chore: bump versions

This commit is contained in:
github-actions[bot]
2023-06-15 20:23:54 +00:00
committed by Braks
parent b350486db3
commit eca9ad9cb9
10 changed files with 21 additions and 41 deletions

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"@vue-flow/core": patch
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Correct handle position calculation during lookup

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"@vue-flow/core": patch
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Consider handle dimensions when calculating distance

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"@vue-flow/core": patch
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Trigger connect if connection end handle is stored in state

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"@vue-flow/core": patch
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Set interaction edge (invisible overlay path) to no animation to avoid breaking pointer on hover

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"@vue-flow/core": patch
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Use isValidHandle with null as closest handle when none can be found

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"@vue-flow/core": patch
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Fix connection line path calculation

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"@vue-flow/core": patch
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Reset connection end handle state on connection end

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"@vue-flow/core": patch
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Wrap each edge element in a separate svg container to allow changing z-index of edges without causing a re-render on all of them.

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# @vue-flow/core
## 1.20.2
### Patch Changes
- [#993](https://github.com/bcakmakoglu/vue-flow/pull/993) [`98875dd5`](https://github.com/bcakmakoglu/vue-flow/commit/98875dd54fdff2b2793d29ee77d363aedceb34f9) Thanks [@bcakmakoglu](https://github.com/bcakmakoglu)! - Correct handle position calculation during lookup
- [#994](https://github.com/bcakmakoglu/vue-flow/pull/994) [`89972a90`](https://github.com/bcakmakoglu/vue-flow/commit/89972a90465ad0a3ffc7c6f82b39d385cc205d02) Thanks [@bcakmakoglu](https://github.com/bcakmakoglu)! - Consider handle dimensions when calculating distance
- [#993](https://github.com/bcakmakoglu/vue-flow/pull/993) [`3585c473`](https://github.com/bcakmakoglu/vue-flow/commit/3585c4735b2fb558b7617d924264149100d92859) Thanks [@bcakmakoglu](https://github.com/bcakmakoglu)! - Trigger connect if connection end handle is stored in state
- [#981](https://github.com/bcakmakoglu/vue-flow/pull/981) [`e68c1700`](https://github.com/bcakmakoglu/vue-flow/commit/e68c17003b2c993797eac1230da635adc84078c2) Thanks [@bcakmakoglu](https://github.com/bcakmakoglu)! - Set interaction edge (invisible overlay path) to no animation to avoid breaking pointer on hover
- [#993](https://github.com/bcakmakoglu/vue-flow/pull/993) [`9ca41aa0`](https://github.com/bcakmakoglu/vue-flow/commit/9ca41aa01d1d943460dfea059b1ea05982ee2b6f) Thanks [@bcakmakoglu](https://github.com/bcakmakoglu)! - Use isValidHandle with null as closest handle when none can be found
- [#992](https://github.com/bcakmakoglu/vue-flow/pull/992) [`4539f698`](https://github.com/bcakmakoglu/vue-flow/commit/4539f698e00457debcc9a1647c632a4ff7aa4236) Thanks [@bcakmakoglu](https://github.com/bcakmakoglu)! - Fix connection line path calculation
- [#993](https://github.com/bcakmakoglu/vue-flow/pull/993) [`9ca41aa0`](https://github.com/bcakmakoglu/vue-flow/commit/9ca41aa01d1d943460dfea059b1ea05982ee2b6f) Thanks [@bcakmakoglu](https://github.com/bcakmakoglu)! - Reset connection end handle state on connection end
- [#976](https://github.com/bcakmakoglu/vue-flow/pull/976) [`0686bb5e`](https://github.com/bcakmakoglu/vue-flow/commit/0686bb5e4c1570a87e8212697cf04f8fc4f39b33) Thanks [@bcakmakoglu](https://github.com/bcakmakoglu)! - Wrap each edge element in a separate svg container to allow changing z-index of edges without causing a re-render on all of them.
## 1.20.1
### Patch Changes

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{
"name": "@vue-flow/core",
"version": "1.20.1",
"version": "1.20.2",
"private": false,
"license": "MIT",
"author": "Burak Cakmakoglu<78412429+bcakmakoglu@users.noreply.github.com>",