fix(svelte) split edges into internal/external. external edges dont require id, source, target anymore

This commit is contained in:
Peter
2023-11-28 12:33:54 +01:00
parent 8fe8f73ed3
commit 9f538c6b7c
10 changed files with 124 additions and 9 deletions
@@ -24,10 +24,10 @@ import DefaultNode from '$lib/components/nodes/DefaultNode.svelte';
import InputNode from '$lib/components/nodes/InputNode.svelte';
import OutputNode from '$lib/components/nodes/OutputNode.svelte';
import GroupNode from '$lib/components/nodes/GroupNode.svelte';
import BezierEdge from '$lib/components/edges/BezierEdge.svelte';
import StraightEdge from '$lib/components/edges/StraightEdge.svelte';
import SmoothStepEdge from '$lib/components/edges/SmoothStepEdge.svelte';
import StepEdge from '$lib/components/edges/StepEdge.svelte';
import BezierEdge from '$lib/components/edges/InternalBezierEdge.svelte';
import StraightEdge from '$lib/components/edges/InternalStraightEdge.svelte';
import SmoothStepEdge from '$lib/components/edges/InternalSmoothStepEdge.svelte';
import StepEdge from '$lib/components/edges/InternalStepEdge.svelte';
import type {
NodeTypes,
EdgeTypes,