refactor(util-functions): cleanup types so that node/edge types get infered

This commit is contained in:
moklick
2024-01-15 17:32:30 +01:00
parent 4d8fc79d21
commit 1bc1ae855d
9 changed files with 30 additions and 127 deletions

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@@ -29,7 +29,7 @@ export { useConnection } from './hooks/useConnection';
export { useNodeId } from './contexts/NodeIdContext';
export { applyNodeChanges, applyEdgeChanges, handleParentExpand } from './utils/changes';
export { isNode, isEdge, getIncomers, getOutgoers, addEdge, updateEdge, getConnectedEdges } from './utils/general';
export { isNode, isEdge } from './utils/general';
export * from './additional-components';
@@ -102,5 +102,10 @@ export {
getStraightPath,
getViewportForBounds,
getNodesBounds,
getIncomers,
getOutgoers,
addEdge,
updateEdge,
getConnectedEdges,
internalsSymbol,
} from '@xyflow/system';

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@@ -267,7 +267,7 @@ export function getElementsDiffChanges({
lookup,
}: {
items: Node[] | undefined;
lookup: NodeLookup;
lookup: NodeLookup<Node>;
}): NodeChange[];
export function getElementsDiffChanges({
items,

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@@ -1,12 +1,4 @@
import {
isNodeBase,
isEdgeBase,
addEdgeBase,
getOutgoersBase,
getIncomersBase,
updateEdgeBase,
getConnectedEdgesBase,
} from '@xyflow/system';
import { isNodeBase, isEdgeBase } from '@xyflow/system';
import type { Edge, Node } from '../types';
@@ -17,7 +9,8 @@ import type { Edge, Node } from '../types';
* @param element - The element to test
* @returns A boolean indicating whether the element is an Node
*/
export const isNode = isNodeBase<Node>;
export const isNode = <NodeType extends Node = Node>(element: unknown): element is NodeType =>
isNodeBase<NodeType>(element);
/**
* Test whether an object is useable as an Edge
@@ -26,52 +19,5 @@ export const isNode = isNodeBase<Node>;
* @param element - The element to test
* @returns A boolean indicating whether the element is an Edge
*/
export const isEdge = isEdgeBase<Edge>;
/**
* Pass in a node, and get connected nodes where edge.source === node.id
* @public
* @param node - The node to get the connected nodes from
* @param nodes - The array of all nodes
* @param edges - The array of all edges
* @returns An array of nodes that are connected over eges where the source is the given node
*/
export const getOutgoers = getOutgoersBase<Node, Edge>;
/**
* Pass in a node, and get connected nodes where edge.target === node.id
* @public
* @param node - The node to get the connected nodes from
* @param nodes - The array of all nodes
* @param edges - The array of all edges
* @returns An array of nodes that are connected over eges where the target is the given node
*/
export const getIncomers = getIncomersBase<Node, Edge>;
/**
* This util is a convenience function to add a new Edge to an array of edges
* @remarks It also performs some validation to make sure you don't add an invalid edge or duplicate an existing one.
* @public
* @param edgeParams - Either an Edge or a Connection you want to add
* @param edges - The array of all current edges
* @returns A new array of edges with the new edge added
*/
export const addEdge = addEdgeBase<Edge>;
/**
* A handy utility to update an existing Edge with new properties
* @param oldEdge - The edge you want to update
* @param newConnection - The new connection you want to update the edge with
* @param edges - The array of all current edges
* @param options.shouldReplaceId - should the id of the old edge be replaced with the new connection id
* @returns the updated edges array
*/
export const updateEdge = updateEdgeBase<Edge>;
/**
* Get all connecting edges for a given set of nodes
* @param nodes - Nodes you want to get the connected edges for
* @param edges - All edges
* @returns Array of edges that connect any of the given nodes with each other
*/
export const getConnectedEdges = getConnectedEdgesBase<Node, Edge>;
export const isEdge = <EdgeType extends Edge = Edge>(element: unknown): element is EdgeType =>
isEdgeBase<EdgeType>(element);

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@@ -5,6 +5,8 @@
## Minor changes
- add second option param to `screenToFlowPosition` for configuring if `snapToGrid` should be used
- add slot to `Controls`
- cleanup `ControlButton` types
## 0.0.33

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@@ -112,5 +112,9 @@ export {
getStraightPath,
getViewportForBounds,
getNodesBounds,
getIncomers,
getOutgoers,
getConnectedEdges,
addEdge,
internalsSymbol
} from '@xyflow/system';

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@@ -99,7 +99,7 @@ export const getInitialStore = ({
return {
flowId: writable<string | null>(null),
nodes: createNodesStore(nextNodes, nodeLookup),
nodeLookup: readable<NodeLookup>(nodeLookup),
nodeLookup: readable<NodeLookup<Node>>(nodeLookup),
edgeLookup: readable<EdgeLookup>(edgeLookup),
visibleNodes: readable<Node[]>([]),
edges: createEdgesStore(edges, connectionLookup, edgeLookup),

