chore(utils): tsdoc update
This commit is contained in:
@@ -10,7 +10,6 @@ import {
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useEdgesState,
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useEdgesState,
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useOnSelectionChange,
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useOnSelectionChange,
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OnSelectionChangeParams,
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OnSelectionChangeParams,
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OnSelectionChangeFunc,
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} from '@xyflow/react';
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} from '@xyflow/react';
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const initialNodes: Node[] = [
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const initialNodes: Node[] = [
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@@ -29,6 +29,11 @@ function getControl({ pos, x1, y1, x2, y2 }: GetControlParams): [number, number]
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return [x1, 0.5 * (y1 + y2)];
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return [x1, 0.5 * (y1 + y2)];
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}
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}
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/**
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* The `getSimpleBezierPath` util returns everything you need to render a simple
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bezier edge between two nodes.
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* @public
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*/
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export function getSimpleBezierPath({
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export function getSimpleBezierPath({
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sourceX,
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sourceX,
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sourceY,
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sourceY,
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@@ -153,7 +153,14 @@ function applyChange(change: any, element: any): any {
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* @param nodes - Array of nodes to apply the changes to
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* @param nodes - Array of nodes to apply the changes to
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* @returns Array of updated nodes
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* @returns Array of updated nodes
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* @example
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* @example
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* const onNodesChange = useCallback(
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*```tsx
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*import { useState, useCallback } from 'react';
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*import { ReactFlow, applyNodeChanges, type Node, type Edge, type OnNodesChange } from '@xyflow/react';
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*
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*export default function Flow() {
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* const [nodes, setNodes] = useState<Node[]>([]);
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* const [edges, setEdges] = useState<Edge[]>([]);
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* const onNodesChange: OnNodesChange = useCallback(
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* (changes) => {
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* (changes) => {
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* setNodes((oldNodes) => applyNodeChanges(changes, oldNodes));
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* setNodes((oldNodes) => applyNodeChanges(changes, oldNodes));
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* },
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* },
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@@ -161,8 +168,10 @@ function applyChange(change: any, element: any): any {
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* );
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* );
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*
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*
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* return (
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* return (
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* <ReactFLow nodes={nodes} edges={edges} onNodesChange={onNodesChange} />
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* <ReactFlow nodes={nodes} edges={edges} onNodesChange={onNodesChange} />
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* );
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* );
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*}
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*```
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*/
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*/
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export function applyNodeChanges<NodeType extends Node = Node>(
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export function applyNodeChanges<NodeType extends Node = Node>(
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changes: NodeChange<NodeType>[],
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changes: NodeChange<NodeType>[],
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@@ -180,6 +189,14 @@ export function applyNodeChanges<NodeType extends Node = Node>(
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* @param edges - Array of edge to apply the changes to
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* @param edges - Array of edge to apply the changes to
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* @returns Array of updated edges
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* @returns Array of updated edges
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* @example
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* @example
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*
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* ```tsx
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*import { useState, useCallback } from 'react';
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*import { ReactFlow, applyEdgeChanges } from '@xyflow/react';
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*
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*export default function Flow() {
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* const [nodes, setNodes] = useState([]);
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* const [edges, setEdges] = useState([]);
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* const onEdgesChange = useCallback(
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* const onEdgesChange = useCallback(
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* (changes) => {
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* (changes) => {
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* setEdges((oldEdges) => applyEdgeChanges(changes, oldEdges));
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* setEdges((oldEdges) => applyEdgeChanges(changes, oldEdges));
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@@ -190,6 +207,8 @@ export function applyNodeChanges<NodeType extends Node = Node>(
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* return (
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* return (
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* <ReactFlow nodes={nodes} edges={edges} onEdgesChange={onEdgesChange} />
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* <ReactFlow nodes={nodes} edges={edges} onEdgesChange={onEdgesChange} />
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* );
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* );
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*}
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*```
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*/
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*/
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export function applyEdgeChanges<EdgeType extends Edge = Edge>(
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export function applyEdgeChanges<EdgeType extends Edge = Edge>(
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changes: EdgeChange<EdgeType>[],
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changes: EdgeChange<EdgeType>[],
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@@ -4,21 +4,43 @@ import { isNodeBase, isEdgeBase } from '@xyflow/system';
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import type { Edge, Node } from '../types';
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import type { Edge, Node } from '../types';
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/**
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/**
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* Test whether an object is useable as a Node
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* Test whether an object is useable as an [`Node`](/api-reference/types/node). In TypeScript
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*this is a type guard that will narrow the type of whatever you pass in to
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*[`Node`](/api-reference/types/node) if it returns `true`.
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* @public
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* @public
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* @remarks In TypeScript this is a type guard that will narrow the type of whatever you pass in to Node if it returns true
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* @remarks In TypeScript this is a type guard that will narrow the type of whatever you pass in to Node if it returns true
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* @param element - The element to test
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* @param element - The element to test
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* @returns A boolean indicating whether the element is an Node
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* @returns A boolean indicating whether the element is an Node
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*
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* @example
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* ```js
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*import { isNode } from '@xyflow/react';
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*
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*if (isNode(node)) {
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* // ..
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*}
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*```
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*/
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*/
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export const isNode = <NodeType extends Node = Node>(element: unknown): element is NodeType =>
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export const isNode = <NodeType extends Node = Node>(element: unknown): element is NodeType =>
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isNodeBase<NodeType>(element);
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isNodeBase<NodeType>(element);
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/**
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/**
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* Test whether an object is useable as an Edge
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* Test whether an object is useable as an [`Edge`](/api-reference/types/edge). In TypeScript
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*this is a type guard that will narrow the type of whatever you pass in to
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*[`Edge`](/api-reference/types/edge) if it returns `true`.
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* @public
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* @public
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* @remarks In TypeScript this is a type guard that will narrow the type of whatever you pass in to Edge if it returns true
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* @remarks In TypeScript this is a type guard that will narrow the type of whatever you pass in to Edge if it returns true
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* @param element - The element to test
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* @param element - The element to test
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* @returns A boolean indicating whether the element is an Edge
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* @returns A boolean indicating whether the element is an Edge
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*
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* @example
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* ```js
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*import { isEdge } from '@xyflow/react';
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*
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*if (isEdge(edge)) {
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* // ..
