Files
xyflow/packages/system/src/xyresizer/utils.ts
T
2024-02-28 17:00:25 +01:00

281 lines
10 KiB
TypeScript

import { CoordinateExtent, NodeOrigin } from '../types';
import { getPointerPosition } from '../utils';
import { ControlPosition } from './types';
type GetResizeDirectionParams = {
width: number;
prevWidth: number;
height: number;
prevHeight: number;
affectsX: boolean;
affectsY: boolean;
};
/**
* Get all connecting edges for a given set of nodes
* @param width - new width of the node
* @param prevWidth - previous width of the node
* @param height - new height of the node
* @param prevHeight - previous height of the node
* @param affectsX - whether to invert the resize direction for the x axis
* @param affectsY - whether to invert the resize direction for the y axis
* @returns array of two numbers representing the direction of the resize for each axis, 0 = no change, 1 = increase, -1 = decrease
*/
export function getResizeDirection({
width,
prevWidth,
height,
prevHeight,
affectsX,
affectsY,
}: GetResizeDirectionParams) {
const deltaWidth = width - prevWidth;
const deltaHeight = height - prevHeight;
const direction = [deltaWidth > 0 ? 1 : deltaWidth < 0 ? -1 : 0, deltaHeight > 0 ? 1 : deltaHeight < 0 ? -1 : 0];
if (deltaWidth && affectsX) {
direction[0] = direction[0] * -1;
}
if (deltaHeight && affectsY) {
direction[1] = direction[1] * -1;
}
return direction;
}
/**
* Parses the control position that is being dragged to dimensions that are being resized
* @param controlPosition - position of the control that is being dragged
* @returns isHorizontal, isVertical, affectsX, affectsY,
*/
export function getControlDirection(controlPosition: ControlPosition) {
const isHorizontal = controlPosition.includes('right') || controlPosition.includes('left');
const isVertical = controlPosition.includes('bottom') || controlPosition.includes('top');
const affectsX = controlPosition.includes('left');
const affectsY = controlPosition.includes('top');
return {
isHorizontal,
isVertical,
affectsX,
affectsY,
};
}
type PrevValues = {
width: number;
height: number;
x: number;
y: number;
};
type StartValues = PrevValues & {
pointerX: number;
pointerY: number;
aspectRatio: number;
};
function getLowerExtentClamp(lowerExtent: number, lowerBound: number) {
return Math.max(0, lowerBound - lowerExtent);
}
function getUpperExtentClamp(upperExtent: number, upperBound: number) {
return Math.max(0, upperExtent - upperBound);
}
function getSizeClamp(size: number, minSize: number, maxSize: number) {
return Math.max(0, minSize - size, size - maxSize);
}
function xor(a: boolean, b: boolean) {
return a ? !b : b;
}
/**
* Calculates new width & height and x & y of node after resize based on pointer position
* @description - Buckle up, this is a chunky one... If you want to determine the new dimensions of a node after a resize,
* you have to account for all possible restrictions: min/max width/height of the node, the maximum extent the node is allowed
* to move in (in this case: resize into) determined by the parent node, the minimal extent determined by child nodes
* with expandParent or extent: 'parent' set and oh yeah, these things also have to work with keepAspectRatio!
* The way this is done is by determining how much each of these restricting actually restricts the resize and then applying the
* strongest restriction. Because the resize affects x, y and width, height and width, height of a opposing side with keepAspectRatio,
* the resize amount is always kept in distX & distY amount (the distance in mouse movement)
* Instead of clamping each value, we first calculate the biggest 'clamp' (for the lack of a better name) and then apply it to all values.
* To complicate things nodeOrigin has to be taken into account as well. This is done by offsetting the nodes as if their origin is [0, 0],
* then calculating the restrictions as usual
* @param startValues - starting values of resize
* @param controlDirection - dimensions affected by the resize
* @param pointerPosition - the current pointer position corrected for snapping
* @param boundaries - minimum and maximum dimensions of the node
* @param keepAspectRatio - prevent changes of asprect ratio
* @returns x, y, width and height of the node after resize
*/
export function getDimensionsAfterResize(
startValues: StartValues,
controlDirection: ReturnType<typeof getControlDirection>,
pointerPosition: ReturnType<typeof getPointerPosition>,
boundaries: { minWidth: number; maxWidth: number; minHeight: number; maxHeight: number },
keepAspectRatio: boolean,
nodeOrigin: NodeOrigin,
extent?: CoordinateExtent,
childExtent?: CoordinateExtent
) {
let { affectsX, affectsY } = controlDirection;
const { isHorizontal, isVertical } = controlDirection;
const isDiagonal = isHorizontal && isVertical;
const { xSnapped, ySnapped } = pointerPosition;
const { minWidth, maxWidth, minHeight, maxHeight } = boundaries;
const { x: startX, y: startY, width: startWidth, height: startHeight, aspectRatio } = startValues;
