清理调试代码,抽取canvas功能封装

This commit is contained in:
qiuchengw
2025-12-03 10:47:45 +08:00
parent 9db16b4e16
commit f13a1ff128
4 changed files with 229 additions and 121 deletions

View File

@@ -2,15 +2,7 @@
import { ref, watch, nextTick, onMounted, onUnmounted } from 'vue'
import type { Task } from '../models/classes/Task'
import { getPredecessorIds } from '../utils/predecessorUtils'
// uni-app 类型声明
declare global {
interface Window {
uni?: {
createCanvasContext: (canvasId: string) => CanvasRenderingContext2D & { draw?: () => void }
}
}
}
import { CanvasContextManager } from '../utils/canvasUtils'
// 定义 TaskBar 位置信息类型
interface TaskBarPosition {
@@ -52,6 +44,9 @@ const props = withDefaults(defineProps<Props>(), {
// Canvas 引用
const canvasRef = ref<HTMLCanvasElement | null>(null)
// Canvas 上下文管理器
const canvasManager = new CanvasContextManager()
// requestAnimationFrame 防抖控制
let rafId: number | null = null
let pendingRedraw = false
@@ -71,22 +66,13 @@ const updateTheme = () => {
* 性能优势:相比 SVG 提升 18 倍渲染性能
*/
const drawLinks = () => {
const canvas = canvasRef.value
if (!canvas) return
// 判断是否在 uni-app 环境中
const isUniApp = typeof window !== 'undefined' && window.uni
let ctx: (CanvasRenderingContext2D & { draw?: () => void }) | null = null
if (isUniApp && window.uni) {
// uni-app 环境:使用 uni.createCanvasContext
// https://uniapp.dcloud.net.cn/component/canvas.html
// 这儿存在一个问题如果一个应用多个gantt视图会存在id冲突问题所以后期可以加上一个配置外部传入canvas-id
ctx = window.uni.createCanvasContext('gantt-link-canvas')
} else {
// Web 环境:使用标准 Canvas API
ctx = canvas.getContext('2d', { alpha: true })
}
const ctx = canvasManager.getContext({
canvas: canvasRef.value,
canvasId: 'gantt-link-canvas',
width: props.width,
height: props.height,
contextOptions: { alpha: true },
})
if (!ctx) {
// eslint-disable-next-line no-console
@@ -97,18 +83,6 @@ const drawLinks = () => {
const displayWidth = props.width
const displayHeight = props.height
// Web 环境才需要手动处理 DPRuni-app 通过 hidpi 属性自动处理)
if (!isUniApp) {
const dpr = window.devicePixelRatio || 1
const pixelWidth = displayWidth * dpr
const pixelHeight = displayHeight * dpr
if (canvas.width !== pixelWidth || canvas.height !== pixelHeight) {
canvas.width = pixelWidth
canvas.height = pixelHeight
ctx.scale(dpr, dpr)
}
}
// 清空画布(透明)
ctx.clearRect(0, 0, displayWidth, displayHeight)
@@ -336,9 +310,7 @@ const drawLinks = () => {
}
// uni-app 环境需要调用 draw() 方法将绘制内容渲染到画布
if (isUniApp && ctx?.draw) {
ctx.draw()
}
canvasManager.draw()
}
/**