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*}
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*```
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*/
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*/
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export const isEdge = <EdgeType extends Edge = Edge>(element: unknown): element is EdgeType =>
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export const isEdge = <EdgeType extends Edge = Edge>(element: unknown): element is EdgeType =>
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isEdgeBase<EdgeType>(element);
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isEdgeBase<EdgeType>(element);
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@@ -46,7 +46,7 @@
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"scripts": {
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"scripts": {
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"dev": "concurrently \"rollup --config node:@xyflow/rollup-config --watch\"",
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"dev": "concurrently \"rollup --config node:@xyflow/rollup-config --watch\"",
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"build": "rollup --config node:@xyflow/rollup-config --environment NODE_ENV:production",
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"build": "rollup --config node:@xyflow/rollup-config --environment NODE_ENV:production",
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"lint": "eslint --ext .js,.ts src",
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"lint": "eslint --ext .js,.ts src --fix",
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"typecheck": "tsc --noEmit"
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"typecheck": "tsc --noEmit"
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},
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},
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"dependencies": {
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"dependencies": {
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@@ -12,11 +12,13 @@ export type EdgeBase<
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source: string;
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source: string;
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/** Id of target node */
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/** Id of target node */
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target: string;
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target: string;
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/** Id of source handle
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/**
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* Id of source handle
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* only needed if there are multiple handles per node
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* only needed if there are multiple handles per node
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*/
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*/
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sourceHandle?: string | null;
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sourceHandle?: string | null;
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/** Id of target handle
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/**
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* Id of target handle
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* only needed if there are multiple handles per node
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* only needed if there are multiple handles per node
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*/
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*/
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targetHandle?: string | null;
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targetHandle?: string | null;
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@@ -27,11 +29,13 @@ export type EdgeBase<
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/** Arbitrary data passed to an edge */
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/** Arbitrary data passed to an edge */
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data?: EdgeData;
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data?: EdgeData;
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selected?: boolean;
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selected?: boolean;
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/** Set the marker on the beginning of an edge
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/**
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* Set the marker on the beginning of an edge
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* @example 'arrow', 'arrowclosed' or custom marker
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* @example 'arrow', 'arrowclosed' or custom marker
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*/
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*/
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markerStart?: EdgeMarkerType;
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markerStart?: EdgeMarkerType;
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/** Set the marker on the end of an edge
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/**
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* Set the marker on the end of an edge
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* @example 'arrow', 'arrowclosed' or custom marker
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* @example 'arrow', 'arrowclosed' or custom marker
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*/
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*/
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markerEnd?: EdgeMarkerType;
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markerEnd?: EdgeMarkerType;
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@@ -14,11 +14,13 @@ export type Handle = {
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};
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};
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export type HandleProps = {
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export type HandleProps = {
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/** Type of the handle
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/**
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* Type of the handle
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* @example HandleType.Source, HandleType.Target
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* @example HandleType.Source, HandleType.Target
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*/
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*/
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type: HandleType;
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type: HandleType;
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/** Position of the handle
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/**
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* Position of the handle
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* @example Position.TopLeft, Position.TopRight,
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* @example Position.TopLeft, Position.TopRight,
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* Position.BottomLeft, Position.BottomRight
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* Position.BottomLeft, Position.BottomRight
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*/
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*/
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@@ -29,11 +31,13 @@ export type HandleProps = {
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isConnectableStart?: boolean;
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isConnectableStart?: boolean;
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/** Should you be able to connect to this handle */
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/** Should you be able to connect to this handle */
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isConnectableEnd?: boolean;
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isConnectableEnd?: boolean;
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/** Callback if connection is valid
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/**
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* Callback if connection is valid
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* @remarks connection becomes an edge if isValidConnection returns true
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* @remarks connection becomes an edge if isValidConnection returns true
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*/
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*/
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isValidConnection?: IsValidConnection;
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isValidConnection?: IsValidConnection;
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/** Id of the handle
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/**
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* Id of the handle
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* @remarks optional if there is only one handle of this type
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* @remarks optional if there is only one handle of this type
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*/
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*/
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id?: string | null;
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id?: string | null;
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@@ -13,7 +13,8 @@ export type NodeBase<
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> = {
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> = {
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/** Unique id of a node */
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/** Unique id of a node */
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id: string;
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id: string;
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/** Position of a node on the pane
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/**
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* Position of a node on the pane
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* @example { x: 0, y: 0 }
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* @example { x: 0, y: 0 }
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*/
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*/
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position: XYPosition;
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position: XYPosition;
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@@ -21,11 +22,13 @@ export type NodeBase<
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data: NodeData;
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data: NodeData;
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/** Type of node defined in nodeTypes */
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/** Type of node defined in nodeTypes */
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type?: NodeType;
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type?: NodeType;
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/** Only relevant for default, source, target nodeType. controls source position
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/**
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* Only relevant for default, source, target nodeType. controls source position
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* @example 'right', 'left', 'top', 'bottom'
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* @example 'right', 'left', 'top', 'bottom'
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*/
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*/
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sourcePosition?: Position;
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sourcePosition?: Position;
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/** Only relevant for default, source, target nodeType. controls target position
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/**
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* Only relevant for default, source, target nodeType. controls target position
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* @example 'right', 'left', 'top', 'bottom'
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* @example 'right', 'left', 'top', 'bottom'
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*/
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*/
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targetPosition?: Position;
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targetPosition?: Position;
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@@ -45,13 +48,15 @@ export type NodeBase<
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/** Parent node id, used for creating sub-flows */
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/** Parent node id, used for creating sub-flows */
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parentId?: string;
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parentId?: string;
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zIndex?: number;
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zIndex?: number;
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/** Boundary a node can be moved in
|
/**
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* Boundary a node can be moved in
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* @example 'parent' or [[0, 0], [100, 100]]
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* @example 'parent' or [[0, 0], [100, 100]]
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*/
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*/
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extent?: 'parent' | CoordinateExtent;
|
extent?: 'parent' | CoordinateExtent;
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expandParent?: boolean;
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expandParent?: boolean;
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ariaLabel?: string;
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ariaLabel?: string;
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/** Origin of the node relative to it's position
|
/**
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* Origin of the node relative to it's position
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* @example
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* @example
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* [0.5, 0.5] // centers the node
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* [0.5, 0.5] // centers the node
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* [0, 0] // top left
|
* [0, 0] // top left
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@@ -73,8 +78,10 @@ export type InternalNodeBase<NodeType extends NodeBase = NodeBase> = NodeType &
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internals: {
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internals: {
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positionAbsolute: XYPosition;
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positionAbsolute: XYPosition;
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z: number;
|
z: number;
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/** Holds a reference to the original node object provided by the user.
|
/**
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* Used as an optimization to avoid certain operations. */
|
* Holds a reference to the original node object provided by the user.
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|
* Used as an optimization to avoid certain operations.
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|
*/
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userNode: NodeType;
|
userNode: NodeType;
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handleBounds?: NodeHandleBounds;
|
handleBounds?: NodeHandleBounds;
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bounds?: NodeBounds;
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bounds?: NodeBounds;
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@@ -61,9 +61,11 @@ export const getEventPosition = (event: MouseEvent | TouchEvent, bounds?: DOMRec
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};
|
};
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};
|
};
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|
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// The handle bounds are calculated relative to the node element.
|
/*
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// We store them in the internals object of the node in order to avoid
|
* The handle bounds are calculated relative to the node element.
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// unnecessary recalculations.
|
* We store them in the internals object of the node in order to avoid
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|
* unnecessary recalculations.
