refactor(nodes): only trigger dragging flag when a change has occured
Signed-off-by: braks <78412429+bcakmakoglu@users.noreply.github.com>
This commit is contained in:
1
packages/core/src/auto-imports.d.ts
vendored
1
packages/core/src/auto-imports.d.ts
vendored
@@ -176,7 +176,6 @@ declare global {
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const until: typeof import('@vueuse/core')['until']
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const updateEdge: typeof import('./utils/graph')['updateEdge']
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const updateEdgeAction: typeof import('./utils/store')['updateEdgeAction']
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const updatePosition: typeof import('./utils/drag')['updatePosition']
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const useActions: typeof import('./store/actions')['useActions']
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const useActiveElement: typeof import('@vueuse/core')['useActiveElement']
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const useAsyncQueue: typeof import('@vueuse/core')['useAsyncQueue']
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@@ -3,7 +3,7 @@ import { drag } from 'd3-drag'
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import { select } from 'd3-selection'
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import type { Ref } from 'vue'
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import type { MaybeRef } from '@vueuse/core'
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import type { NodeDragEvent, NodeDragItem, SnapGrid, XYPosition } from '~/types'
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import type { CoordinateExtent, NodeDragEvent, NodeDragItem, SnapGrid, XYPosition } from '~/types'
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export type UseDragEvent = D3DragEvent<HTMLDivElement, null, SubjectPosition>
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@@ -90,8 +90,6 @@ function useDrag(params: UseDragParams) {
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getNode: $$(getNode),
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})
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onStart(event.sourceEvent, currentNode, nodes)
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dragging.value = true
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}
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})
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.on('drag', (event: UseDragEvent) => {
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@@ -99,19 +97,32 @@ function useDrag(params: UseDragParams) {
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const mousePos = getMousePosition(event, snapGrid)
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let hasChange = false
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// skip events without movement
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if ((lastPos.x !== mousePos.x || lastPos.y !== mousePos.y) && dragItems) {
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lastPos = mousePos
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dragItems = dragItems.map((n) =>
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updatePosition(
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n,
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mousePos,
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!!snapGrid ?? snapToGrid,
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snapGrid ?? globalSnapGrid,
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n.parentNode ? getNode(n.parentNode) : undefined,
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nodeExtent,
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),
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)
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dragItems = dragItems.map((n) => {
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const nextPosition = { x: mousePos.x - n.distance.x, y: mousePos.y - n.distance.y }
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if (snapToGrid && snapGrid) {
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const [snapX, snapY] = snapGrid
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nextPosition.x = snapX * Math.round(nextPosition.x / snapX)
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nextPosition.y = snapY * Math.round(nextPosition.y / snapY)
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}
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const currentExtent = applyExtent(n, nodeExtent, n.parentNode ? getNode(n.parentNode) : undefined)
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// we want to make sure that we only fire a change event when there is a changes
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hasChange = hasChange || n.position.x !== nextPosition.x || n.position.y !== nextPosition.y
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n.position = currentExtent ? clampPosition(nextPosition, currentExtent as CoordinateExtent) : nextPosition
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return n
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})
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if (!hasChange) return
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updateNodePositions(dragItems, true, true)
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@@ -1,5 +1,5 @@
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import type { Ref } from 'vue'
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import type { ComputedGetters, CoordinateExtent, Getters, GraphNode, NodeDragItem, SnapGrid, XYPosition } from '~/types'
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import type { ComputedGetters, CoordinateExtent, Getters, GraphNode, NodeDragItem, XYPosition } from '~/types'
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export function hasSelector(target: Element, selector: string, node: Ref<Element>): boolean {
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let current = target
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@@ -58,28 +58,6 @@ export function getEventHandlerParams({
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return [id ? extendedDragItems.find((n) => n.id === id)! : extendedDragItems[0], extendedDragItems]
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}
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export function updatePosition(
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dragItem: NodeDragItem,
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mousePos: XYPosition,
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snapToGrid?: boolean,
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snapGrid?: SnapGrid,
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parent?: GraphNode,
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nodeExtent?: CoordinateExtent,
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): NodeDragItem {
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const nextPosition = { x: mousePos.x - dragItem.distance.x, y: mousePos.y - dragItem.distance.y }
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if (snapToGrid && snapGrid) {
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const [snapX, snapY] = snapGrid
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nextPosition.x = snapX * Math.round(nextPosition.x / snapX)
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nextPosition.y = snapY * Math.round(nextPosition.y / snapY)
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}
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const currentExtent = applyExtent(dragItem, nodeExtent, parent)
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dragItem.position = currentExtent ? clampPosition(nextPosition, currentExtent as CoordinateExtent) : nextPosition
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return dragItem
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}
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export function applyExtent<T extends NodeDragItem | GraphNode>(item: T, extent?: CoordinateExtent, parent?: GraphNode) {
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const currentExtent = item.extent ?? extent
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let nextExtent = currentExtent
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