let distX = Math.floor(isHorizontal ? xSnapped - startValues.pointerX : 0);
let distY = Math.floor(isVertical ? ySnapped - startValues.pointerY : 0);
const newWidth = startWidth + (affectsX ? -distX : distX);
const newHeight = startHeight + (affectsY ? -distY : distY);
const originOffsetX = -nodeOrigin[0] * startWidth;
const originOffsetY = -nodeOrigin[1] * startHeight;
// Check if maxWidth, minWWidth, maxHeight, minHeight are restricting the resize
let clampX = getSizeClamp(newWidth, minWidth, maxWidth);
let clampY = getSizeClamp(newHeight, minHeight, maxHeight);
// Check if extent is restricting the resize
if (extent) {
let xExtentClamp = 0;
let yExtentClamp = 0;
if (affectsX && distX < 0) {
xExtentClamp = getLowerExtentClamp(startX + distX + originOffsetX, extent[0][0]);
} else if (!affectsX && distX > 0) {
xExtentClamp = getUpperExtentClamp(startX + newWidth + originOffsetX, extent[1][0]);
}
if (affectsY && distY < 0) {
yExtentClamp = getLowerExtentClamp(startY + distY + originOffsetY, extent[0][1]);
} else if (!affectsY && distY > 0) {
yExtentClamp = getUpperExtentClamp(startY + newHeight + originOffsetY, extent[1][1]);
}
clampX = Math.max(clampX, xExtentClamp);
clampY = Math.max(clampY, yExtentClamp);
}
// Check if the child extent is restricting the resize
if (childExtent) {
let xExtentClamp = 0;
let yExtentClamp = 0;
if (affectsX && distX > 0) {
xExtentClamp = getUpperExtentClamp(startX + distX, childExtent[0][0]);
} else if (!affectsX && distX < 0) {
xExtentClamp = getLowerExtentClamp(startX + newWidth, childExtent[1][0]);
}
if (affectsY && distY > 0) {
yExtentClamp = getUpperExtentClamp(startY + distY, childExtent[0][1]);
} else if (!affectsY && distY < 0) {
yExtentClamp = getLowerExtentClamp(startY + newHeight, childExtent[1][1]);
}
clampX = Math.max(clampX, xExtentClamp);
clampY = Math.max(clampY, yExtentClamp);
}
// Check if the aspect ratio resizing of the other side is restricting the resize
if (keepAspectRatio) {
if (isHorizontal) {
// Check if the max dimensions might be restricting the resize
const aspectHeightClamp = getSizeClamp(newWidth / aspectRatio, minHeight, maxHeight) * aspectRatio;
clampX = Math.max(clampX, aspectHeightClamp);
// Check if the extent is restricting the resize
if (extent) {
let aspectExtentClamp = 0;
if ((!affectsX && !affectsY) || (affectsX && !affectsY && isDiagonal)) {
aspectExtentClamp =
getUpperExtentClamp(startY + originOffsetY + newWidth / aspectRatio, extent[1][1]) * aspectRatio;
} else {
aspectExtentClamp =
getLowerExtentClamp(startY + originOffsetY + (affectsX ? distX : -distX) / aspectRatio, extent[0][1]) *
aspectRatio;
}
clampX = Math.max(clampX, aspectExtentClamp);
}
// Check if the child extent is restricting the resize
if (childExtent) {
let aspectExtentClamp = 0;
if ((!affectsX && !affectsY) || (affectsX && !affectsY && isDiagonal)) {
aspectExtentClamp = getLowerExtentClamp(startY + newWidth / aspectRatio, childExtent[1][1]) * aspectRatio;
} else {
aspectExtentClamp =
getUpperExtentClamp(startY + (affectsX ? distX : -distX) / aspectRatio, childExtent[0][1]) * aspectRatio;
}
clampX = Math.max(clampX, aspectExtentClamp);
}
}
// Do the same thing for vertical resizing
if (isVertical) {
const aspectWidthClamp = getSizeClamp(newHeight * aspectRatio, minWidth, maxWidth) / aspectRatio;
clampY = Math.max(clampY, aspectWidthClamp);
if (extent) {
let aspectExtentClamp = 0;
if ((!affectsX && !affectsY) || (affectsY && !affectsX && isDiagonal)) {
aspectExtentClamp =
getUpperExtentClamp(startX + newHeight * aspectRatio + originOffsetX, extent[1][0]) / aspectRatio;
} else {
aspectExtentClamp =
getLowerExtentClamp(startX + (affectsY ? distY : -distY) * aspectRatio + originOffsetX, extent[0][0]) /
aspectRatio;
}
clampY = Math.max(clampY, aspectExtentClamp);
}
if (childExtent) {
let aspectExtentClamp = 0;
if ((!affectsX && !affectsY) || (affectsY && !affectsX && isDiagonal)) {
aspectExtentClamp = getLowerExtentClamp(startX + newHeight * aspectRatio, childExtent[1][0]) / aspectRatio;
} else {
aspectExtentClamp =
getUpperExtentClamp(startX + (affectsY ? distY : -distY) * aspectRatio, childExtent[0][0]) / aspectRatio;
}
clampY = Math.max(clampY, aspectExtentClamp);
}
}
}
distY = distY + (distY < 0 ? clampY : -clampY);
distX = distX + (distX < 0 ? clampX : -clampX);
if (keepAspectRatio) {
if (isDiagonal) {
if (newWidth > newHeight * aspectRatio) {
distY = (xor(affectsX, affectsY) ? -distX : distX) / aspectRatio;
} else {
distX = (xor(affectsX, affectsY) ? -distY : distY) * aspectRatio;
}
} else {
if (isHorizontal) {
distY = distX / aspectRatio;
affectsY = affectsX;
} else {
distX = distY * aspectRatio;
affectsX = affectsY;
}
}
}
const x = affectsX ? startX + distX : startX;
const y = affectsY ? startY + distY : startY;
return {
width: startWidth + (affectsX ? -distX : distX),
height: startHeight + (affectsY ? -distY : distY),
x: nodeOrigin[0] * distX * (!affectsX ? 1 : -1) + x,
y: nodeOrigin[1] * distY * (!affectsY ? 1 : -1) + y,
};
}