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|
*/
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export const getHandleBounds = (
|
export const getHandleBounds = (
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type: 'source' | 'target',
|
type: 'source' | 'target',
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nodeElement: HTMLDivElement,
|
nodeElement: HTMLDivElement,
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@@ -38,8 +38,10 @@ export function getBezierEdgeCenter({
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targetControlX: number;
|
targetControlX: number;
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targetControlY: number;
|
targetControlY: number;
|
||||||
}): [number, number, number, number] {
|
}): [number, number, number, number] {
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// cubic bezier t=0.5 mid point, not the actual mid point, but easy to calculate
|
/*
|
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// https://stackoverflow.com/questions/67516101/how-to-find-distance-mid-point-of-bezier-curve
|
* cubic bezier t=0.5 mid point, not the actual mid point, but easy to calculate
|
||||||
|
* https://stackoverflow.com/questions/67516101/how-to-find-distance-mid-point-of-bezier-curve
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||||||
|
*/
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||||||
const centerX = sourceX * 0.125 + sourceControlX * 0.375 + targetControlX * 0.375 + targetX * 0.125;
|
const centerX = sourceX * 0.125 + sourceControlX * 0.375 + targetControlX * 0.375 + targetX * 0.125;
|
||||||
const centerY = sourceY * 0.125 + sourceControlY * 0.375 + targetControlY * 0.375 + targetY * 0.125;
|
const centerY = sourceY * 0.125 + sourceControlY * 0.375 + targetControlY * 0.375 + targetY * 0.125;
|
||||||
const offsetX = Math.abs(centerX - sourceX);
|
const offsetX = Math.abs(centerX - sourceX);
|
||||||
@@ -70,7 +72,9 @@ function getControlWithCurvature({ pos, x1, y1, x2, y2, c }: GetControlWithCurva
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get a bezier path from source to target handle
|
* The `getBezierPath` util returns everything you need to render a bezier edge
|
||||||
|
*between two nodes.
|
||||||
|
* @public
|
||||||
* @param params.sourceX - The x position of the source handle
|
* @param params.sourceX - The x position of the source handle
|
||||||
* @param params.sourceY - The y position of the source handle
|
* @param params.sourceY - The y position of the source handle
|
||||||
* @param params.sourcePosition - The position of the source handle (default: Position.Bottom)
|
* @param params.sourcePosition - The position of the source handle (default: Position.Bottom)
|
||||||
@@ -80,17 +84,22 @@ function getControlWithCurvature({ pos, x1, y1, x2, y2, c }: GetControlWithCurva
|
|||||||
* @param params.curvature - The curvature of the bezier edge
|
* @param params.curvature - The curvature of the bezier edge
|
||||||
* @returns A path string you can use in an SVG, the labelX and labelY position (center of path) and offsetX, offsetY between source handle and label
|
* @returns A path string you can use in an SVG, the labelX and labelY position (center of path) and offsetX, offsetY between source handle and label
|
||||||
* @example
|
* @example
|
||||||
|
* ```js
|
||||||
* const source = { x: 0, y: 20 };
|
* const source = { x: 0, y: 20 };
|
||||||
const target = { x: 150, y: 100 };
|
* const target = { x: 150, y: 100 };
|
||||||
|
*
|
||||||
const [path, labelX, labelY, offsetX, offsetY] = getBezierPath({
|
* const [path, labelX, labelY, offsetX, offsetY] = getBezierPath({
|
||||||
sourceX: source.x,
|
* sourceX: source.x,
|
||||||
sourceY: source.y,
|
* sourceY: source.y,
|
||||||
sourcePosition: Position.Right,
|
* sourcePosition: Position.Right,
|
||||||
targetX: target.x,
|
* targetX: target.x,
|
||||||
targetY: target.y,
|
* targetY: target.y,
|
||||||
targetPosition: Position.Left,
|
* targetPosition: Position.Left,
|
||||||
});
|
*});
|
||||||
|
*```
|
||||||
|
*
|
||||||
|
* @remarks This function returns a tuple (aka a fixed-size array) to make it easier to
|
||||||
|
*work with multiple edge paths at once.
|
||||||
*/
|
*/
|
||||||
export function getBezierPath({
|
export function getBezierPath({
|
||||||
sourceX,
|
sourceX,
|
||||||
|
|||||||
@@ -90,12 +90,16 @@ const connectionExists = (edge: EdgeBase, edges: EdgeBase[]) => {
|
|||||||
};
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This util is a convenience function to add a new Edge to an array of edges
|
* This util is a convenience function to add a new Edge to an array of edges. It also performs some validation to make sure you don't add an invalid edge or duplicate an existing one.
|
||||||
* @remarks It also performs some validation to make sure you don't add an invalid edge or duplicate an existing one.
|
|
||||||
* @public
|
* @public
|
||||||
* @param edgeParams - Either an Edge or a Connection you want to add
|
* @param edgeParams - Either an Edge or a Connection you want to add
|
||||||
* @param edges - The array of all current edges
|
* @param edges - The array of all current edges
|
||||||
* @returns A new array of edges with the new edge added
|
* @returns A new array of edges with the new edge added
|
||||||
|
*
|
||||||
|
* @remarks If an edge with the same `target` and `source` already exists (and the same
|
||||||
|
*`targetHandle` and `sourceHandle` if those are set), then this util won't add
|
||||||
|
*a new edge even if the `id` property is different.
|
||||||
|
*
|
||||||
*/
|
*/
|
||||||
export const addEdge = <EdgeType extends EdgeBase>(
|
export const addEdge = <EdgeType extends EdgeBase>(
|
||||||
edgeParams: EdgeType | Connection,
|
edgeParams: EdgeType | Connection,
|
||||||
@@ -137,12 +141,16 @@ export type ReconnectEdgeOptions = {
|
|||||||
};
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* A handy utility to reconnect an existing edge with new properties
|
* A handy utility to update an existing [`Edge`](/api-reference/types/edge) with new properties.
|
||||||
|
*This searches your edge array for an edge with a matching `id` and updates its
|
||||||
|
*properties with the connection you provide.
