chore(BatchProvider): cleanup

This commit is contained in:
moklick
2024-04-25 15:08:10 +02:00
parent a7b6789ce0
commit 95fd22d25b
4 changed files with 81 additions and 45 deletions
@@ -8,10 +8,18 @@ import type { Edge, Node } from '../../types';
import { useQueue } from './useQueue';
const BatchContext = createContext<{
nodeQueue: Queue<Node>;
edgeQueue: Queue<Edge>;
// eslint-disable-next-line @typescript-eslint/no-explicit-any
nodeQueue: Queue<any>;
// eslint-disable-next-line @typescript-eslint/no-explicit-any
edgeQueue: Queue<any>;
} | null>(null);
/**
* This is a context provider that holds and processes the node and edge update queues
* that are needed to handle setNodes, addNodes, setEdges and addEdges.
*
* @internal
*/
export function BatchProvider<NodeType extends Node = Node, EdgeType extends Edge = Edge>({
children,
}: {
@@ -1,8 +1,16 @@
import { useState } from 'react';
import { createQueue } from './utils';
import { useIsomorphicLayoutEffect } from '../../hooks/useIsomorphicLayoutEffect';
import { QueueItem } from './types';
import { useIsomorphicLayoutEffect } from '../../hooks/useIsomorphicLayoutEffect';
import { Queue, QueueItem } from './types';
/**
* This hook returns a queue that can be used to batch updates.
*
* @param runQueue - a function that gets called when the queue is flushed
* @internal
*
* @returns a Queue object
*/
export function useQueue<T>(runQueue: (items: QueueItem<T>[]) => void) {
// Because we're using a ref above, we need some way to let React know when to
// actually process the queue. We flip this bit of state to `true` any time we
@@ -10,8 +18,8 @@ export function useQueue<T>(runQueue: (items: QueueItem<T>[]) => void) {
const [shouldFlush, setShouldFlush] = useState(false);
// A reference of all the batched updates to process before the next render. We
// want a mutable reference here so multiple synchronous calls to `setNodes` etc
// can be batched together.
// want a reference here so multiple synchronous calls to `setNodes` etc can be
// batched together.
const [queue] = useState(() => createQueue<T>(() => setShouldFlush(true)));
// Layout effects are guaranteed to run before the next render which means we
@@ -30,7 +38,7 @@ export function useQueue<T>(runQueue: (items: QueueItem<T>[]) => void) {
const queueItems = queue.get();
if (queueItems.length) {
runQueue?.(queueItems);
runQueue(queueItems);
queue.reset();
}
@@ -42,3 +50,18 @@ export function useQueue<T>(runQueue: (items: QueueItem<T>[]) => void) {
return queue;
}
function createQueue<T>(cb: () => void): Queue<T> {
let queue: QueueItem<T>[] = [];
return {
get: () => queue,
reset: () => {
queue = [];
},
push: (item) => {
queue.push(item);
cb();
},
};
}