fix(edge-renderer): source and target can be the same #809
This commit is contained in:
@@ -160,7 +160,8 @@ export const getSourceTargetNodes = (edge: Edge, nodes: Node[]): SourceTargetNod
|
||||
(res, node) => {
|
||||
if (node.id === edge.source) {
|
||||
res.sourceNode = node;
|
||||
} else if (node.id === edge.target) {
|
||||
}
|
||||
if (node.id === edge.target) {
|
||||
res.targetNode = node;
|
||||
}
|
||||
return res;
|
||||
|
||||
Reference in New Issue
Block a user