|
||||||
* @param oldEdge - The edge you want to update
|
* @param oldEdge - The edge you want to update
|
||||||
* @param newConnection - The new connection you want to update the edge with
|
* @param newConnection - The new connection you want to update the edge with
|
||||||
* @param edges - The array of all current edges
|
* @param edges - The array of all current edges
|
||||||
* @param options.shouldReplaceId - should the id of the old edge be replaced with the new connection id
|
* @param options.shouldReplaceId - should the id of the old edge be replaced with the new connection id
|
||||||
* @returns the updated edges array
|
* @returns the updated edges array
|
||||||
|
*
|
||||||
|
* @public
|
||||||
*/
|
*/
|
||||||
export const reconnectEdge = <EdgeType extends EdgeBase>(
|
export const reconnectEdge = <EdgeType extends EdgeBase>(
|
||||||
oldEdge: EdgeType,
|
oldEdge: EdgeType,
|
||||||
|
|||||||
@@ -38,8 +38,10 @@ const getDirection = ({
|
|||||||
|
|
||||||
const distance = (a: XYPosition, b: XYPosition) => Math.sqrt(Math.pow(b.x - a.x, 2) + Math.pow(b.y - a.y, 2));
|
const distance = (a: XYPosition, b: XYPosition) => Math.sqrt(Math.pow(b.x - a.x, 2) + Math.pow(b.y - a.y, 2));
|
||||||
|
|
||||||
// ith this function we try to mimic a orthogonal edge routing behaviour
|
/*
|
||||||
// It's not as good as a real orthogonal edge routing but it's faster and good enough as a default for step and smooth step edges
|
* ith this function we try to mimic a orthogonal edge routing behaviour
|
||||||
|
* It's not as good as a real orthogonal edge routing but it's faster and good enough as a default for step and smooth step edges
|
||||||
|
*/
|
||||||
function getPoints({
|
function getPoints({
|
||||||
source,
|
source,
|
||||||
sourcePosition = Position.Bottom,
|
sourcePosition = Position.Bottom,
|
||||||
@@ -83,16 +85,20 @@ function getPoints({
|
|||||||
if (sourceDir[dirAccessor] * targetDir[dirAccessor] === -1) {
|
if (sourceDir[dirAccessor] * targetDir[dirAccessor] === -1) {
|
||||||
centerX = center.x ?? defaultCenterX;
|
centerX = center.x ?? defaultCenterX;
|
||||||
centerY = center.y ?? defaultCenterY;
|
centerY = center.y ?? defaultCenterY;
|
||||||
// --->
|
/*
|
||||||
// |
|
* --->
|
||||||
// >---
|
* |
|
||||||
|
* >---
|
||||||
|
*/
|
||||||
const verticalSplit: XYPosition[] = [
|
const verticalSplit: XYPosition[] = [
|
||||||
{ x: centerX, y: sourceGapped.y },
|
{ x: centerX, y: sourceGapped.y },
|
||||||
{ x: centerX, y: targetGapped.y },
|
{ x: centerX, y: targetGapped.y },
|
||||||
];
|
];
|
||||||
// |
|
/*
|
||||||
// ---
|
* |
|
||||||
// |
|
* ---
|
||||||
|
* |
|
||||||
|
*/
|
||||||
const horizontalSplit: XYPosition[] = [
|
const horizontalSplit: XYPosition[] = [
|
||||||
{ x: sourceGapped.x, y: centerY },
|
{ x: sourceGapped.x, y: centerY },
|
||||||
{ x: targetGapped.x, y: centerY },
|
{ x: targetGapped.x, y: centerY },
|
||||||
@@ -191,7 +197,10 @@ function getBend(a: XYPosition, b: XYPosition, c: XYPosition, size: number): str
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get a smooth step path from source to target handle
|
* The `getSmoothStepPath` util returns everything you need to render a stepped path
|
||||||
|
*between two nodes. The `borderRadius` property can be used to choose how rounded
|
||||||
|
*the corners of those steps are.
|
||||||
|
* @public
|
||||||
* @param params.sourceX - The x position of the source handle
|
* @param params.sourceX - The x position of the source handle
|
||||||
* @param params.sourceY - The y position of the source handle
|
* @param params.sourceY - The y position of the source handle
|
||||||
* @param params.sourcePosition - The position of the source handle (default: Position.Bottom)
|
* @param params.sourcePosition - The position of the source handle (default: Position.Bottom)
|
||||||
@@ -200,17 +209,20 @@ function getBend(a: XYPosition, b: XYPosition, c: XYPosition, size: number): str
|
|||||||
* @param params.targetPosition - The position of the target handle (default: Position.Top)
|
* @param params.targetPosition - The position of the target handle (default: Position.Top)
|
||||||
* @returns A path string you can use in an SVG, the labelX and labelY position (center of path) and offsetX, offsetY between source handle and label
|
* @returns A path string you can use in an SVG, the labelX and labelY position (center of path) and offsetX, offsetY between source handle and label
|
||||||
* @example
|
* @example
|
||||||
|
* ```js
|
||||||
* const source = { x: 0, y: 20 };
|
* const source = { x: 0, y: 20 };
|
||||||
const target = { x: 150, y: 100 };
|
* const target = { x: 150, y: 100 };
|
||||||
|
*
|
||||||
const [path, labelX, labelY, offsetX, offsetY] = getSmoothStepPath({
|
* const [path, labelX, labelY, offsetX, offsetY] = getSmoothStepPath({
|
||||||
sourceX: source.x,
|
* sourceX: source.x,
|
||||||
sourceY: source.y,
|
* sourceY: source.y,
|
||||||
sourcePosition: Position.Right,
|
* sourcePosition: Position.Right,
|
||||||
targetX: target.x,
|
* targetX: target.x,
|
||||||
targetY: target.y,
|
* targetY: target.y,
|
||||||
targetPosition: Position.Left,
|
* targetPosition: Position.Left,
|
||||||
});
|
* });
|
||||||
|
* ```
|
||||||
|
* @remarks This function returns a tuple (aka a fixed-size array) to make it easier to work with multiple edge paths at once.
|
||||||
*/
|
*/
|
||||||
export function getSmoothStepPath({
|
export function getSmoothStepPath({
|
||||||
sourceX,
|
sourceX,
|
||||||
|
|||||||
@@ -8,24 +8,28 @@ export type GetStraightPathParams = {
|
|||||||
};
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get a straight path from source to target handle
|
* Calculates the straight line path between two points.
|
||||||
|
* @public
|
||||||
* @param params.sourceX - The x position of the source handle
|
* @param params.sourceX - The x position of the source handle
|
||||||
* @param params.sourceY - The y position of the source handle
|
* @param params.sourceY - The y position of the source handle
|
||||||
* @param params.targetX - The x position of the target handle
|
* @param params.targetX - The x position of the target handle
|
||||||
* @param params.targetY - The y position of the target handle
|
* @param params.targetY - The y position of the target handle
|
||||||
* @returns A path string you can use in an SVG, the labelX and labelY position (center of path) and offsetX, offsetY between source handle and label
|
* @returns A path string you can use in an SVG, the labelX and labelY position (center of path) and offsetX, offsetY between source handle and label
|
||||||
* @example
|
* @example
|
||||||
|
* ```js
|
||||||
* const source = { x: 0, y: 20 };
|
* const source = { x: 0, y: 20 };
|
||||||
const target = { x: 150, y: 100 };
|
* const target = { x: 150, y: 100 };
|
||||||
|
*
|
||||||
const [path, labelX, labelY, offsetX, offsetY] = getStraightPath({
|
* const [path, labelX, labelY, offsetX, offsetY] = getStraightPath({
|
||||||
sourceX: source.x,
|
* sourceX: source.x,
|
||||||
sourceY: source.y,
|
* sourceY: source.y,
|
||||||
sourcePosition: Position.Right,
|
* sourcePosition: Position.Right,
|
||||||
targetX: target.x,
|
* targetX: target.x,
|
||||||
targetY: target.y,
|
* targetY: target.y,
|
||||||
targetPosition: Position.Left,
|
* targetPosition: Position.Left,
|
||||||
});
|
* });
|
||||||
|
* ```
|
||||||
|
* @remarks This function returns a tuple (aka a fixed-size array) to make it easier to work with multiple edge paths at once.