View File

@@ -1,5 +1,6 @@
<script setup lang="ts">
import { ref, watch, onUnmounted } from 'vue'
import { CanvasContextManager } from '../utils/canvasUtils'
interface Props {
active: boolean
@@ -17,47 +18,20 @@ const props = withDefaults(defineProps<Props>(), {
const canvasRef = ref<HTMLCanvasElement | null>(null)
// 缓存 canvas 上下文和尺寸信息,避免重复初始化
let cachedCtx: CanvasRenderingContext2D | null = null
let cachedWidth = 0
let cachedHeight = 0
let cachedDpr = 0
// Canvas 上下文管理器
const canvasManager = new CanvasContextManager()
/**
* 初始化或更新 canvas 尺寸
*/
const initCanvas = () => {
const canvas = canvasRef.value
if (!canvas) return null
const displayWidth = props.width
const displayHeight = props.height
const dpr = window.devicePixelRatio || 1
// 只在尺寸或 DPR 变化时重新初始化
if (
!cachedCtx ||
cachedWidth !== displayWidth ||
cachedHeight !== displayHeight ||
cachedDpr !== dpr
) {
const ctx = canvas.getContext('2d', { alpha: true, willReadFrequently: false })
if (!ctx) return null
const pixelWidth = displayWidth * dpr
const pixelHeight = displayHeight * dpr
canvas.width = pixelWidth
canvas.height = pixelHeight
ctx.scale(dpr, dpr)
cachedCtx = ctx
cachedWidth = displayWidth
cachedHeight = displayHeight
cachedDpr = dpr
}
return cachedCtx
return canvasManager.getContext({
canvas: canvasRef.value,
canvasId: 'link-drag-guide-canvas',
width: props.width,
height: props.height,
contextOptions: { alpha: true, willReadFrequently: false },
})
}
/**
@@ -86,8 +60,8 @@ const draw = (
return
}
const displayWidth = cachedWidth
const displayHeight = cachedHeight
const displayWidth = props.width
const displayHeight = props.height
// 清空画布
ctx.clearRect(0, 0, displayWidth, displayHeight)
@@ -180,21 +154,23 @@ const draw = (
}
ctx.restore()
// uni-app 环境需要调用 draw() 方法将绘制内容渲染到画布
canvasManager.draw()
}
/**
* 清空画布
*/
const clear = () => {
if (!cachedCtx) return
cachedCtx.clearRect(0, 0, cachedWidth, cachedHeight)
canvasManager.clear(props.width, props.height)
}
// 监听尺寸变化,需要重新初始化 canvas
watch(
[() => props.width, () => props.height],
() => {
cachedCtx = null // 清除缓存,下次绘制时重新初始化
canvasManager.reset() // 清除缓存,下次绘制时重新初始化
},
)
@@ -204,14 +180,14 @@ watch(
(newActive) => {
if (!newActive) {
// canvas 即将被移除,清除缓存
cachedCtx = null
canvasManager.reset()
}
},
)
// 组件卸载时清除缓存
onUnmounted(() => {
cachedCtx = null
canvasManager.reset()
})
// 🚀 暴露命令式 API 给父组件
@@ -225,7 +201,10 @@ defineExpose({
<canvas
v-if="active"
ref="canvasRef"
canvas-id="link-drag-guide-canvas"
class="link-drag-guide-canvas"
type="2d"
:hidpi="true"
:style="{
position: 'absolute',
left: `${offsetLeft}px`,

