Rename to "unreal" edge, fix for both horizontal and vertical handles
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@@ -1,5 +1,5 @@
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import { ComponentType } from 'react';
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import { BezierEdge, QuarticBezierEdge, SmoothStepEdge, StepEdge, StraightEdge } from '../../components/Edges';
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import { BezierEdge, SmoothStepEdge, StepEdge, StraightEdge, UnrealBezierEdge } from '../../components/Edges';
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import wrapEdge from '../../components/Edges/wrapEdge';
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import {
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EdgeProps,
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@@ -22,7 +22,7 @@ export function createEdgeTypes(edgeTypes: EdgeTypes): EdgeTypes {
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straight: wrapEdge((edgeTypes.bezier || StraightEdge) as ComponentType<EdgeProps>),
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step: wrapEdge((edgeTypes.step || StepEdge) as ComponentType<EdgeProps>),
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smoothstep: wrapEdge((edgeTypes.step || SmoothStepEdge) as ComponentType<EdgeProps>),
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quartic: wrapEdge((edgeTypes.quartic || QuarticBezierEdge) as ComponentType<EdgeProps>),
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unreal: wrapEdge((edgeTypes.unreal || UnrealBezierEdge) as ComponentType<EdgeProps>),
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};
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const wrappedTypes = {} as EdgeTypes;
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