Added TSDoc for util functions in svelte
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@@ -10,10 +10,68 @@ import {
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import type { Edge, Node } from '$lib/types';
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/**
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* Test whether an object is useable as a Node
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* @public
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* @remarks In TypeScript this is a type guard that will narrow the type of whatever you pass in to Node if it returns true
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* @param element - The element to test
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* @returns A boolean indicating whether the element is an Node
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*/
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export const isNode = isNodeBase<Node, Edge>;
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/**
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* Test whether an object is useable as an Edge
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* @public
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* @remarks In TypeScript this is a type guard that will narrow the type of whatever you pass in to Edge if it returns true
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* @param element - The element to test
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* @returns A boolean indicating whether the element is an Edge
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*/
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export const isEdge = isEdgeBase<Node, Edge>;
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/**
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* Pass in a node, and get connected nodes where edge.source === node.id
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* @public
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* @param node - The node to get the connected nodes from
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* @param nodes - The array of all nodes
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* @param edges - The array of all edges
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* @returns An array of nodes that are connected over eges where the source is the given node
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*/
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export const getOutgoers = getOutgoersBase<Node, Edge>;
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/**
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* Pass in a node, and get connected nodes where edge.target === node.id
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* @public
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* @param node - The node to get the connected nodes from
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* @param nodes - The array of all nodes
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* @param edges - The array of all edges
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* @returns An array of nodes that are connected over eges where the target is the given node
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*/
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export const getIncomers = getIncomersBase<Node, Edge>;
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/**
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* This util is a convenience function to add a new Edge to an array of edges
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* @remarks It also performs some validation to make sure you don't add an invalid edge or duplicate an existing one.
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* @public
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* @param edgeParams - Either an Edge or a Connection you want to add
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* @param edges - The array of all current edges
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* @returns A new array of edges with the new edge added
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*/
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export const addEdge = addEdgeBase<Edge>;
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/**
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* A handy utility to update an existing Edge with new properties
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* @param oldEdge - The edge you want to update
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* @param newConnection - The new connection you want to update the edge with
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* @param edges - The array of all current edges
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* @param options.shouldReplaceId - should the id of the old edge be replaced with the new connection id
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* @returns the updated edges array
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*/
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export const updateEdge = updateEdgeBase<Edge>;
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/**
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* Get all connecting edges for a given set of nodes
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* @param nodes - Nodes you want to get the connected edges for
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* @param edges - All edges
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* @returns Array of edges that connect any of the given nodes with each other
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*/
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export const getConnectedEdges = getConnectedEdgesBase<Node, Edge>;
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