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@@ -1,12 +1,4 @@
import {
isNodeBase,
isEdgeBase,
addEdgeBase,
getOutgoersBase,
getIncomersBase,
updateEdgeBase,
getConnectedEdgesBase
} from '@xyflow/system';
import { isNodeBase, isEdgeBase } from '@xyflow/system';
import type { Edge, Node } from '$lib/types';
@@ -17,7 +9,8 @@ import type { Edge, Node } from '$lib/types';
* @param element - The element to test
* @returns A boolean indicating whether the element is an Node
*/
export const isNode = isNodeBase<Node>;
export const isNode = <NodeType extends Node = Node>(element: unknown): element is NodeType =>
isNodeBase<NodeType>(element);
/**
* Test whether an object is useable as an Edge
@@ -26,52 +19,5 @@ export const isNode = isNodeBase<Node>;
* @param element - The element to test
* @returns A boolean indicating whether the element is an Edge
*/
export const isEdge = isEdgeBase<Edge>;
/**
* Pass in a node, and get connected nodes where edge.source === node.id
* @public
* @param node - The node to get the connected nodes from
* @param nodes - The array of all nodes
* @param edges - The array of all edges
* @returns An array of nodes that are connected over eges where the source is the given node
*/
export const getOutgoers = getOutgoersBase<Node, Edge>;
/**
* Pass in a node, and get connected nodes where edge.target === node.id
* @public
* @param node - The node to get the connected nodes from
* @param nodes - The array of all nodes
* @param edges - The array of all edges
* @returns An array of nodes that are connected over eges where the target is the given node
*/
export const getIncomers = getIncomersBase<Node, Edge>;
/**
* This util is a convenience function to add a new Edge to an array of edges
* @remarks It also performs some validation to make sure you don't add an invalid edge or duplicate an existing one.
* @public
* @param edgeParams - Either an Edge or a Connection you want to add
* @param edges - The array of all current edges
* @returns A new array of edges with the new edge added
*/
export const addEdge = addEdgeBase<Edge>;
/**
* A handy utility to update an existing Edge with new properties
* @param oldEdge - The edge you want to update
* @param newConnection - The new connection you want to update the edge with
* @param edges - The array of all current edges
* @param options.shouldReplaceId - should the id of the old edge be replaced with the new connection id
* @returns the updated edges array
*/
export const updateEdge = updateEdgeBase<Edge>;
/**
* Get all connecting edges for a given set of nodes
* @param nodes - Nodes you want to get the connected edges for
* @param edges - All edges
* @returns Array of edges that connect any of the given nodes with each other
*/
export const getConnectedEdges = getConnectedEdgesBase<Node, Edge>;
export const isEdge = <EdgeType extends Edge = Edge>(element: unknown): element is EdgeType =>
isEdgeBase<EdgeType>(element);

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@@ -98,7 +98,7 @@ const connectionExists = (edge: EdgeBase, edges: EdgeBase[]) => {
* @param edges - The array of all current edges
* @returns A new array of edges with the new edge added
*/
export const addEdgeBase = <EdgeType extends EdgeBase>(
export const addEdge = <EdgeType extends EdgeBase>(
edgeParams: EdgeType | Connection,
edges: EdgeType[]
): EdgeType[] => {
@@ -145,7 +145,7 @@ export type UpdateEdgeOptions = {
* @param options.shouldReplaceId - should the id of the old edge be replaced with the new connection id
* @returns the updated edges array
*/
export const updateEdgeBase = <EdgeType extends EdgeBase>(
export const updateEdge = <EdgeType extends EdgeBase>(
oldEdge: EdgeType,
newConnection: Connection,
edges: EdgeType[],

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@@ -54,7 +54,7 @@ export const isNodeBase = <NodeType extends NodeBase = NodeBase>(element: any):
* @param edges - The array of all edges
* @returns An array of nodes that are connected over eges where the source is the given node
*/
export const getOutgoersBase = <NodeType extends NodeBase = NodeBase, EdgeType extends EdgeBase = EdgeBase>(
export const getOutgoers = <NodeType extends NodeBase = NodeBase, EdgeType extends EdgeBase = EdgeBase>(
node: NodeType | { id: string },
nodes: NodeType[],
edges: EdgeType[]
@@ -81,7 +81,7 @@ export const getOutgoersBase = <NodeType extends NodeBase = NodeBase, EdgeType e
* @param edges - The array of all edges
* @returns An array of nodes that are connected over eges where the target is the given node
*/
export const getIncomersBase = <NodeType extends NodeBase = NodeBase, EdgeType extends EdgeBase = EdgeBase>(
export const getIncomers = <NodeType extends NodeBase = NodeBase, EdgeType extends EdgeBase = EdgeBase>(
node: NodeType | { id: string },
nodes: NodeType[],
edges: EdgeType[]
@@ -212,7 +212,7 @@ export const getNodesInside = <NodeType extends NodeBase>(
* @param edges - All edges
* @returns Array of edges that connect any of the given nodes with each other
*/
export const getConnectedEdgesBase = <NodeType extends NodeBase = NodeBase, EdgeType extends EdgeBase = EdgeBase>(
export const getConnectedEdges = <NodeType extends NodeBase = NodeBase, EdgeType extends EdgeBase = EdgeBase>(
nodes: NodeType[],
edges: EdgeType[]
): EdgeType[] => {
@@ -370,7 +370,7 @@ export async function getElementsToRemove<NodeType extends NodeBase = NodeBase,
const edgeIds = edgesToRemove.map((edge) => edge.id);
const deletableEdges = edges.filter((edge) => edge.deletable !== false);
const connectedEdges = getConnectedEdgesBase(matchingNodes, deletableEdges);
const connectedEdges = getConnectedEdges(matchingNodes, deletableEdges);
const matchingEdges: EdgeType[] = connectedEdges;
for (const edge of deletableEdges) {