fix(svelte) split edges into internal/external. external edges dont require id, source, target anymore
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@@ -24,10 +24,10 @@ import DefaultNode from '$lib/components/nodes/DefaultNode.svelte';
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import InputNode from '$lib/components/nodes/InputNode.svelte';
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import OutputNode from '$lib/components/nodes/OutputNode.svelte';
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import GroupNode from '$lib/components/nodes/GroupNode.svelte';
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import BezierEdge from '$lib/components/edges/BezierEdge.svelte';
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import StraightEdge from '$lib/components/edges/StraightEdge.svelte';
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import SmoothStepEdge from '$lib/components/edges/SmoothStepEdge.svelte';
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import StepEdge from '$lib/components/edges/StepEdge.svelte';
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import BezierEdge from '$lib/components/edges/InternalBezierEdge.svelte';
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import StraightEdge from '$lib/components/edges/InternalStraightEdge.svelte';
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import SmoothStepEdge from '$lib/components/edges/InternalSmoothStepEdge.svelte';
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import StepEdge from '$lib/components/edges/InternalStepEdge.svelte';
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import type {
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NodeTypes,
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EdgeTypes,
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