View File

@@ -666,7 +666,7 @@ let nonReactiveErrorMessage = ''
const taskIdMap = new Map<number, Task>()
// 性能监控开关(开发调试用)
const ENABLE_PERF_MONITOR = true
const ENABLE_PERF_MONITOR = false
// 开始连接线拖拽
const handleLinkDragStart = (event: { task: Task; type: 'predecessor' | 'successor'; mouseEvent: MouseEvent }) => {
@@ -674,7 +674,9 @@ const handleLinkDragStart = (event: { task: Task; type: 'predecessor' | 'success
linkDragSourceTask.value = event.task
// 启动帧监控
perfMonitor.startFrameMonitor()
if (ENABLE_PERF_MONITOR) {
perfMonitor.startFrameMonitor()
}
// 初始化鼠标坐标(使用非响应式版本)
updateLinkDragCoordinatesNonReactive(event.mouseEvent.clientX, event.mouseEvent.clientY)
@@ -704,47 +706,35 @@ let pendingMouseY = 0
let currentDragX = 0
let currentDragY = 0
// 🔧 调试开关:逐步启用各操作以定位性能瓶颈
const DEBUG_ENABLE_COORD_UPDATE = true // 坐标更新 ✅ 不是瓶颈
const DEBUG_ENABLE_TARGET_DETECT = true // 目标检测 ✅ 不是瓶颈
const DEBUG_ENABLE_CANVAS_DRAW = true // Canvas 绘制 - 测试中
// 🚀 优化后的 RAF 回调:在一帧内批量处理坐标更新、目标检测和绘制
const processLinkDragFrame = () => {
linkDragRafId = null
// 🔧 调试:逐步启用各操作
if (DEBUG_ENABLE_COORD_UPDATE) {
if (ENABLE_PERF_MONITOR) {
const startTime = performance.now()
updateLinkDragCoordinatesNonReactive(pendingMouseX, pendingMouseY)
perfMonitor.recordLinkDragCoordUpdate(performance.now() - startTime)
} else {
updateLinkDragCoordinatesNonReactive(pendingMouseX, pendingMouseY)
}
if (ENABLE_PERF_MONITOR) {
const startTime = performance.now()
updateLinkDragCoordinatesNonReactive(pendingMouseX, pendingMouseY)
perfMonitor.recordLinkDragCoordUpdate(performance.now() - startTime)
} else {
updateLinkDragCoordinatesNonReactive(pendingMouseX, pendingMouseY)
}
if (DEBUG_ENABLE_TARGET_DETECT) {
if (ENABLE_PERF_MONITOR) {
const startTime = performance.now()
detectLinkTargetNonReactive(pendingMouseX, pendingMouseY)
perfMonitor.recordLinkDragTargetDetect(performance.now() - startTime)
} else {
detectLinkTargetNonReactive(pendingMouseX, pendingMouseY)
}
if (ENABLE_PERF_MONITOR) {
const startTime = performance.now()
detectLinkTargetNonReactive(pendingMouseX, pendingMouseY)
perfMonitor.recordLinkDragTargetDetect(performance.now() - startTime)
} else {
detectLinkTargetNonReactive(pendingMouseX, pendingMouseY)
}
if (DEBUG_ENABLE_CANVAS_DRAW) {
if (linkDragGuideRef.value && linkDragSourceTask.value) {
linkDragGuideRef.value.draw(
getLinkDragStartX(),
getLinkDragStartY(),
currentDragX,
currentDragY,
nonReactiveIsValidTarget,
nonReactiveErrorMessage,
)
}
if (linkDragGuideRef.value && linkDragSourceTask.value) {
linkDragGuideRef.value.draw(
getLinkDragStartX(),
getLinkDragStartY(),
currentDragX,
currentDragY,
nonReactiveIsValidTarget,
nonReactiveErrorMessage,
)
}
}
@@ -770,7 +760,9 @@ const handleGlobalMouseUp = () => {
if (!dragLinkMode.value) return
// 停止帧监控
perfMonitor.stopFrameMonitor()
if (ENABLE_PERF_MONITOR) {
perfMonitor.stopFrameMonitor()
}
// 🚀 取消待处理的 RAF
if (linkDragRafId !== null) {
@@ -809,8 +801,8 @@ const updateCoordinates = (mouseX: number, mouseY: number): void => {
bodyRectCacheTime = now
bodyRectInvalidated = false
}
currentDragX = mouseX - cachedBodyRect.left
currentDragY = mouseY - cachedBodyRect.top
currentDragX = mouseX - cachedBodyRect!.left
currentDragY = mouseY - cachedBodyRect!.top
}
// 🚀 非响应式坐标更新(完全绕过 Vue 响应式系统)

