Commit Graph
4658 Commits
Author SHA1 Message Date
moklick d6f3a24051 fix(sub-flows): delete child nodes when parent gets deleted 2022-03-22 12:07:24 +01:00
moklick aeb85c6b1c refactor(nodeExtent): use global nodeExtent when parent extent is used incorrectly 2022-03-22 11:51:56 +01:00
moklick 3d446a6adb fix(nodeExtent): nodes node extent over global node extent 2022-03-21 22:03:31 +01:00
Christopher Möller 2e5e5285c5 fix(zIndex): calculate zIndex for nested flows correctly 2022-03-21 13:52:10 +01:00
Ze-Zheng Wu 3708402907 typo: quadratic -> cubic 2022-03-21 19:05:03 +08:00
Ze-Zheng Wu 6328b6fbe3 fix center calculation of simple Bezier edges 2022-03-21 18:18:07 +08:00
Ze-Zheng Wu 3b804d82ce fix center calculation of Bezier edges 2022-03-21 17:37:18 +08:00
Ze-Zheng Wu 0ee882d2c1 clean code 2022-03-21 17:06:46 +08:00
Ze-Zheng Wu 5902626abe fix multiSelection when selectNodesOnDrag is false 2022-03-19 14:53:23 +08:00
Ze-Zheng Wu c1a29beb1d assume toPosition is opposite to fromPosition 2022-03-18 19:00:03 +08:00
Ze-Zheng Wu 0ff63803b6 refactor Bezier function 2022-03-18 18:18:39 +08:00
Ze-Zheng Wu 2199ca3fd4 fix typo 2022-03-18 18:18:31 +08:00
Ze-Zheng Wu 9cc873d64a refactor connection line 2022-03-18 18:18:15 +08:00
moklick 8ca8972ed7 chore: release v10.0.3 2022-03-17 13:14:46 +01:00
moklick bef6157097 refactor(bezier): handle undirectional flows, use simple bezier for connection closes #1971 2022-03-17 13:09:17 +01:00
moklick 30e83e67c7 chore: release v10.0.2 2022-03-17 00:26:23 +01:00
moklick bdc75c3bec chore(attr): add sponsor 2022-03-17 00:24:45 +01:00
Christopher MöllerandGitHub 75171524b7 Update README.md 2022-03-16 19:25:42 +01:00
Christopher MöllerandGitHub 57a965202b Update README.md 2022-03-16 19:14:38 +01:00
Christopher Möller 2db2cddb5a chore(attribution): change link in attribution notice 2022-03-16 16:36:06 +01:00
Christopher MöllerandGitHub 94483562a1 Update README.md 2022-03-16 11:29:03 +01:00
Christopher MöllerandGitHub fc887ec4fd Update README.md 2022-03-16 11:19:38 +01:00
moklick 316044cd50 chore: release v10.0.1 2022-03-15 18:39:40 +01:00
moklick 5b32746422 fix(useReactFlow): use onNodesChange and onEdgesChange 2022-03-15 18:38:58 +01:00
Christopher MöllerandGitHub 514c15c0ef Update README.md 2022-03-15 14:34:25 +01:00
Christopher MöllerandGitHub 1f9a00458e Update README.md 2022-03-15 13:34:33 +01:00
Christopher MöllerandGitHub 4c08ee00e2 Update README.md 2022-03-14 22:29:15 +01:00
moklick 44da8fa540 chore: release v10.0.0 2022-03-14 19:52:55 +01:00
Moritz KlackandGitHub 3548891b8e Merge pull request #1555 from wbkd/v10
next major release v10
2022-03-14 19:46:45 +01:00
moklick bfe06a5c48 chore(bezier-edge): less curvy by default 2022-03-14 19:27:41 +01:00
Moritz KlackandGitHub 64f8d10ff2 Merge pull request #1969 from joeyballentine/v10-bezier-fix
refactor(bezier-edge): path calculation
2022-03-14 19:26:41 +01:00
Joey Ballentine 9128967ea7 Fix merge conflict 2022-03-14 12:55:14 -04:00
Joey Ballentine 2018f930ad Merge remote-tracking branch 'wbkd/v10' into v10-bezier-fix 2022-03-14 12:54:46 -04:00
Joey Ballentine 6f51af2074 Improve UE-style Bezier Edge calculation 2022-03-14 12:52:18 -04:00
moklick 9fff0e5c69 refactor(bezier-edge): only do calculations when necessary 2022-03-14 17:44:33 +01:00
moklick 3b8756316b refactor(cypress): cleanup 2022-03-14 17:13:20 +01:00
moklick 2d714dcb9d chore(deps): update 2022-03-14 17:13:12 +01:00
Moritz KlackandGitHub bf2f9e5d3a Merge pull request #1968 from wbkd/v10-ue-edge
Bezier Edge: Add curvature
2022-03-14 16:36:39 +01:00
moklick bc5d1df10e refactor(edges): add BaseEdge 2022-03-14 16:27:44 +01:00
moklick b362c11851 refactor(edges): use new edge as default, add simplebezier 2022-03-14 16:01:00 +01:00
moklick dfc91d7ea7 chore(readme): wording 2022-03-14 12:48:08 +01:00
Christopher MöllerandGitHub 72f77c6a9e Update README.md 2022-03-14 12:14:58 +01:00
Christopher MöllerandGitHub cdc6f493af Update README.md 2022-03-14 11:52:42 +01:00
Christopher MöllerandGitHub 843f2090ac Update README.md 2022-03-14 11:46:01 +01:00
Christopher MöllerandGitHub 02cd3cb891 Update README.md 2022-03-14 11:44:28 +01:00
Joey Ballentine 3c96b07c9c Rename to "unreal" edge, fix for both horizontal and vertical handles 2022-03-14 01:06:26 -04:00
Joey Ballentine 726bc2e0b3 Add Unreal Engine style bezier edge 2022-03-14 01:06:14 -04:00
Andreas Schultz e8aa8737ae Pass isSourceHandle flag to onEdgeUpdateStart
- This allows to know during an edge update which side of the edge is getting dragged by the user.
- Use cases include showing custom validation hints to the user during an edge update, e.g. which handles can be connected to and which not. This would otherwise not be possible without knowing which side is updated.
2022-03-11 09:03:40 +01:00
moklick 64a3c2d48a chore(attribution): update options 2022-03-06 15:14:14 +01:00
moklick 466a0afd36 chore(version): bump 2022-03-06 12:38:04 +01:00