chore(utils): another cleanup
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import type {
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Dimensions,
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XYPosition,
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CoordinateExtent,
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Box,
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Rect,
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BaseNode,
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NodeOrigin,
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SnapGrid,
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Transform,
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} from '../types';
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import { getNodePositionWithOrigin } from './graph';
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export const clamp = (val: number, min = 0, max = 1): number => Math.min(Math.max(val, min), max);
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export const clampPosition = (position: XYPosition = { x: 0, y: 0 }, extent: CoordinateExtent) => ({
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x: clamp(position.x, extent[0][0], extent[1][0]),
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y: clamp(position.y, extent[0][1], extent[1][1]),
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});
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// returns a number between 0 and 1 that represents the velocity of the movement
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// when the mouse is close to the edge of the canvas
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const calcAutoPanVelocity = (value: number, min: number, max: number): number => {
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if (value < min) {
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return clamp(Math.abs(value - min), 1, 50) / 50;
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} else if (value > max) {
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return -clamp(Math.abs(value - max), 1, 50) / 50;
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}
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return 0;
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};
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export const calcAutoPan = (pos: XYPosition, bounds: Dimensions): number[] => {
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const xMovement = calcAutoPanVelocity(pos.x, 35, bounds.width - 35) * 20;
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const yMovement = calcAutoPanVelocity(pos.y, 35, bounds.height - 35) * 20;
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return [xMovement, yMovement];
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};
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export const getBoundsOfBoxes = (box1: Box, box2: Box): Box => ({
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x: Math.min(box1.x, box2.x),
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y: Math.min(box1.y, box2.y),
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x2: Math.max(box1.x2, box2.x2),
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y2: Math.max(box1.y2, box2.y2),
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});
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export const rectToBox = ({ x, y, width, height }: Rect): Box => ({
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x,
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y,
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x2: x + width,
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y2: y + height,
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});
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export const boxToRect = ({ x, y, x2, y2 }: Box): Rect => ({
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x,
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y,
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width: x2 - x,
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height: y2 - y,
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});
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export const nodeToRect = (node: BaseNode, nodeOrigin: NodeOrigin = [0, 0]): Rect => {
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const { positionAbsolute } = getNodePositionWithOrigin(node, node.origin || nodeOrigin);
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return {
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...positionAbsolute,
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width: node.width || 0,
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height: node.height || 0,
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};
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};
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export const nodeToBox = (node: BaseNode, nodeOrigin: NodeOrigin = [0, 0]): Box => {
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const { positionAbsolute } = getNodePositionWithOrigin(node, node.origin || nodeOrigin);
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return {
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...positionAbsolute,
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x2: positionAbsolute.x + (node.width || 0),
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y2: positionAbsolute.y + (node.height || 0),
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};
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};
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export const getBoundsOfRects = (rect1: Rect, rect2: Rect): Rect =>
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boxToRect(getBoundsOfBoxes(rectToBox(rect1), rectToBox(rect2)));
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export const getOverlappingArea = (rectA: Rect, rectB: Rect): number => {
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const xOverlap = Math.max(0, Math.min(rectA.x + rectA.width, rectB.x + rectB.width) - Math.max(rectA.x, rectB.x));
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const yOverlap = Math.max(0, Math.min(rectA.y + rectA.height, rectB.y + rectB.height) - Math.max(rectA.y, rectB.y));
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return Math.ceil(xOverlap * yOverlap);
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};
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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export const isRectObject = (obj: any): obj is Rect =>
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isNumeric(obj.width) && isNumeric(obj.height) && isNumeric(obj.x) && isNumeric(obj.y);
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/* eslint-disable-next-line @typescript-eslint/no-explicit-any */
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export const isNumeric = (n: any): n is number => !isNaN(n) && isFinite(n);
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// used for a11y key board controls for nodes and edges
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export const devWarn = (id: string, message: string) => {
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if (process.env.NODE_ENV === 'development') {
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console.warn(`[React Flow]: ${message} Help: https://reactflow.dev/error#${id}`);
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}
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};
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export const getPositionWithOrigin = ({
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x,
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y,
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width,
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height,
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origin = [0, 0],
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}: {
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x: number;
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y: number;
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width: number;
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height: number;
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origin?: NodeOrigin;
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}): XYPosition => {
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if (!width || !height || origin[0] < 0 || origin[1] < 0 || origin[0] > 1 || origin[1] > 1) {
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return { x, y };
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}
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return {
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x: x - width * origin[0],
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y: y - height * origin[1],
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};
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};
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export function snapPosition(position: XYPosition, snapGrid: SnapGrid = [1, 1]): XYPosition {
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return {
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x: snapGrid[0] * Math.round(position.x / snapGrid[0]),
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y: snapGrid[1] * Math.round(position.y / snapGrid[1]),
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};
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}
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export const pointToRendererPoint = (
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{ x, y }: XYPosition,
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[tx, ty, tScale]: Transform,
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snapToGrid = false,
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snapGrid: SnapGrid = [1, 1]
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): XYPosition => {
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const position: XYPosition = {
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x: (x - tx) / tScale,
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y: (y - ty) / tScale,
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};
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return snapToGrid ? snapPosition(position, snapGrid) : position;
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};
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export const rendererPointToPoint = ({ x, y }: XYPosition, [tx, ty, tScale]: Transform): XYPosition => {
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return {
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x: x * tScale + tx,
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y: y * tScale + ty,
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};
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};
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export const getTransformForBounds = (
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bounds: Rect,
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width: number,
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height: number,
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minZoom: number,
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maxZoom: number,
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padding = 0.1
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): Transform => {
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const xZoom = width / (bounds.width * (1 + padding));
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const yZoom = height / (bounds.height * (1 + padding));
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const zoom = Math.min(xZoom, yZoom);
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const clampedZoom = clamp(zoom, minZoom, maxZoom);
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const boundsCenterX = bounds.x + bounds.width / 2;
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const boundsCenterY = bounds.y + bounds.height / 2;
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const x = width / 2 - boundsCenterX * clampedZoom;
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const y = height / 2 - boundsCenterY * clampedZoom;
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return [x, y, clampedZoom];
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};
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