|
||||||
*/
|
*/
|
||||||
export function getStraightPath({
|
export function getStraightPath({
|
||||||
sourceX,
|
sourceX,
|
||||||
|
|||||||
@@ -186,8 +186,8 @@ export const rendererPointToPoint = ({ x, y }: XYPosition, [tx, ty, tScale]: Tra
|
|||||||
* @returns A transforned {@link Viewport} that encloses the given bounds which you can pass to e.g. {@link setViewport}
|
* @returns A transforned {@link Viewport} that encloses the given bounds which you can pass to e.g. {@link setViewport}
|
||||||
* @example
|
* @example
|
||||||
* const { x, y, zoom } = getViewportForBounds(
|
* const { x, y, zoom } = getViewportForBounds(
|
||||||
{ x: 0, y: 0, width: 100, height: 100},
|
*{ x: 0, y: 0, width: 100, height: 100},
|
||||||
1200, 800, 0.5, 2);
|
*1200, 800, 0.5, 2);
|
||||||
*/
|
*/
|
||||||
export const getViewportForBounds = (
|
export const getViewportForBounds = (
|
||||||
bounds: Rect,
|
bounds: Rect,
|
||||||
|
|||||||
@@ -54,12 +54,27 @@ export const isInternalNodeBase = <NodeType extends InternalNodeBase = InternalN
|
|||||||
): element is NodeType => 'id' in element && 'internals' in element && !('source' in element) && !('target' in element);
|
): element is NodeType => 'id' in element && 'internals' in element && !('source' in element) && !('target' in element);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Pass in a node, and get connected nodes where edge.source === node.id
|
* This util is used to tell you what nodes, if any, are connected to the given node
|
||||||
|
*as the _target_ of an edge.
|
||||||
* @public
|
* @public
|
||||||
* @param node - The node to get the connected nodes from
|
* @param node - The node to get the connected nodes from
|
||||||
* @param nodes - The array of all nodes
|
* @param nodes - The array of all nodes
|
||||||
* @param edges - The array of all edges
|
* @param edges - The array of all edges
|
||||||
* @returns An array of nodes that are connected over eges where the source is the given node
|
* @returns An array of nodes that are connected over eges where the source is the given node
|
||||||
|
*
|
||||||
|
* @example
|
||||||
|
* ```ts
|
||||||
|
*import { getOutgoers } from '@xyflow/react';
|
||||||
|
*
|
||||||
|
*const nodes = [];
|
||||||
|
*const edges = [];
|
||||||
|
*
|
||||||
|
*const outgoers = getOutgoers(
|
||||||
|
* { id: '1', position: { x: 0, y: 0 }, data: { label: 'node' } },
|
||||||
|
* nodes,
|
||||||
|
* edges,
|
||||||
|
*);
|
||||||
|
*```
|
||||||
*/
|
*/
|
||||||
export const getOutgoers = <NodeType extends NodeBase = NodeBase, EdgeType extends EdgeBase = EdgeBase>(
|
export const getOutgoers = <NodeType extends NodeBase = NodeBase, EdgeType extends EdgeBase = EdgeBase>(
|
||||||
node: NodeType | { id: string },
|
node: NodeType | { id: string },
|
||||||
@@ -81,12 +96,27 @@ export const getOutgoers = <NodeType extends NodeBase = NodeBase, EdgeType exten
|
|||||||
};
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Pass in a node, and get connected nodes where edge.target === node.id
|
* This util is used to tell you what nodes, if any, are connected to the given node
|
||||||
|
*as the _source_ of an edge.
|
||||||
* @public
|
* @public
|
||||||
* @param node - The node to get the connected nodes from
|
* @param node - The node to get the connected nodes from
|
||||||
* @param nodes - The array of all nodes
|
* @param nodes - The array of all nodes
|
||||||
* @param edges - The array of all edges
|
* @param edges - The array of all edges
|
||||||
* @returns An array of nodes that are connected over eges where the target is the given node
|
* @returns An array of nodes that are connected over eges where the target is the given node
|
||||||
|
*
|
||||||
|
* @example
|
||||||
|
* ```ts
|
||||||
|
*import { getIncomers } from '@xyflow/react';
|
||||||
|
*
|
||||||
|
*const nodes = [];
|
||||||
|
*const edges = [];
|
||||||
|
*
|
||||||
|
*const incomers = getIncomers(
|
||||||
|
* { id: '1', position: { x: 0, y: 0 }, data: { label: 'node' } },
|
||||||
|
* nodes,
|
||||||
|
* edges,
|
||||||
|
*);
|
||||||
|
*```
|
||||||
*/
|
*/
|
||||||
export const getIncomers = <NodeType extends NodeBase = NodeBase, EdgeType extends EdgeBase = EdgeBase>(
|
export const getIncomers = <NodeType extends NodeBase = NodeBase, EdgeType extends EdgeBase = EdgeBase>(
|
||||||
node: NodeType | { id: string },
|
node: NodeType | { id: string },
|
||||||
@@ -124,12 +154,40 @@ export type GetNodesBoundsParams<NodeType extends NodeBase = NodeBase> = {
|
|||||||
};
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Internal function for determining a bounding box that contains all given nodes in an array.
|
* Returns the bounding box that contains all the given nodes in an array. This can
|
||||||
|
*be useful when combined with [`getViewportForBounds`](/api-reference/utils/get-viewport-for-bounds)
|
||||||
|
*to calculate the correct transform to fit the given nodes in a viewport.
|
||||||
* @public
|
* @public
|
||||||
* @remarks Useful when combined with {@link getViewportForBounds} to calculate the correct transform to fit the given nodes in a viewport.
|
* @remarks Useful when combined with {@link getViewportForBounds} to calculate the correct transform to fit the given nodes in a viewport.