165
src/utils/canvasUtils.ts Normal file
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@@ -0,0 +1,165 @@
/**
* Canvas 工具函数 - 支持 uni-app 和 Web 环境
*/
// uni-app 类型声明
declare global {
interface Window {
uni?: {
createCanvasContext: (canvasId: string) => CanvasRenderingContext2D & { draw?: () => void }
}
}
}
/**
* Canvas 上下文类型(兼容 uni-app 和 Web
*/
export type CanvasContext = CanvasRenderingContext2D & { draw?: () => void }
/**
* Canvas 初始化配置
*/
export interface CanvasInitOptions {
/** Canvas 元素引用Web 环境) */
canvas: HTMLCanvasElement | null
/** Canvas IDuni-app 环境) */
canvasId: string
/** 显示宽度 */
width: number
/** 显示高度 */
height: number
/** Canvas 上下文配置(仅 Web 环境) */
contextOptions?: CanvasRenderingContext2DSettings
}
/**
* Canvas 缓存管理器
*/
export class CanvasContextManager {
private cachedCtx: CanvasContext | null = null
private cachedWidth = 0
private cachedHeight = 0
private isUniApp = false
constructor() {
// 判断是否在 uni-app 环境中
this.isUniApp = typeof window !== 'undefined' && !!window.uni
}
/**
* 检测是否在 uni-app 环境
*/
get isUniAppEnvironment(): boolean {
return this.isUniApp
}
/**
* 获取或初始化 Canvas 上下文
* @param options 初始化配置
* @returns Canvas 上下文,失败返回 null
*/
getContext(options: CanvasInitOptions): CanvasContext | null {
const { canvas, canvasId, width, height, contextOptions } = options
// 只在尺寸变化时重新初始化
if (!this.cachedCtx || this.cachedWidth !== width || this.cachedHeight !== height) {
let ctx: CanvasContext | null = null
if (this.isUniApp && window.uni) {
// uni-app 环境:使用 uni.createCanvasContext
ctx = window.uni.createCanvasContext(canvasId)
} else {
// Web 环境:使用标准 Canvas API
if (!canvas) return null
const dpr = window.devicePixelRatio || 1
ctx = canvas.getContext('2d', contextOptions || { alpha: true }) as CanvasContext
if (!ctx) return null
const pixelWidth = width * dpr
const pixelHeight = height * dpr
canvas.width = pixelWidth
canvas.height = pixelHeight
ctx.scale(dpr, dpr)
}
if (!ctx) return null
this.cachedCtx = ctx
this.cachedWidth = width
this.cachedHeight = height
}
return this.cachedCtx
}
/**
* 清空画布
*/
clear(width: number, height: number): void {
if (!this.cachedCtx) return
this.cachedCtx.clearRect(0, 0, width, height)
}
/**
* 触发 uni-app 画布渲染(仅 uni-app 环境需要)
*/
draw(): void {
if (this.isUniApp && this.cachedCtx?.draw) {
this.cachedCtx.draw()
}
}
/**
* 重置缓存(例如 Canvas 元素被销毁时)
*/
reset(): void {
this.cachedCtx = null
this.cachedWidth = 0
this.cachedHeight = 0
}
}
/**
* 检测是否在 uni-app 环境
*/
export function isUniAppEnvironment(): boolean {
return typeof window !== 'undefined' && !!window.uni
}
/**
* 创建 Canvas 上下文(简化版 API
*/
export function createCanvasContext(
canvas: HTMLCanvasElement | null,
canvasId: string,
width: number,
height: number,
contextOptions?: CanvasRenderingContext2DSettings,
): CanvasContext | null {
const isUniApp = isUniAppEnvironment()
if (isUniApp && window.uni) {
// uni-app 环境
return window.uni.createCanvasContext(canvasId)
} else {
// Web 环境
if (!canvas) return null
const dpr = window.devicePixelRatio || 1
const ctx = canvas.getContext('2d', contextOptions || { alpha: true }) as CanvasContext
if (!ctx) return null
const pixelWidth = width * dpr
const pixelHeight = height * dpr
canvas.width = pixelWidth
canvas.height = pixelHeight
ctx.scale(dpr, dpr)
return ctx
}
}