): { width: number; height: num
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height: node.dimensions?.height ?? node.height ?? 0,
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}
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}
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export function snapPosition(position: XYPosition, snapGrid: SnapGrid = [1, 1]): XYPosition {
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return {
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x: snapGrid[0] * Math.round(position.x / snapGrid[0]),
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y: snapGrid[1] * Math.round(position.y / snapGrid[1]),
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}
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}
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@@ -21,7 +21,7 @@ import type {
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XYPosition,
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XYZPosition,
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} from '../types'
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import { isDef, warn } from '.'
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import { isDef, snapPosition, warn } from '.'
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export function nodeToRect(node: GraphNode): Rect {
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return {
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@@ -299,21 +299,14 @@ export function pointToRendererPoint(
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{ x, y }: XYPosition,
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{ x: tx, y: ty, zoom: tScale }: ViewportTransform,
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snapToGrid: boolean = false,
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[snapX, snapY]: [snapX: number, snapY: number] = [1, 1],
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snapGrid: [snapX: number, snapY: number] = [1, 1],
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): XYPosition {
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const position: XYPosition = {
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x: (x - tx) / tScale,
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y: (y - ty) / tScale,
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}
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if (snapToGrid) {
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return {
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x: snapX * Math.round(position.x / snapX),
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y: snapY * Math.round(position.y / snapY),
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}
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}
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return position
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return snapToGrid ? snapPosition(position, snapGrid) : position
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}
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function getBoundsOfBoxes(box1: Box, box2: Box): Box {
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