|
||||||
* @param nodes - Nodes to calculate the bounds for
|
* @param nodes - Nodes to calculate the bounds for
|
||||||
* @param params.nodeOrigin - Origin of the nodes: [0, 0] - top left, [0.5, 0.5] - center
|
* @param params.nodeOrigin - Origin of the nodes: [0, 0] - top left, [0.5, 0.5] - center
|
||||||
* @returns Bounding box enclosing all nodes
|
* @returns Bounding box enclosing all nodes
|
||||||
|
*
|
||||||
|
* @remarks This function was previously called `getRectOfNodes`
|
||||||
|
*
|
||||||
|
* @example
|
||||||
|
* ```js
|
||||||
|
*import { getNodesBounds } from '@xyflow/react';
|
||||||
|
*
|
||||||
|
*const nodes = [
|
||||||
|
* {
|
||||||
|
* id: 'a',
|
||||||
|
* position: { x: 0, y: 0 },
|
||||||
|
* data: { label: 'a' },
|
||||||
|
* width: 50,
|
||||||
|
* height: 25,
|
||||||
|
* },
|
||||||
|
* {
|
||||||
|
* id: 'b',
|
||||||
|
* position: { x: 100, y: 100 },
|
||||||
|
* data: { label: 'b' },
|
||||||
|
* width: 50,
|
||||||
|
* height: 25,
|
||||||
|
* },
|
||||||
|
*];
|
||||||
|
*
|
||||||
|
*const bounds = getNodesBounds(nodes);
|
||||||
|
*```
|
||||||
*/
|
*/
|
||||||
export const getNodesBounds = <NodeType extends NodeBase = NodeBase>(
|
export const getNodesBounds = <NodeType extends NodeBase = NodeBase>(
|
||||||
nodes: (NodeType | InternalNodeBase<NodeType> | string)[],
|
nodes: (NodeType | InternalNodeBase<NodeType> | string)[],
|
||||||
@@ -154,8 +212,8 @@ export const getNodesBounds = <NodeType extends NodeBase = NodeBase>(
|
|||||||
currentNode = isId
|
currentNode = isId
|
||||||
? params.nodeLookup.get(nodeOrId)
|
? params.nodeLookup.get(nodeOrId)
|
||||||
: !isInternalNodeBase(nodeOrId)
|
: !isInternalNodeBase(nodeOrId)
|
||||||
? params.nodeLookup.get(nodeOrId.id)
|
? params.nodeLookup.get(nodeOrId.id)
|
||||||
: nodeOrId;
|
: nodeOrId;
|
||||||
}
|
}
|
||||||
|
|
||||||
const nodeBox = currentNode ? nodeToBox(currentNode, params.nodeOrigin) : { x: 0, y: 0, x2: 0, y2: 0 };
|
const nodeBox = currentNode ? nodeToBox(currentNode, params.nodeOrigin) : { x: 0, y: 0, x2: 0, y2: 0 };
|
||||||
@@ -238,10 +296,29 @@ export const getNodesInside = <NodeType extends NodeBase = NodeBase>(
|
|||||||
};
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get all connecting edges for a given set of nodes
|
* This utility filters an array of edges, keeping only those where either the source or target node is present in the given array of nodes.
|
||||||
|
* @public
|
||||||
* @param nodes - Nodes you want to get the connected edges for
|
* @param nodes - Nodes you want to get the connected edges for
|
||||||
* @param edges - All edges
|
* @param edges - All edges
|
||||||
* @returns Array of edges that connect any of the given nodes with each other
|
* @returns Array of edges that connect any of the given nodes with each other
|
||||||
|
*
|
||||||
|
* @example
|
||||||
|
* ```js
|
||||||
|
*import { getConnectedEdges } from '@xyflow/react';
|
||||||
|
*
|
||||||
|
*const nodes = [
|
||||||
|
* { id: 'a', position: { x: 0, y: 0 } },
|
||||||
|
* { id: 'b', position: { x: 100, y: 0 } },
|
||||||
|
*];
|
||||||
|
*
|
||||||
|
*const edges = [
|
||||||
|
* { id: 'a->c', source: 'a', target: 'c' },
|
||||||
|
* { id: 'c->d', source: 'c', target: 'd' },
|
||||||
|
*];
|
||||||
|
*
|
||||||
|
*const connectedEdges = getConnectedEdges(nodes, edges);
|
||||||
|
* // => [{ id: 'a->c', source: 'a', target: 'c' }]
|
||||||
|
*```
|
||||||
*/
|
*/
|
||||||
export const getConnectedEdges = <NodeType extends NodeBase = NodeBase, EdgeType extends EdgeBase = EdgeBase>(
|
export const getConnectedEdges = <NodeType extends NodeBase = NodeBase, EdgeType extends EdgeBase = EdgeBase>(
|
||||||
nodes: NodeType[],
|
nodes: NodeType[],
|
||||||
@@ -382,9 +459,9 @@ export async function getElementsToRemove<NodeType extends NodeBase = NodeBase,
|
|||||||
edges: EdgeType[];
|
edges: EdgeType[];
|
||||||
onBeforeDelete?: OnBeforeDeleteBase<NodeType, EdgeType>;
|
onBeforeDelete?: OnBeforeDeleteBase<NodeType, EdgeType>;
|
||||||
}): Promise<{
|
}): Promise<{
|
||||||
nodes: NodeType[];
|
nodes: NodeType[];
|
||||||
edges: EdgeType[];
|
edges: EdgeType[];
|
||||||
}> {
|
}> {
|
||||||
const nodeIds = new Set(nodesToRemove.map((node) => node.id));
|
const nodeIds = new Set(nodesToRemove.map((node) => node.id));
|
||||||
const matchingNodes: NodeType[] = [];
|
const matchingNodes: NodeType[] = [];
|
||||||
|
|
||||||
|
|||||||
@@ -15,8 +15,10 @@ export function getNodeToolbarTransform(
|
|||||||
alignmentOffset = 1;
|
alignmentOffset = 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
// position === Position.Top
|
/*
|
||||||
// we set the x any y position of the toolbar based on the nodes position
|
* position === Position.Top
|
||||||
|
* we set the x any y position of the toolbar based on the nodes position
|
||||||
|
*/
|
||||||
let pos = [
|
let pos = [
|
||||||
(nodeRect.x + nodeRect.width * alignmentOffset) * viewport.zoom + viewport.x,
|
(nodeRect.x + nodeRect.width * alignmentOffset) * viewport.zoom + viewport.x,
|
||||||
nodeRect.y * viewport.zoom + viewport.y - offset,
|
nodeRect.y * viewport.zoom + viewport.y - offset,
|
||||||
|
|||||||
@@ -276,8 +276,10 @@ export function handleExpandParent(
|
|||||||
},
|
},
|
||||||
});
|
});
|
||||||
|
|
||||||
// We move all child nodes in the oppsite direction
|
/*
|
||||||
// so the x,y changes of the parent do not move the children
|
* We move all child nodes in the oppsite direction
|
||||||
|
* so the x,y changes of the parent do not move the children
|
||||||
|
*/
|
||||||
parentLookup.get(parentId)?.forEach((childNode) => {
|
parentLookup.get(parentId)?.forEach((childNode) => {
|
||||||
if (!children.some((child) => child.id === childNode.id)) {
|
if (!children.some((child) => child.id === childNode.id)) {
|
||||||
changes.push({
|
changes.push({
|
||||||
@@ -472,9 +474,11 @@ function addConnectionToLookup(
|
|||||||
nodeId: string,
|
nodeId: string,
|
||||||
handleId: string | null
|
handleId: string | null
|
||||||
) {
|
) {
|
||||||
// We add the connection to the connectionLookup at the following keys
|
/*
|
||||||
// 1. nodeId, 2. nodeId-type, 3. nodeId-type-handleId
|
* We add the connection to the connectionLookup at the following keys
|
||||||
// If the key already exists, we add the connection to the existing map
|
* 1. nodeId, 2. nodeId-type, 3. nodeId-type-handleId
|
||||||
|
* If the key already exists, we add the connection to the existing map
|
||||||
|
*/
|
||||||
let key = nodeId;
|
let key = nodeId;
|
||||||
const nodeMap = connectionLookup.get(key) || new Map();
|
const nodeMap = connectionLookup.get(key) || new Map();
|
||||||
connectionLookup.set(key, nodeMap.set(connectionKey, connection));
|
connectionLookup.set(key, nodeMap.set(connectionKey, connection));
|
||||||
|
|||||||
@@ -140,8 +140,10 @@ export function XYDrag<OnNodeDrag extends (e: any, nodes: any, node: any) => voi
|
|||||||
|
|
||||||
for (const [id, dragItem] of dragItems) {
|
for (const [id, dragItem] of dragItems) {
|
||||||
if (!nodeLookup.has(id)) {
|
if (!nodeLookup.has(id)) {
|
||||||
// if the node is not in the nodeLookup anymore, it was probably deleted while dragging
|
/*
|
||||||
// and we don't need to update it anymore
|
* if the node is not in the nodeLookup anymore, it was probably deleted while dragging
|
||||||
|
* and we don't need to update it anymore
|
||||||
|
*/
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -150,8 +152,10 @@ export function XYDrag<OnNodeDrag extends (e: any, nodes: any, node: any) => voi
|
|||||||
nextPosition = snapPosition(nextPosition, snapGrid);
|
nextPosition = snapPosition(nextPosition, snapGrid);
|
||||||
}
|
}
|
||||||
|
|
||||||
// if there is selection with multiple nodes and a node extent is set, we need to adjust the node extent for each node
|
/*
|
||||||
// based on its position so that the node stays at it's position relative to the selection.
