refactor(core): cleanup useHandle and set status on actions

Signed-off-by: braks <78412429+bcakmakoglu@users.noreply.github.com>
This commit is contained in:
braks
2023-02-06 01:13:13 +01:00
committed by Braks
parent 3d958dfe4f
commit 619f4bf3e7
3 changed files with 7 additions and 7 deletions
+1 -5
View File
@@ -33,7 +33,6 @@ export default function useHandle({
connectionRadius,
connectOnClick,
connectionClickStartHandle,
connectionStatus,
nodesConnectable,
defaultEdgeOptions,
autoPanOnConnect,
@@ -114,8 +113,6 @@ export default function useHandle({
event,
)
connectionStatus.value = null
emits.connectStart({ event, nodeId, handleId, handleType })
function onPointerMove(event: MouseEvent | TouchEvent) {
@@ -155,10 +152,9 @@ export default function useHandle({
viewport.value,
)
: connectionPosition,
getConnectionStatus(!!prevClosestHandle, result.isValid),
)
connectionStatus.value = getConnectionStatus(!!prevClosestHandle, isValid)
if (!prevClosestHandle) return resetRecentHandle(prevActiveHandle)
connection = result.connection
+5 -1
View File
@@ -429,6 +429,8 @@ export function useActions(state: State, getters: ComputedGetters): Actions {
state.connectionStartHandle = startHandle
}
state.connectionStatus = null
if (position) state.connectionPosition = position
state.hooks.connectStart.trigger({
@@ -439,12 +441,14 @@ export function useActions(state: State, getters: ComputedGetters): Actions {
})
}
const updateConnection: Actions['updateConnection'] = (position) => {
const updateConnection: Actions['updateConnection'] = (position, status = null) => {
state.connectionPosition = position
state.connectionStatus = status
}
const endConnection: Actions['endConnection'] = (event, isClick) => {
state.connectionPosition = { x: NaN, y: NaN }
state.connectionStatus = null
if (isClick) {
state.connectionClickStartHandle = null
+1 -1
View File
@@ -248,7 +248,7 @@ export interface Actions extends ViewportFunctions {
/** start a connection */
startConnection: (startHandle: StartHandle, position?: XYPosition, event?: MouseEvent | TouchEvent, isClick?: boolean) => void
/** update connection position */
updateConnection: (position: XYPosition) => void
updateConnection: (position: XYPosition, status?: ConnectionStatus | null) => void
/** end (or cancel) a connection */
endConnection: (event?: MouseEvent | TouchEvent, isClick?: boolean) => void