Files
vue-flow/src/components/Edges/Edge.vue
T

226 lines
7.5 KiB
Vue

<script lang="ts" setup>
import { useHandle, useStore } from '../../composables'
import { ConnectionMode, Edge, EdgePositions, Position } from '../../types'
import { getEdgePositions, getHandle, getSourceTargetNodes, isEdgeVisible } from '../../container/EdgeRenderer/utils'
import { isEdge } from '../../utils'
import EdgeAnchor from './EdgeAnchor.vue'
interface EdgeProps {
edge: Edge
markerEndId?: string
edgeUpdaterRadius?: number
}
const props = withDefaults(defineProps<EdgeProps>(), {})
const store = useStore()
const type = computed(() => {
const t = props.edge.type ?? 'default'
let edge = store.getEdgeTypes[t]
if (!edge) {
edge = store.getEdgeTypes.default
console.warn(`Edge type "${t}" not found. Using fallback type "default".`)
}
return edge
})
const updating = ref<boolean>(false)
const onEdgeClick = (event: MouseEvent) => {
if (store.elementsSelectable) {
store.unsetNodesSelection()
store.addSelectedElements([props.edge])
}
store.hooks.edgeClick.trigger({ event, edge: props.edge })
}
const onEdgeContextMenu = (event: MouseEvent) =>
store.hooks.edgeContextMenu.trigger({
event,
edge: props.edge,
})
const onEdgeMouseEnter = (event: MouseEvent) => store.hooks.edgeMouseEnter.trigger({ event, edge: props.edge })
const onEdgeMouseMove = (event: MouseEvent) => store.hooks.edgeMouseMove.trigger({ event, edge: props.edge })
const onEdgeMouseLeave = (event: MouseEvent) => store.hooks.edgeMouseLeave.trigger({ event, edge: props.edge })
const handler = useHandle()
const handleEdgeUpdater = (event: MouseEvent, isSourceHandle: boolean) => {
const nodeId = isSourceHandle ? props.edge.target : props.edge.source
const handleId = (isSourceHandle ? props.edge.targetHandle : props.edge.sourceHandle) ?? ''
const isValidConnection = () => true
const isTarget = isSourceHandle
store.hooks.edgeUpdateStart.trigger({ event, edge: props.edge })
handler(event, handleId, nodeId, isTarget, isValidConnection, isSourceHandle ? 'target' : 'source', (connection) =>
store.hooks.edgeUpdate.trigger({ edge: props.edge, connection }),
)
}
const onEdgeUpdaterSourceMouseDown = (event: MouseEvent) => {
handleEdgeUpdater(event, true)
}
const onEdgeUpdaterTargetMouseDown = (event: MouseEvent) => {
handleEdgeUpdater(event, false)
}
const onEdgeUpdaterMouseEnter = () => (updating.value = true)
const onEdgeUpdaterMouseOut = () => (updating.value = false)
const isVisible = ({ sourceX, sourceY, targetX, targetY }: EdgePositions) => {
return store.onlyRenderVisibleElements
? isEdgeVisible({
sourcePos: { x: sourceX, y: sourceY },
targetPos: { x: targetX, y: targetY },
width: store.dimensions.width,
height: store.dimensions.height,
transform: store.transform,
})
: true
}
const nodes = computed(() => {
const n = getSourceTargetNodes(props.edge, store.nodes)
if (!n.sourceNode) {
console.warn(`couldn't create edge for source id: ${props.edge.source}; edge id: ${props.edge.id}`)
}
if (!n.targetNode) {
console.warn(`couldn't create edge for target id: ${props.edge.target}; edge id: ${props.edge.id}`)
}
return n
})
// when connection type is loose we can define all handles as sources
const targetNodeHandles = computed(() =>
store.connectionMode === ConnectionMode.Strict
? nodes.value.targetNode?.__vf?.handleBounds.target
: nodes.value.targetNode?.__vf?.handleBounds.target ?? nodes.value.targetNode?.__vf?.handleBounds.source,