|
* if there is selection with multiple nodes and a node extent is set, we need to adjust the node extent for each node
|
||||||
|
* based on its position so that the node stays at it's position relative to the selection.
|
||||||
|
*/
|
||||||
let adjustedNodeExtent: CoordinateExtent = [
|
let adjustedNodeExtent: CoordinateExtent = [
|
||||||
[nodeExtent[0][0], nodeExtent[0][1]],
|
[nodeExtent[0][0], nodeExtent[0][1]],
|
||||||
[nodeExtent[1][0], nodeExtent[1][1]],
|
[nodeExtent[1][0], nodeExtent[1][1]],
|
||||||
|
|||||||
@@ -74,9 +74,11 @@ export function getDragItems<NodeType extends NodeBase>(
|
|||||||
return dragItems;
|
return dragItems;
|
||||||
}
|
}
|
||||||
|
|
||||||
// returns two params:
|
/*
|
||||||
// 1. the dragged node (or the first of the list, if we are dragging a node selection)
|
* returns two params:
|
||||||
// 2. array of selected nodes (for multi selections)
|
* 1. the dragged node (or the first of the list, if we are dragging a node selection)
|
||||||
|
* 2. array of selected nodes (for multi selections)
|
||||||
|
*/
|
||||||
export function getEventHandlerParams<NodeType extends InternalNodeBase>({
|
export function getEventHandlerParams<NodeType extends InternalNodeBase>({
|
||||||
nodeId,
|
nodeId,
|
||||||
dragItems,
|
dragItems,
|
||||||
@@ -112,10 +114,10 @@ export function getEventHandlerParams<NodeType extends InternalNodeBase>({
|
|||||||
!node
|
!node
|
||||||
? nodesFromDragItems[0]
|
? nodesFromDragItems[0]
|
||||||
: {
|
: {
|
||||||
...node,
|
...node,
|
||||||
position: dragItems.get(nodeId)?.position || node.position,
|
position: dragItems.get(nodeId)?.position || node.position,
|
||||||
dragging,
|
dragging,
|
||||||
},
|
},
|
||||||
nodesFromDragItems,
|
nodesFromDragItems,
|
||||||
];
|
];
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -165,8 +165,10 @@ function onPointerDown(
|
|||||||
toNode: result.toHandle ? nodeLookup.get(result.toHandle.nodeId)! : null,
|
toNode: result.toHandle ? nodeLookup.get(result.toHandle.nodeId)! : null,
|
||||||
};
|
};
|
||||||
|
|
||||||
// we don't want to trigger an update when the connection
|
/*
|
||||||
// is snapped to the same handle as before
|
* we don't want to trigger an update when the connection
|
||||||
|
* is snapped to the same handle as before
|
||||||
|
*/
|
||||||
if (
|
if (
|
||||||
isValid &&
|
isValid &&
|
||||||
closestHandle &&
|
closestHandle &&
|
||||||
@@ -190,8 +192,10 @@ function onPointerDown(
|
|||||||
onConnect?.(connection);
|
onConnect?.(connection);
|
||||||
}
|
}
|
||||||
|
|
||||||
// it's important to get a fresh reference from the store here
|
/*
|
||||||
// in order to get the latest state of onConnectEnd
|
* it's important to get a fresh reference from the store here
|
||||||
|
* in order to get the latest state of onConnectEnd
|
||||||
|
*/
|
||||||
// eslint-disable-next-line @typescript-eslint/no-unused-vars
|
// eslint-disable-next-line @typescript-eslint/no-unused-vars
|
||||||
const { inProgress, ...connectionState } = previousConnection;
|
const { inProgress, ...connectionState } = previousConnection;
|
||||||
const finalConnectionState = {
|
const finalConnectionState = {
|
||||||
@@ -248,8 +252,10 @@ function isValidHandle(
|
|||||||
|
|
||||||
const { x, y } = getEventPosition(event);
|
const { x, y } = getEventPosition(event);
|
||||||
const handleBelow = doc.elementFromPoint(x, y);
|
const handleBelow = doc.elementFromPoint(x, y);
|
||||||
// we always want to prioritize the handle below the mouse cursor over the closest distance handle,
|
/*
|
||||||
// because it could be that the center of another handle is closer to the mouse pointer than the handle below the cursor
|
* we always want to prioritize the handle below the mouse cursor over the closest distance handle,
|
||||||
|
* because it could be that the center of another handle is closer to the mouse pointer than the handle below the cursor
|
||||||
|
*/
|
||||||
const handleToCheck = handleBelow?.classList.contains(`${lib}-flow__handle`) ? handleBelow : handleDomNode;
|
const handleToCheck = handleBelow?.classList.contains(`${lib}-flow__handle`) ? handleBelow : handleDomNode;
|
||||||
|
|
||||||
const result: Result = {
|
const result: Result = {
|
||||||
|
|||||||
@@ -19,8 +19,10 @@ function getNodesWithinDistance(position: XYPosition, nodeLookup: NodeLookup, di
|
|||||||
return nodes;
|
return nodes;
|
||||||
}
|
}
|
||||||
|
|
||||||
// this distance is used for the area around the user pointer
|
/*
|
||||||
// while doing a connection for finding the closest nodes
|
* this distance is used for the area around the user pointer
|
||||||
|
* while doing a connection for finding the closest nodes
|
||||||
|
*/
|
||||||
const ADDITIONAL_DISTANCE = 250;
|
const ADDITIONAL_DISTANCE = 250;
|
||||||
|
|
||||||
export function getClosestHandle(
|
export function getClosestHandle(
|
||||||
|
|||||||
@@ -114,22 +114,22 @@ export function XYPanZoom({
|
|||||||
|
|
||||||
const wheelHandler = isPanOnScroll
|
const wheelHandler = isPanOnScroll
|
||||||
