fixed comment
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@@ -102,8 +102,8 @@ function xor(a: boolean, b: boolean) {
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* strongest restriction. Because the resize affects x, y and width, height and width, height of a opposing side with keepAspectRatio,
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* the resize amount is always kept in distX & distY amount (the distance in mouse movement)
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* Instead of clamping each value, we first calculate the biggest 'clamp' (for the lack of a better name) and then apply it to all values.
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* To complicate things nodeOrigin has to be taken into account as well. This is done by offsetting the nodes depending on their origin,
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* calculating the restrictions, normally and then
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* To complicate things nodeOrigin has to be taken into account as well. This is done by offsetting the nodes as if their origin is [0, 0],
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* then calculating the restrictions as usual
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* @param startValues - starting values of resize
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* @param controlDirection - dimensions affected by the resize
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* @param pointerPosition - the current pointer position corrected for snapping
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