)
const sourceHandle = computed(() => {
if (nodes.value.sourceNode) return getHandle(nodes.value.sourceNode.__vf?.handleBounds.source, props.edge.sourceHandle ?? null)
else return null
})
const targetHandle = computed(() => getHandle(targetNodeHandles.value, props.edge.targetHandle ?? null))
const sourcePosition = computed(() => (sourceHandle.value ? sourceHandle.value.position : Position.Bottom))
const targetPosition = computed(() => (targetHandle.value ? targetHandle.value.position : Position.Top))
const isSelected = computed(() => store.selectedElements?.some((elm) => isEdge(elm) && elm.id === props.edge.id) ?? false)
const edgePos = computed(() =>
getEdgePositions(
nodes.value.sourceNode,
sourceHandle.value,
sourcePosition.value,
nodes.value.targetNode,
targetHandle.value,
targetPosition.value,
),
)
const elementsSelectable = computed(() => store.elementsSelectable)
</script>
<template>
<g
v-show="!props.edge.isHidden && isVisible(edgePos)"
:class="[
'vue-flow__edge',
`vue-flow__edge-${props.edge.type || 'default'}`,
{
selected: isSelected,
animated: props.edge.animated,
inactive: !elementsSelectable,
updating,
},
props.edge.class,
]"
@click="onEdgeClick"
@contextmenu="onEdgeContextMenu"
@mouseenter="onEdgeMouseEnter"
@mousemove="onEdgeMouseMove"
@mouseleave="onEdgeMouseLeave"
>
<slot
v-if="edgePos.sourceX && edgePos.sourceY && edgePos.targetX && edgePos.targetY"
v-bind="{
id: props.edge.id,
source: props.edge.source,
target: props.edge.target,
selected: isSelected,
animated: props.edge.animated,
label: props.edge.label,
labelStyle: props.edge.labelStyle,
labelShowBg: props.edge.labelShowBg,
labelBgStyle: props.edge.labelBgStyle,
labelBgPadding: props.edge.labelBgPadding,
labelBgBorderRadius: props.edge.labelBgBorderRadius,
data: props.edge.data,
style: props.edge.style,
arrowHeadType: props.edge.arrowHeadType,
sourcePosition,
targetPosition,
sourceX: edgePos.sourceX,
sourceY: edgePos.sourceY,
targetX: edgePos.targetX,
targetY: edgePos.targetY,
markerEndId: props.markerEndId,
sourceHandleId: props.edge.sourceHandle,
targetHandleId: props.edge.targetHandle,
}"
>
<component
:is="type"
v-if="typeof type !== 'boolean'"
v-bind="{
id: props.edge.id,
source: props.edge.source,
target: props.edge.target,
selected: isSelected,
animated: props.edge.animated,
label: props.edge.label,
labelStyle: props.edge.labelStyle,
labelShowBg: props.edge.labelShowBg,
labelBgStyle: props.edge.labelBgStyle,
labelBgPadding: props.edge.labelBgPadding,
labelBgBorderRadius: props.edge.labelBgBorderRadius,
data: props.edge.data,
style: props.edge.style,
arrowHeadType: props.edge.arrowHeadType,
sourcePosition,
targetPosition,
sourceX: edgePos.sourceX,
sourceY: edgePos.sourceY,
targetX: edgePos.targetX,
targetY: edgePos.targetY,
markerEndId: props.markerEndId,
sourceHandleId: props.edge.sourceHandle,
targetHandleId: props.edge.targetHandle,
}"
/>
</slot>
<g @mousedown="onEdgeUpdaterSourceMouseDown" @mouseenter="onEdgeUpdaterMouseEnter" @mouseout="onEdgeUpdaterMouseOut">
<EdgeAnchor
:position="sourcePosition"
:center-x="edgePos.sourceX"
:center-y="edgePos.sourceY"
:radius="props.edgeUpdaterRadius"
/>
</g>
<g @mousedown="onEdgeUpdaterTargetMouseDown" @mouseenter="onEdgeUpdaterMouseEnter" @mouseout="onEdgeUpdaterMouseOut">
<EdgeAnchor
:position="targetPosition"
:center-x="edgePos.targetX"
:center-y="edgePos.targetY"
:radius="props.edgeUpdaterRadius"
/>
</g>
</g>
</template>