? createPanOnScrollHandler({
|
? createPanOnScrollHandler({
|
||||||
zoomPanValues,
|
zoomPanValues,
|
||||||
noWheelClassName,
|
noWheelClassName,
|
||||||
d3Selection,
|
d3Selection,
|
||||||
d3Zoom: d3ZoomInstance,
|
d3Zoom: d3ZoomInstance,
|
||||||
panOnScrollMode,
|
panOnScrollMode,
|
||||||
panOnScrollSpeed,
|
panOnScrollSpeed,
|
||||||
zoomOnPinch,
|
zoomOnPinch,
|
||||||
onPanZoomStart,
|
onPanZoomStart,
|
||||||
onPanZoom,
|
onPanZoom,
|
||||||
onPanZoomEnd,
|
onPanZoomEnd,
|
||||||
})
|
})
|
||||||
: createZoomOnScrollHandler({
|
: createZoomOnScrollHandler({
|
||||||
noWheelClassName,
|
noWheelClassName,
|
||||||
preventScrolling,
|
preventScrolling,
|
||||||
d3ZoomHandler,
|
d3ZoomHandler,
|
||||||
});
|
});
|
||||||
|
|
||||||
d3Selection.on('wheel.zoom', wheelHandler, { passive: false });
|
d3Selection.on('wheel.zoom', wheelHandler, { passive: false });
|
||||||
|
|
||||||
@@ -178,9 +178,11 @@ export function XYPanZoom({
|
|||||||
});
|
});
|
||||||
d3ZoomInstance.filter(filter);
|
d3ZoomInstance.filter(filter);
|
||||||
|
|
||||||
// We cannot add zoomOnDoubleClick to the filter above because
|
/*
|
||||||
// double tapping on touch screens circumvents the filter and
|
* We cannot add zoomOnDoubleClick to the filter above because
|
||||||
// dblclick.zoom is fired on the selection directly
|
* double tapping on touch screens circumvents the filter and
|
||||||
|
* dblclick.zoom is fired on the selection directly
|
||||||
|
*/
|
||||||
if (zoomOnDoubleClick) {
|
if (zoomOnDoubleClick) {
|
||||||
d3Selection.on('dblclick.zoom', d3DblClickZoomHandler);
|
d3Selection.on('dblclick.zoom', d3DblClickZoomHandler);
|
||||||
} else {
|
} else {
|
||||||
|
|||||||
@@ -90,8 +90,10 @@ export function createPanOnScrollHandler({
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// increase scroll speed in firefox
|
/*
|
||||||
// firefox: deltaMode === 1; chrome: deltaMode === 0
|
* increase scroll speed in firefox
|
||||||
|
* firefox: deltaMode === 1; chrome: deltaMode === 0
|
||||||
|
*/
|
||||||
const deltaNormalize = event.deltaMode === 1 ? 20 : 1;
|
const deltaNormalize = event.deltaMode === 1 ? 20 : 1;
|
||||||
let deltaX = panOnScrollMode === PanOnScrollMode.Vertical ? 0 : event.deltaX * deltaNormalize;
|
let deltaX = panOnScrollMode === PanOnScrollMode.Vertical ? 0 : event.deltaX * deltaNormalize;
|
||||||
let deltaY = panOnScrollMode === PanOnScrollMode.Horizontal ? 0 : event.deltaY * deltaNormalize;
|
let deltaY = panOnScrollMode === PanOnScrollMode.Horizontal ? 0 : event.deltaY * deltaNormalize;
|
||||||
@@ -114,9 +116,11 @@ export function createPanOnScrollHandler({
|
|||||||
|
|
||||||
clearTimeout(zoomPanValues.panScrollTimeout);
|
clearTimeout(zoomPanValues.panScrollTimeout);
|
||||||
|
|
||||||
// for pan on scroll we need to handle the event calls on our own
|
/*
|
||||||
// we can't use the start, zoom and end events from d3-zoom
|
* for pan on scroll we need to handle the event calls on our own
|
||||||
// because start and move gets called on every scroll event and not once at the beginning
|
* we can't use the start, zoom and end events from d3-zoom
|
||||||
|
* because start and move gets called on every scroll event and not once at the beginning
|
||||||
|
*/
|
||||||
if (!zoomPanValues.isPanScrolling) {
|
if (!zoomPanValues.isPanScrolling) {
|
||||||
zoomPanValues.isPanScrolling = true;
|
zoomPanValues.isPanScrolling = true;
|
||||||
|
|
||||||
|
|||||||
@@ -154,8 +154,10 @@ export function XYResizer({ domNode, nodeId, getStoreItems, onChange, onEnd }: X
|
|||||||
parentExtent = parentNode && node.extent === 'parent' ? nodeToParentExtent(parentNode) : undefined;
|
parentExtent = parentNode && node.extent === 'parent' ? nodeToParentExtent(parentNode) : undefined;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Collect all child nodes to correct their relative positions when top/left changes
|
/*
|
||||||
// Determine largest minimal extent the parent node is allowed to resize to
|
* Collect all child nodes to correct their relative positions when top/left changes
|
||||||
|
* Determine largest minimal extent the parent node is allowed to resize to
|
||||||
|
*/
|
||||||
childNodes = [];
|
childNodes = [];
|
||||||
childExtent = undefined;
|
childExtent = undefined;
|
||||||
|
|
||||||
@@ -230,8 +232,10 @@ export function XYResizer({ domNode, nodeId, getStoreItems, onChange, onEnd }: X
|
|||||||
prevValues.x = change.x;
|
prevValues.x = change.x;
|
||||||
prevValues.y = change.y;
|
prevValues.y = change.y;
|
||||||
|
|
||||||
// when top/left changes, correct the relative positions of child nodes
|
/*
|
||||||
// so that they stay in the same position
|
* when top/left changes, correct the relative positions of child nodes
|
||||||
|
* so that they stay in the same position
|
||||||
|
*/
|
||||||
if (childNodes.length > 0) {
|
if (childNodes.length > 0) {
|
||||||
const xChange = x - prevX;
|
const xChange = x - prevX;
|
||||||
const yChange = y - prevY;
|
const yChange = y - prevY;
|
||||||
|
|||||||
Reference in New Issue
Block a user