feat(core): do not snap to invalid handles
Signed-off-by: braks <78412429+bcakmakoglu@users.noreply.github.com>
This commit is contained in:
@@ -1,8 +0,0 @@
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---
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'@vue-flow/core': minor
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---
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Remove `isValidSourcePos` and `isValidTargetPos` options from nodes.
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Use custom node components and pass the validator function to the handle yourself.
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This option was deprecated and has now been removed.
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4
packages/core/src/auto-imports.d.ts
vendored
4
packages/core/src/auto-imports.d.ts
vendored
@@ -75,7 +75,7 @@ declare global {
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const getEdgeId: typeof import('./utils/graph')['getEdgeId']
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const getEdgePositions: typeof import('./utils/edge')['getEdgePositions']
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const getEventHandlerParams: typeof import('./utils/drag')['getEventHandlerParams']
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const getEventPosition: typeof import('./utils/handle')['getEventPosition']
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const getEventPosition: typeof import('./utils/general')['getEventPosition']
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const getExtent: typeof import('./utils/drag')['getExtent']
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const getHandle: typeof import('./utils/edge')['getHandle']
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const getHandleBounds: typeof import('./utils/node')['getHandleBounds']
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@@ -111,7 +111,7 @@ declare global {
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const isGraphEdge: typeof import('./utils/graph')['isGraphEdge']
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const isGraphNode: typeof import('./utils/graph')['isGraphNode']
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const isInputDOMNode: typeof import('./composables/useKeyPress')['isInputDOMNode']
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const isMouseEvent: typeof import('./utils/handle')['isMouseEvent']
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const isMouseEvent: typeof import('./utils/general')['isMouseEvent']
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const isNode: typeof import('./utils/graph')['isNode']
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const isParentSelected: typeof import('./utils/graph')['isParentSelected']
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const isProxy: typeof import('vue')['isProxy']
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@@ -11,6 +11,8 @@ interface UseHandleProps {
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onEdgeUpdateEnd?: (event: MouseEvent | TouchEvent) => void
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}
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const alwaysValid = () => true
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export default function useHandle({
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handleId: _handleId,
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nodeId: _nodeId,
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@@ -49,7 +51,13 @@ export default function useHandle({
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// when vue-flow is used inside a shadow root we can't use document
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const doc = getHostForElement(event.target as HTMLElement)
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const validConnectFunc = isValidConnection || (() => true)
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const node = findNode(unref(nodeId))
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let validConnectFunc = isValidConnection || alwaysValid
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if (!isValidConnection) {
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if (node) validConnectFunc = (!isTarget ? node.isValidTargetPos : node.isValidSourcePos) || alwaysValid
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}
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let prevClosestHandle: ConnectionHandle | null
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@@ -96,8 +104,19 @@ export default function useHandle({
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handleLookup,
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)
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const { connection, handleDomNode, isValid } = isValidHandle(
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event,
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prevClosestHandle,
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connectionMode.value,
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nodeId,
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handleId,
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isTarget ? 'target' : 'source',
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validConnectFunc,
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doc,
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)
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updateConnection(
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prevClosestHandle
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prevClosestHandle && isValid
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? rendererPointToPoint(
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{
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x: prevClosestHandle.x,
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@@ -112,17 +131,6 @@ export default function useHandle({
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return resetRecentHandle(prevActiveHandle)
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}
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const { connection, handleDomNode, isValid } = isValidHandle(
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event,
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prevClosestHandle,
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connectionMode.value,
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nodeId,
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handleId,
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isTarget ? 'target' : 'source',
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validConnectFunc,
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doc,
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)
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if (connection.source !== connection.target && handleDomNode) {
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resetRecentHandle(prevActiveHandle)
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prevActiveHandle = handleDomNode
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@@ -179,10 +187,14 @@ export default function useHandle({
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if (!connectionClickStartHandle.value) {
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startConnection({ nodeId: unref(nodeId), type: unref(type), handleId: unref(handleId) }, undefined, event, true)
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} else {
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const validConnectFunc: ValidConnectionFunc = isValidConnection ?? (() => true)
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let validConnectFunc = isValidConnection ?? alwaysValid
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const node = findNode(unref(nodeId))
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if (!isValidConnection) {
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if (node) validConnectFunc = (!isTarget ? node.isValidTargetPos : node.isValidSourcePos) || alwaysValid
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}
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if (node && (typeof node.connectable === 'undefined' ? nodesConnectable : node.connectable) === false) return
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const doc = getHostForElement(event.target as HTMLElement)
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12
packages/core/src/utils/general.ts
Normal file
12
packages/core/src/utils/general.ts
Normal file
@@ -0,0 +1,12 @@
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export const isMouseEvent = (event: MouseEvent | TouchEvent): event is MouseEvent => 'clientX' in event
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export const getEventPosition = (event: MouseEvent | TouchEvent, bounds?: DOMRect) => {
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const isMouseTriggered = isMouseEvent(event)
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const evtX = isMouseTriggered ? event.clientX : event.touches?.[0].clientX
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const evtY = isMouseTriggered ? event.clientY : event.touches?.[0].clientY
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return {
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x: evtX - (bounds?.left ?? 0),
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y: evtY - (bounds?.top ?? 0),
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}
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}
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@@ -14,19 +14,6 @@ export function resetRecentHandle(handleDomNode: Element): void {
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handleDomNode?.classList.remove('vue-flow__handle-connecting')
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}
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export const isMouseEvent = (event: MouseEvent | TouchEvent): event is MouseEvent => 'clientX' in event
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export const getEventPosition = (event: MouseEvent | TouchEvent, bounds?: DOMRect) => {
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const isMouseTriggered = isMouseEvent(event)
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const evtX = isMouseTriggered ? event.clientX : event.touches?.[0].clientX
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const evtY = isMouseTriggered ? event.clientY : event.touches?.[0].clientY
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return {
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x: evtX - (bounds?.left ?? 0),
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y: evtY - (bounds?.top ?? 0),
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}
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}
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// this functions collects all handles and adds an absolute position
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// so that we can later find the closest handle to the mouse position
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export function getHandles(
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@@ -77,7 +64,7 @@ interface Result {
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// checks if and returns connection in fom of an object { source: 123, target: 312 }
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export function isValidHandle(
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event: MouseEvent | TouchEvent,
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handle: Pick<ConnectionHandle, 'nodeId' | 'id' | 'type'>,
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handle: Pick<ConnectionHandle, 'nodeId' | 'id' | 'type'> | null,
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connectionMode: ConnectionMode,
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fromNodeId: string,
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fromHandleId: string | null,
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@@ -100,7 +87,7 @@ export function isValidHandle(
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connection: { source: '', target: '', sourceHandle: null, targetHandle: null },
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}
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if (handleDomNode) {
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if (handleDomNode && handle) {
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const handleNodeId = handleDomNode.getAttribute('data-nodeid')
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const handleId = handleDomNode.getAttribute('data-handleid')
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